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Show HN: 3DC.io – A dead simple cross-platform 3D design tool

3dc.io

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Re: Show HN: 3DC.io – A dead simple cross-platform 3D design tool

#71

Developer here, would love to get some feedback and answer any questions you might have. The app is available on iOS, Android and Web ( https://3dc.io/download ). There is also a gallery of user built content ( https://3dc.io/gallery ).

One feature I didn't see would be a way to specify a desired size. To be to type 50mm to get an object at that length would be helpful. Similar to when using the ruler in Tinkercad.

Re: Show HN: 3DC.io – A dead simple cross-platform 3D design tool

#72
post #68

there's been a mobile openSCAD app for ages.

Are you talking about Scorch CAD or something else?

If the former, then yeah - it's been around for a while, but the one thing I wish the developer would fix is the ability to switch between perspective projection and iso projection; right now, iso is all there is. Which is great when you want to check measurements without distortion, but sometimes you just want a regular 3D view.

Unless you know of another app?

Re: Show HN: 3DC.io – A dead simple cross-platform 3D design tool

#73
post #17

What is the best 3D design tool for Linux?

I don't have any experience to know if it is "best", but check out FreeCAD:

https://www.freecadweb.org/

Cross platform, open-source, etc. I haven't tried a recent version, but last time I played with it, it had some funky issues with the CSG algorithm (well - the algo worked ok, but if you wanted to edit the tree - well, the editor had some issues with moving and changing nodes). I'm not a CAD expert though - I was looking at the tool originally because TinkerCAD went away.

I also found this tool - which is kinda like TinkerCAD, but open-source:

https://shapesmith.net/

Unfortunately, it's been a dormant project for a couple of years:

https://github.com/bjnortier/shapesmith

Maybe someone could pick it up and flesh it out more?

(note - the "current" version of shapesmith is written in javascript, but there is an older version in his repos that was originally written in Erlang IIRC)

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