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Archiveteam are backing up SoundCloud

archiveteam.org

211–220 of 230 posts

Re: Archiveteam are backing up SoundCloud

#211
post #103

Earlier quoted context omitted.

I always encrypt because I worry an automated copyright scan will be the end of my account. If there was a policy that assured my non-shared files wouldn't be subject to these scans I would happily store content unencrypted. For reference, I don't store pirated content, rather content that I have a license for, but cloud providers have no way of knowing that. Unfortunately the dispute processes are unreliable, so whe…

> For reference, I don't store pirated content, rather content that I have a license for, but cloud providers have no way of knowing that. I'm pretty sure that they just assert that the backup is illegal even if it came from a licensed copy. One argument (used by Nintendo IIRC) is that the official media/servers are too reliable to require backups, and thus anything purporting to be a backup is really for another pur…

That's pretty uncaring on Nintendo's part. I wonder how many original Nintendo Entertainment System cartridges are destroyed in natural disasters without backup whose owners can only now play ROM dumps of them from the Internet.

My entire Nintendo DS and 3DS cart collection was stolen in a break-in at my place. You can bet that instead of repurchasing I simply bought a flash cart.

Re: Archiveteam are backing up SoundCloud

#212

Earlier quoted context omitted.

Generally, if you "stream" (send) me bits, they're mine to do what I want with (practically, maybe not legally). Although, if anyone could tell me how to do that with AES-SAMPLE HLS video, I'd be very happy.

Aren't most of the "bits" these days protected by DRM encryption, even in the hardware? I know video is, but audio? I'm always confused when people say they've backed up some website when there are these practical and legal barriers.

If you can play the audio, it isn't encrypted

Re: Archiveteam are backing up SoundCloud

#213
post #105
post #91

Earlier quoted context omitted.

It's okay, for everyone one like this, there's 1000's like me that pay for the service and use a fraction of it. Think of it as we are all contributing to keeping this data safe and available.

That is what they said about Amazon Cloud Drive and every other Unlimited service that came before it right up to the day the Unlimited Service died

There never was unlimited service so the only thing that happened is that services became accurately marketed.

Re: Archiveteam are backing up SoundCloud

#214

Earlier quoted context omitted.

> when it inevitably dies they run around exclaiming "dont blame me brah they said it was unlimited...., shouldn't have called it unlimited" Well... yeah? If you let people advertise 'unlimited' but they can't actually deliver, you end up with a kind of market for lemons situation. https://en.wikipedia.org/wiki/The_Market_for_Lemons

It's like you go to a restaurant that offers unlimited refills and they don't allow you to keep refilling your cup while you're throwing the drinks onto the floor. False advertising!

I think you quite clearly know the difference between the two situations. Don't debase yourself.

Re: Archiveteam are backing up SoundCloud

#215
post #212

Earlier quoted context omitted.

Aren't most of the "bits" these days protected by DRM encryption, even in the hardware? I know video is, but audio? I'm always confused when people say they've backed up some website when there are these practical and legal barriers.

If you can play the audio, it isn't encrypted

Especially if you’re playing over the rear audio jack instead of over the HDMI port.

Re: Archiveteam are backing up SoundCloud

#216

I'd recommend transcoding to 96kb/s VBR Ogg Opus during crawling.

The goal of archiving is making a perfect copy. Transcoding ruins that.

Not relevant in this situation, but to be fair, archiving analog media isn’t about making a perfect copy, just a good one. Also, when old DRM encumbered games (StarForce, etc.) are archived, the DRM is removed first. So not a perfect copy there either, but just an as good as you can get copy.

Re: Archiveteam are backing up SoundCloud

#217

Earlier quoted context omitted.

The goal of archiving is making a perfect copy. Transcoding ruins that.

Not relevant in this situation, but to be fair, archiving analog media isn’t about making a perfect copy, just a good one. Also, when old DRM encumbered games (StarForce, etc.) are archived, the DRM is removed first. So not a perfect copy there either, but just an as good as you can get copy.

as perfect as possible then, no need to argue about the 'perfect' phrasing. It's clear what I meant in the context.

Both your example require transformation, while archiving unprotected digital media is as easy as making a copy.

Re: Archiveteam are backing up SoundCloud

#218

Earlier quoted context omitted.

You know the saying: "you are not wrong, you are just an asshole". I don't think OP is arguing that it's against ToS or anything like that. He is arguing that if people just upload stuff in these "unlimited" services all willy nilly soon they won't be unlimited anymore. The price will be the same, but they will drop the capacity to something reasonable. Which in turn might hurt some legitimate users. I'm all for peop…

Except they're not an asshole. Companies should be responsible for what they put in their marketing. If someone calling the bluff on the "unlimited" plan makes them "downsize" the plan to actual ~10TB + $x per Y additional TB, then so be it. It probably doesn't change the reality in any way, and at least the company is no longer lying about its service.

Expect it still might be way lower than 10TB. The unlimited thing, while it might technically be a lie, work on the premise that most users won't have even 1TB of data on the service which lets some outliers have 10s of Terabytes with no problem.

Obviously you are entitled to your opinion and again you are not wrong, false advertising is bad, but again if you are intentionally uploading stuff just to upload stuff be prepared to lose most of it when the limits come crashing down. Like the guy who had/has over Petabyte of video on Amazon if Amazon decides "OK unlimited was an bad idea, let's give everyone 10TB" where is he going to put the rest of this 1014TB of stuff? If the answer is "just let it get erased" then congratulations you are the reason why we can't have nice things.

Re: Archiveteam are backing up SoundCloud

#219

Shameless plug (has collected a bit of dust): https://github.com/krmannix/downcloud It's a node tool built a few years ago to download the playlists of users through your command line. Might be helpful for a situation where you'd like to back up your own playlists. You'll need to get an API key - no sure how feasible that is at this moment.

No offense, but https://github.com/rg3/youtube-dl is without question the best downloading experience I have ever encountered, and for damn sure doesn't require an API key

Re: Archiveteam are backing up SoundCloud

#220

How can tracks be downloaded when many of them are pay-to-access? or stream-only?

Generally, if you "stream" (send) me bits, they're mine to do what I want with (practically, maybe not legally). Although, if anyone could tell me how to do that with AES-SAMPLE HLS video, I'd be very happy.

Can you describe the ways you have attempted, and the bad outcome, to help focus the answer/search a little more?

The 10 minutes I spent poking around to see what "AES HLS" was made it appear that a MITM proxy would straighten that problem right out, unless you are in an iTunes FairPlay-esque encrypted to your iPhone type deal, in which case I believe the math is against you

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