What made Portal compelling was the learning. And the pacing was slow, frankly, because it was teaching you to learn a new mechanic and think in a new way. I'm not saying it has no replay value, but playing through a second time is so much easier that the jokes are most of the interest - the gameplay itself is no longer compelling. So the sequel will have to step up the pace and the difficulty, or introduce some new…
Portal 2 trailer
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Re: Portal 2 trailer
#22Re: Portal 2 trailer
#23Re: Portal 2 trailer
#24What made Portal compelling was the learning. And the pacing was slow, frankly, because it was teaching you to learn a new mechanic and think in a new way. I'm not saying it has no replay value, but playing through a second time is so much easier that the jokes are most of the interest - the gameplay itself is no longer compelling. So the sequel will have to step up the pace and the difficulty, or introduce some new…
Portal did have challenge maps which I for one found legitimate challenging. In agreement: One of the things I like about sequels, especially for things like Portal, is that they are much more able to just jump into the action. Portal 1 is in some sense the tutorial level. For a movie example, while the first Harry Potter was enjoyable, it spends almost the entire movie just setting up. The later ones I enjoyed much…
Re: Portal 2 trailer
#25I heard a rumor that there's going to be cake in Portal 2.
Re: Portal 2 trailer
#26Also, am I the only one who finds sequels depressing? There rarely is a point in beating the enemy in a game anymore, because they will ALWAYS be back.
Re: Portal 2 trailer
#27What made Portal compelling was the learning. And the pacing was slow, frankly, because it was teaching you to learn a new mechanic and think in a new way. I'm not saying it has no replay value, but playing through a second time is so much easier that the jokes are most of the interest - the gameplay itself is no longer compelling. So the sequel will have to step up the pace and the difficulty, or introduce some new…
They also said that it would be about twice as long as the first game. I'm not sure if I'd want that. I like short games and to me, part of Portals appeal and "replay value" is that you can easily play it in one sitting.
http://www.rockpapershotgun.com/2010/06/16/wolpaw-lombardi-t...
Re: Portal 2 trailer
#28What made Portal compelling was the learning. And the pacing was slow, frankly, because it was teaching you to learn a new mechanic and think in a new way. I'm not saying it has no replay value, but playing through a second time is so much easier that the jokes are most of the interest - the gameplay itself is no longer compelling. So the sequel will have to step up the pace and the difficulty, or introduce some new…
Below are some new gameplay videos, which showcase a wide variety of new game mechanics. Particularly the second two show a lot of new tricks they're going to be bringing to the sequel: http://www.youtube.com/watch?v=5THiN8szSKM http://www.youtube.com/watch?v=Bq2mZoKkqMw http://www.youtube.com/watch?v=mGlyQmmvj0w Also, I'm really looking forward to the coop campaign.
(Disclaimer: I'm a CE student there.)
Edit: ah, looks like someone already caught that hours ago!
Re: Portal 2 trailer
#29Earlier quoted context omitted.
Portal did have challenge maps which I for one found legitimate challenging. In agreement: One of the things I like about sequels, especially for things like Portal, is that they are much more able to just jump into the action. Portal 1 is in some sense the tutorial level. For a movie example, while the first Harry Potter was enjoyable, it spends almost the entire movie just setting up. The later ones I enjoyed much…
Anyone that enjoyed the Harry Potter movies clearly didn't read the books, and has no right to complain.
Re: Portal 2 trailer
#30Apropos of Portal, but unrelated to the release of Portal 2, this Youtube clip is one of my favorites: http://www.youtube.com/watch?v=3L-rrkyvApU