Love it! Would be nice to get the option to log-in without a facebook account. I don't have facebook, so I used it without logging in. Not sure which features I was missing.
Show HN: 3DC.io – A dead simple cross-platform 3D design tool
61–70 of 74 posts
Re: Show HN: 3DC.io – A dead simple cross-platform 3D design tool
#62Re: Show HN: 3DC.io – A dead simple cross-platform 3D design tool
#63This works sooo well on mobile, loving this!!!
Re: Show HN: 3DC.io – A dead simple cross-platform 3D design tool
#64Re: Show HN: 3DC.io – A dead simple cross-platform 3D design tool
#65Mobile version is basic and exporting to obj is the freedom i'm looking for. I see myself using this for when i'm really mobile and i need to prototype a basic idea then use another program to take it to the next level.
Keep improving it, there is lots to do but focusing on enhancing modularity should be your core focus as you already know -- and an obvious idea is selling batches of models (not singles like 50s or 100s) so folks can plug and play and maybe try to create a unique rendering style so your program has a signature.
Re: Show HN: 3DC.io – A dead simple cross-platform 3D design tool
#66Earlier quoted context omitted.
Thanks for making this and sharing it on HN; I like the simplicity of it! The way that selection works really confused me, though. Here's what happened: I made two objects. I clicked on one, which clearly indicated it as selected. I tried to deselect that object by clicking on the grid outside it, but nothing happened. OK, fine, let's try a different strategy -- selecting the second object (thereby deselecting the fi…
Hi! You make a good point, that the current behavior might not make sense on desktop. We started out on Android and iOS and there "tapping" on objects makes a whole lot more sense. We should probably revisit the entire controls logic in the future. In the meantime, try it out on mobile, might feel more fluid.
Re: Show HN: 3DC.io – A dead simple cross-platform 3D design tool
#67Re: Show HN: 3DC.io – A dead simple cross-platform 3D design tool
#68Re: Show HN: 3DC.io – A dead simple cross-platform 3D design tool
#69Keeps on showing the spinning art for me, for couple of minutes.
Re: Show HN: 3DC.io – A dead simple cross-platform 3D design tool
#70Interesting problems you have... Balancing flexibility/power/precision and simplicity/low learning curve/finger input.
I'd be tempted to go more the flexibility route... but what is essential? for who? Where's the line drawn for "dead simple"?
Would precision for the "drafters" slow down/confuse the "doodlers"?... Could build flexibility underneath and carefully build an advanced UX that people can graduate to, but at what costs?... At what point is the focus lost?