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Commander Keen Level Maps

commander-keen.com

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Re: Commander Keen Level Maps

#21
post #9

For those who don't know, it's made by id Software : https://en.wikipedia.org/wiki/Id_Software#Commander_Keen

I got it for free, along with Jill of the Jungle, and Wolfenstein 3D, with a Gravis PC Gamepad back in the day. They all came on two floppies, I was amazed that so much content could go on two discs that I could carry with me. Revelation: Today, it's amazing to me to have a 128GB ssd on my keychain.

Commander Keen 4 and Duke Nukem 2 with a Gravis joystick of some description.

Re: Commander Keen Level Maps

#22
Google cache:

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Re: Commander Keen Level Maps

#23
post #7

Very fond memories indeed of playing this DOS game on old Celeron and Pentium II. The game is honestly much better than the Marios and Sonics that it was trying to mimic (at least part 5 and 6 were IMO)

If those CPUs are old, what does that make the 286s the game was made for.

Re: Commander Keen Level Maps

#24
post #2

I spent so many hours playing the first game as a kid, decoding the alphabet (which I would later discover it tells you how to read in episode 2 or 3 anyway), trying to get every last item, etc. My favourite bit was the dark, fiery secret tunnel underneath one of the larger levels ( http://www.commander-keen.com/levelmaps/1/013.gif ), which teleports you to the city on the right-hand side of the world map at the bott…

Is that the one where you have to freeze yourself to get over a barrier? I love that passage. Game secrets are a lost art!

Re: Commander Keen Level Maps

#25

I remember having Commander Keen on my 486 and it was the first game where I realized the levels were stored in plain ascii. Changing the ascii values would directly change the level... I lost so many hours of my life to that!

I spent so much time redrawing tiles in Micromachines 2. Good times.

Re: Commander Keen Level Maps

#26

What's up with the swastika in Keen 5 Level 4 (lower right corner)?

As thekaleb mentioned the creator seems to reference this symbol a lot in his games. Here is more of a back story (after some google-fu of course as I'm not very familiar with the games)

Seems like Keen 5 has it as an easter egg to reference Wolfenstein [1].

And Wolfenstein uses it since the game has a "Nazi Party" within it (if you fight them or fight with them I'm not aware of) [2].

Interesting quote from [2] "The inclusion of the swastika led to the banning of the conventional game in Germany, as cultural stigma against the swastika is high there."

[1] http://www.shikadi.net/keenwiki/Keen_5_Easter_eggs#Swastika

[2] http://wolfenstein.wikia.com/wiki/Swastika

Re: Commander Keen Level Maps

#28

Commander Keen and Captain Comic, i do not think i spend more time on anything else at that age.

Captain Comic 2 seems to be almost impossible to find a working copy of. It seems it had some sort of copy protection that when the files were copied it locked you out of a majority of the game.

It seems this would be trivial to get around, but there doesn't seem to be enough interest in the game to find any information on it.

Re: Commander Keen Level Maps

#29
post #2

I spent so many hours playing the first game as a kid, decoding the alphabet (which I would later discover it tells you how to read in episode 2 or 3 anyway), trying to get every last item, etc. My favourite bit was the dark, fiery secret tunnel underneath one of the larger levels ( http://www.commander-keen.com/levelmaps/1/013.gif ), which teleports you to the city on the right-hand side of the world map at the bott…

Is that the one where you have to freeze yourself to get over a barrier? I love that passage. Game secrets are a lost art!

Or game developers got really good at them!
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