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Sega releasing every console game for free with ads on mobile

forever.sega.com

141–150 of 262 posts

Re: Sega releasing every console game for free with ads on mobile

#141
Was excited until I download comix zone and heard the choppy audio and the game was lagging out - worked fine over 20 years ago. Just read a article and they ported these games into unity blah blah blah that doesn't excuse that you should test your product to see the final quality before porting everything over. This is unplayable garbage guys...

Re: Sega releasing every console game for free with ads on mobile

#142

Can anyone verify how "good" it feels to play these games? I can't fathom the idea of playing Mega Drive games without a physical controller, my experiences of touchscreen controls for games designed for a controller are not good.

For me, not good at all. I tried Sonic on an iPad, and it was terrible, control was not accurate. Played the first two stages and then gave up.

Re: Sega releasing every console game for free with ads on mobile

#143
post #139
post #29

Having a 4 year old son I am the first person to put my hand up and say I absolutely HATE ads and general in-app purchases for games that he likes to play on my iPhone. In some cases the way these are implemented it is almost akin to being in a casino which is not a skill I really want my son picking up (watch this ad to see what prize you can WIN etc). I welcome Sega's announcement and will be delighted to hand over…

You should definitely report the game to Apple. Games have ratings, and a guy holding a girl in a headlock with a gun pointed to her head is depiction of violence and likely not 4+ age friendly. Apple are the only people that can force the game to change it's ad inventory.

I've done that before, and no-one cares.

The app had an age rating of 4+, it kept showing alcohol ads.

I told Apple, who did nothing, I told the app maker who did nothing, and I reported it to the UK regulator who told me the ad network was using demographics, not app age ratings, to deliver ads. Since the phone owner had a credit card the ad network "knew" the person using the phone was over 18.

I pointed out as politely as I could how fucking stupid that was, and the regulator is now "working with" the industry to try to fix this.

Re: Sega releasing every console game for free with ads on mobile

#144
post #142

Can anyone verify how "good" it feels to play these games? I can't fathom the idea of playing Mega Drive games without a physical controller, my experiences of touchscreen controls for games designed for a controller are not good.

For me, not good at all. I tried Sonic on an iPad, and it was terrible, control was not accurate. Played the first two stages and then gave up.

I second that Sonic is terrible even more modern games like Jet Set Radio are unplayable. The only enjoyable ports I found on the App Store are Secret of Mana and Rtype.

Re: Sega releasing every console game for free with ads on mobile

#145
post #29

Having a 4 year old son I am the first person to put my hand up and say I absolutely HATE ads and general in-app purchases for games that he likes to play on my iPhone. In some cases the way these are implemented it is almost akin to being in a casino which is not a skill I really want my son picking up (watch this ad to see what prize you can WIN etc). I welcome Sega's announcement and will be delighted to hand over…

The in-app purchase says "remove non-SEGA adverts" which sounds like you'll still see ads even after paying, which seems shady to me.

Second, I've got a retro arcade collection on iOS/android that might be a bit harder for the 4yo but has some games he can play. My niece likes "pong" and "duck hunt". Check my website for more info. I'm working on a graphics revamp as well.

I have a second game (on iOS only) that's free called "tic tac blam" that might be easier for them to pick up. I'd appreciate feedback on either one.

Re: Sega releasing every console game for free with ads on mobile

#146

Earlier quoted context omitted.

This is important for parents to note. Teach your child about computing on a RaspPi where they'll actually learn real computing and not a walled device with a download button. I know they're convenient at a restaurant...etc, but they rigidly enforce instant gratification without much learning involved. I guess though it isn't super different than a Nintendo if taken with moderation, but I'd argue most of the games ar…

Well I think some gaming is okish, with moderation and even as a time-off for parents, but at that age socializing should be the primary activity, and that includes making a scene in public and facing the consequences. That said there are plenty games suitable for children that aren't manipulative iap-infested swamps. sure you have to pay those, but destroying reward centers of kids that age isn't worth the saving fr…

Agreed

Re: Sega releasing every console game for free with ads on mobile

#147
post #29

Having a 4 year old son I am the first person to put my hand up and say I absolutely HATE ads and general in-app purchases for games that he likes to play on my iPhone. In some cases the way these are implemented it is almost akin to being in a casino which is not a skill I really want my son picking up (watch this ad to see what prize you can WIN etc). I welcome Sega's announcement and will be delighted to hand over…

My 3.5 year old loves Monument Valley. It's not something I thought he would have been capable of playing - and he does sometimes "need some help to win" - but he downloaded it himself on Kindle Fire for Kids Unlimited and just started playing it. The Kids Unlimited thing has been great. All the apps are included in the monthly price, there's no ads, no in-app purchases, and all the games and apps are vetted to be ch…

Thanks for making me aware of it. I've been looking for something to get my 6-year-old nephew that can be set up to be kid safe, and I hadn't really thought about the Fire tablets until now. How's their durability?

Re: Sega releasing every console game for free with ads on mobile

#148
post #29

Having a 4 year old son I am the first person to put my hand up and say I absolutely HATE ads and general in-app purchases for games that he likes to play on my iPhone. In some cases the way these are implemented it is almost akin to being in a casino which is not a skill I really want my son picking up (watch this ad to see what prize you can WIN etc). I welcome Sega's announcement and will be delighted to hand over…

> I'd welcome some suggestions of games he can play,

The BBC have some games under the CBeebies brand.

LEGO have a few which are somewhat enjoyable.

Dogbyte have "blocky highways" (and when he's a bit older "blocky roads").

Re: Sega releasing every console game for free with ads on mobile

#149
post #6

It's not free. Every game has "in-app purchase".

You can play without paying money, right? That's much one definition of free, isn't it? Edit: Why the downvoted? I thought free = no money?

> Edit: Why the downvoted?

HN isn't as bad as Reddit, but there ARE a handful of touchy subjects that will get you swamped by downvotes, even if your comment reasonably adds to the discussion.

Advertising is one of those triggers. You just don't want to say anything here that could possibly be interpreted as supporting ads, if your care about your fake-Internet-points count.

For what it's worth, I threw you an upvote because this didn't seem fair. And there's 50/50 odds that this comment will result in you getting a sudden wave of upvotes (psychology is weird).

Re: Sega releasing every console game for free with ads on mobile

#150
post #56

Earlier quoted context omitted.

It's free (as in money), but "free (as in money)" is a very limited definition of free

It seems that most people would like it to be free as in charity, which would never happen.

There are tons of (actually) free apps and games. They can either be open source ("charity") or they could theoretically be marketing for new Xbox One/PS4/Switch Sega games.

"Free" as in other-currency-than-money isn't free.

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