Great library, particularly for beginners who have done a Java 101 course. But why is it being posted now?
LWJGL: Lightweight Java Game Library 3
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Re: LWJGL: Lightweight Java Game Library 3
#12Earlier quoted context omitted.
The coolest thing I ever did was bundle native libs for Linux, OSX and Windows in an applet, that let me access OpenGL in a Java applet years before WebGL was a thing. We had the technology to do real 3d-accelerated graphics in a type-safe jit-compiled language with a great IDE 15 years ago already.
It is good that it is now dead in the name of security.
That said... the potential to exploit security holes via GL library calls is, unfortunately, alive and well even with WebGL.
Re: LWJGL: Lightweight Java Game Library 3
#13Writing Java game applets was what got me started in software development back in the late 90's. Game development in Java was always a huge challenge for several reasons; perceived (and real) slowness, slow startup, distribution, etc.... But putting a game in a web page anyone could play was really cool back then (to me at least). Lwjgl was always one of the marquee projects. The lack of value types[1] in Java has al…
It might even be the second most popular way to make indie games, after Unity. Depends on how you count "indie" games.
Re: LWJGL: Lightweight Java Game Library 3
#14Is there a way to use LWJGL for mobile games?
Re: LWJGL: Lightweight Java Game Library 3
#15Re: LWJGL: Lightweight Java Game Library 3
#16Is there a way to use LWJGL for mobile games?
Re: LWJGL: Lightweight Java Game Library 3
#17Re: LWJGL: Lightweight Java Game Library 3
#18Writing Java game applets was what got me started in software development back in the late 90's. Game development in Java was always a huge challenge for several reasons; perceived (and real) slowness, slow startup, distribution, etc.... But putting a game in a web page anyone could play was really cool back then (to me at least). Lwjgl was always one of the marquee projects. The lack of value types[1] in Java has al…
Re: LWJGL: Lightweight Java Game Library 3
#19I got into software development through a LWJGL project, and it changed my life.