Live data from Hacker News

Kerbal Space Program Acquired by Take-Two Interactive

kerbalspaceprogram.com

11–20 of 344 posts

Re: Kerbal Space Program Acquired by Take-Two Interactive

#12
post #2

Video game company acquisitions can be brutal. I hope everything goes well for the team now and several years in the future.

Agreed. The number of times I've read "don't worry, this doesn't change anything" in the press release of an acquisition is too many to count, and the number of times it's been true has been close to zero.

In this case it's probably a good thing.

Really, the thing to do is buy it for the name, and then start from scratch in an actually good game engine (i.e. not Unity)

Re: Kerbal Space Program Acquired by Take-Two Interactive

#14
post #12

Earlier quoted context omitted.

Agreed. The number of times I've read "don't worry, this doesn't change anything" in the press release of an acquisition is too many to count, and the number of times it's been true has been close to zero.

In this case it's probably a good thing. Really, the thing to do is buy it for the name, and then start from scratch in an actually good game engine (i.e. not Unity)

Give a man a game engine and he will write a game.

Give a man no game engine and he will write a game engine for the rest of his life.

- unknown GDC speaker

Re: Kerbal Space Program Acquired by Take-Two Interactive

#15
post #7

I hope they won't fuck up the game. As a side note I didn't suspect there was that much people working on this game.

is this por guy getting downvoted for giving a reality check?

have you noticed in the last six month they managed to add just internationalization and the console port didn't move an inch ahead with people totally unable to enjoy the game since release because of the save corruption?

right now there are only newbs and modders left in that team, none of the core team is there and for the most part they're barely getting by in maintenance mode. notice how few of the long standing issue ever got resolved?

btw, asking some real question here, what will be of this now? http://archive.is/aPSX7/image

Re: Kerbal Space Program Acquired by Take-Two Interactive

#16
I hope this goes well. I would love to see a remake that retains the exact same gameplay with more modern graphics. Hopefully all the people who paid for the current in-development version are not left high and dry in terms of updates and bugfixes.

I also have heard the rumors that the team was not treated well, and that the game was never really the focus of the company. I think it may have been a side project of one of the developers on a totally unrelated product (ie. not even a game).

Re: Kerbal Space Program Acquired by Take-Two Interactive

#17
post #7

I hope they won't fuck up the game. As a side note I didn't suspect there was that much people working on this game.

is this por guy getting downvoted for giving a reality check? have you noticed in the last six month they managed to add just internationalization and the console port didn't move an inch ahead with people totally unable to enjoy the game since release because of the save corruption? right now there are only newbs and modders left in that team, none of the core team is there and for the most part they're barely getti…

The core team left because Squad was a terrible place to work, hence the dismal development pace. The optimism in this thread stems from the fact that Take-Two will hopefully be better and attract talent back to the team.

Re: Kerbal Space Program Acquired by Take-Two Interactive

#18

I hope this goes well. I would love to see a remake that retains the exact same gameplay with more modern graphics. Hopefully all the people who paid for the current in-development version are not left high and dry in terms of updates and bugfixes. I also have heard the rumors that the team was not treated well, and that the game was never really the focus of the company. I think it may have been a side project of on…

To each their own, but this kind of sandbox game to me works better with simpler graphics as it leaves more to the imagination.

Re: Kerbal Space Program Acquired by Take-Two Interactive

#19
post #2

Video game company acquisitions can be brutal. I hope everything goes well for the team now and several years in the future.

I think most of the team actually left after 1.0 was finished. They got sick of working for Squad. I think Squad was never a particularly good place to be a game developer, and they realized they should probably cash out now.

The ones that were weren't fired and replaced with Mexican "interns" working full time for $200 per month.

https://www.destructoid.com/former-kerbal-space-program-deve...

I wonder if Take-Two Interactive considered the morality of acquiring a company that paid slave wages. Maybe they should change their name to Take-Two Thousand Annually.

Re: Kerbal Space Program Acquired by Take-Two Interactive

#20

I hope this goes well. I would love to see a remake that retains the exact same gameplay with more modern graphics. Hopefully all the people who paid for the current in-development version are not left high and dry in terms of updates and bugfixes. I also have heard the rumors that the team was not treated well, and that the game was never really the focus of the company. I think it may have been a side project of on…

To each their own, but this kind of sandbox game to me works better with simpler graphics as it leaves more to the imagination.

[deleted]
Post reply on HN