LeoCAD – A CAD program for creating virtual Lego models
71–80 of 86 posts
Re: LeoCAD – A CAD program for creating virtual Lego models
#72Re: LeoCAD – A CAD program for creating virtual Lego models
#73Lego had its own digital designer, I remember playing around with it a really long time ago, seems its still around. http://ldd.lego.com/en-us/
Interesting. I wonder why it hasn't been more popular. Also, it would be nice if you could order the bricks for a design by a simple order process.
Re: LeoCAD – A CAD program for creating virtual Lego models
#74How does this compare to Mecabricks online? https://www.mecabricks.com/ And the new tool from Stud.io from Bricklink? https://studio.bricklink.com/v2/build/studio.page
Nice feature of stud.io is that it shows prices of all bricks, so you can cost-optimize your model in case you decide to build it.
Re: LeoCAD – A CAD program for creating virtual Lego models
#75Wow super cool! They should have a hot swappable rendering backend so we can get globally illuminated PBR renders out. Given the limited materials that Lego bricks are made out of, getting sensible default materials and automated lighting would be hella easy.
There are tools to convert LDraw models to povray source.
Re: LeoCAD – A CAD program for creating virtual Lego models
#76Very cool, I've actally thought at making something like this using the OpenCASCADE CAD kernel at some point (I'm familiar with that because we are using it at work). Does LeoCAD itself have built-in capabilities to create the Lego's, using a CAD kernel? Or are they pre-modeled in an external tool? Typical Lego bricks are simple enough to build using basic Boolean geometric operations, so with just a few simple rules…
Re: LeoCAD – A CAD program for creating virtual Lego models
#77LDCad[1] is the only one that won't lag with big models. The UI is a bit weird, but it works very well. I tried LeoCAD, but it was either lagging or crashing with 1000+ pieces. [1] http://www.melkert.net/LDCad
Tried it on 10 year laptop with integrated ATI RS600 - its has many issues and lag during modelling. Also UI not very simple.
In same time LeoCAD work on this laptop very well.
Think, for those who want more features than LeoCAD has must try LDCad. LDCad is mostly for advanced users, for learninig and creating not too big models LeoCAD is the choice.
Re: LeoCAD – A CAD program for creating virtual Lego models
#78FWIW version 0.83.1 (October 2016) is available in Ubuntu repos.
[0] https://repology.org/metapackage/leocad/versions
Anyway, you could get latest builds from OBS[1]
Re: LeoCAD – A CAD program for creating virtual Lego models
#79Does LeoCAD implement flexible items that can be bent, such as the Space Needle stems ( https://shop.lego.com/en-US/Seattle-Space-Needle-21003 )?
Re: LeoCAD – A CAD program for creating virtual Lego models
#80Earlier quoted context omitted.
In principle, yes, in practice, no. The tolerances and surface quality achievable are far below what you require and expect when connecting or even just holding or looking at Legos. As ubiquitous as Legos are, they're among the highest tolerance, highest quality rigid plastic parts you're likely to encounter.
What about printing an entire model and not the pieces? In other words, could I "build" models with that software without any knowledge of 3D modeling and use those models to 3D print?
But there is "ImportLDraw" addon for Blender, so its better create feature request to its developers