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LeoCAD – A CAD program for creating virtual Lego models

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Re: LeoCAD – A CAD program for creating virtual Lego models

#41

Lego had its own digital designer, I remember playing around with it a really long time ago, seems its still around. http://ldd.lego.com/en-us/

Interesting. I wonder why it hasn't been more popular. Also, it would be nice if you could order the bricks for a design by a simple order process.

Re: LeoCAD – A CAD program for creating virtual Lego models

#42
post #3

How does this compare to Mecabricks online? https://www.mecabricks.com/ And the new tool from Stud.io from Bricklink? https://studio.bricklink.com/v2/build/studio.page

Nice feature of stud.io is that it shows prices of all bricks, so you can cost-optimize your model in case you decide to build it.

Re: LeoCAD – A CAD program for creating virtual Lego models

#44
post #41

Lego had its own digital designer, I remember playing around with it a really long time ago, seems its still around. http://ldd.lego.com/en-us/

Interesting. I wonder why it hasn't been more popular. Also, it would be nice if you could order the bricks for a design by a simple order process.

You used to be able to, it even came in a custom box, but it looks like they discontinued it.

http://ldd.lego.com/en-us/subpages/designbyme

Re: LeoCAD – A CAD program for creating virtual Lego models

#46
post #43

I remember reading a mulitplayer Lego game dev talk about how her team spent most of their time creating algorithms to detect penis shaped block sets for censorship reasons.

Sounds difficult to achieve. I attended University of Texas at Austin, and the campus has a central tower that my psychology professor used as an example of something phallic. The dividing line would have to be rather precise not to exclude too much.

Re: LeoCAD – A CAD program for creating virtual Lego models

#48
post #46
post #43

I remember reading a mulitplayer Lego game dev talk about how her team spent most of their time creating algorithms to detect penis shaped block sets for censorship reasons.

Sounds difficult to achieve. I attended University of Texas at Austin, and the campus has a central tower that my psychology professor used as an example of something phallic. The dividing line would have to be rather precise not to exclude too much.

If I remember the original article correctly, it WAS too hard. It proved impossible to prevent offensive shapes from sneaking in. It actually killed the game.

When Minecraft came along a few years later, they avoided the problem by making users host the servers. This shifted liability away from the central developer and put the onus on the player community to sort themselves out.

Re: LeoCAD – A CAD program for creating virtual Lego models

#50
post #49

Is there a software to "manage" a library of LEGO parts, which would then tell me what I can build? And is there a software to easily feed/initiate this library? Maybe with something as simple as taking a photo of spread parts on the ground. Am I dreaming?

https://rebrickable.com/

It seems to be mostly geared towards sets, so if you don't know the sets you have it may be more difficult (impossible?) to use.

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