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Google and Paint.NET need to stop misleading users (2013)

jasonlefkowitz.net

61–70 of 109 posts

Re: Google and Paint.NET need to stop misleading users (2013)

#61
post #51

Earlier quoted context omitted.

I'll take a crack at an explanation: Google has machine learning technology that automatically reads street address numbers on houses, regardless of angle, color, size, focus, or typeface. Using the same type of algorithm to answer "does this ad have anything that looks like a button in it?" is relatively simple by at least two orders of magnitude. So rather than it being "easy" in some absolute sense, what's meant h…

Lots of things have button and aren't maliciously masquerading as download links. Furthermore, if they start doing that then ad producers will start changing their ad images to evade the algorithm. It's much harder to use ML for a problem when you have a malicious opponent actively working against it.

The easiest thing is to say something is too hard to even try that you don't even want to try for other reasons, such as green paper.

And changing the images to evade the algorithm would also directly affect how likely they are to trick people, so it's win/win?

Re: Google and Paint.NET need to stop misleading users (2013)

#62
Everyone seems to give Google the benefit of the doubt here. Is it possible they aren't doing anything because they are making lots of money from this ethical grey area?

The incentives seem perfectly aligned... the advertiser doubtlessly doesn't care about whether it's a scrupulous ad or not. Paint.NET authors make money, and Google makes money.

Re: Google and Paint.NET need to stop misleading users (2013)

#63

The terrible experience of pulling down an installer for Paint.net was one of the final straws that pushed me to move over to using chocolatey for windows workstation setup. > choco install paint.net Unfortunately, while that allows me to never see fake download-button ads when pulling down software for my machine, one place it's still a nightmare in is the world of getting minecraft mods installed on a kid's compute…

I was going to say - obviously the author of this post hasn't looked for Minecraft mods, because there the problem is far worse.

Re: Google and Paint.NET need to stop misleading users (2013)

#64
post #13
post #4

I find that article hilarious with this context: https://arstechnica.com/information-technology/2016/02/googl...

Yet, nothing of that sort has happened. Screenshot taken 2 minutes ago: http://i.imgur.com/FOcB46m.png

Here is a small sample of ads I have blocked from my sites: https://imgur.com/a/5SD9b

Re: Google and Paint.NET need to stop misleading users (2013)

#65
post #52

Earlier quoted context omitted.

Looks nice, but I would always prefer Chocolatey ( https://chocolatey.org/packages ). Reason: More (and easier to customize) packages / applications to get.

Ninite has the advantage of being self-contained in a single executable, though. Chocolatey looks like something you have to install, which makes it poorly suited for quickly installing something on a machine that's not yours.

Chocolatey is like apt for Windows. It is worth the install.

Re: Google and Paint.NET need to stop misleading users (2013)

#67
post #63

The terrible experience of pulling down an installer for Paint.net was one of the final straws that pushed me to move over to using chocolatey for windows workstation setup. > choco install paint.net Unfortunately, while that allows me to never see fake download-button ads when pulling down software for my machine, one place it's still a nightmare in is the world of getting minecraft mods installed on a kid's compute…

I was going to say - obviously the author of this post hasn't looked for Minecraft mods, because there the problem is far worse.

is it? 99% of the mods nowadays can be downloaded from Curse [1] without any ads and for easy mod management you can even install their launcher

those that can't, can be usually found on this site with their official download site linked [2]

[1] https://minecraft.curseforge.com/ [2] https://bot.notenoughmods.com/

Re: Google and Paint.NET need to stop misleading users (2013)

#68
post #67
post #63

Earlier quoted context omitted.

I was going to say - obviously the author of this post hasn't looked for Minecraft mods, because there the problem is far worse.

is it? 99% of the mods nowadays can be downloaded from Curse [1] without any ads and for easy mod management you can even install their launcher those that can't, can be usually found on this site with their official download site linked [2] [1] https://minecraft.curseforge.com/ [2] https://bot.notenoughmods.com/

>and for easy mod management you can even install their launcher

Does that launcher ask for the username and password?

That's a pretty lousy message to be teaching mostly children about password security.

Re: Google and Paint.NET need to stop misleading users (2013)

#70
post #68
post #67

Earlier quoted context omitted.

is it? 99% of the mods nowadays can be downloaded from Curse [1] without any ads and for easy mod management you can even install their launcher those that can't, can be usually found on this site with their official download site linked [2] [1] https://minecraft.curseforge.com/ [2] https://bot.notenoughmods.com/

>and for easy mod management you can even install their launcher Does that launcher ask for the username and password? That's a pretty lousy message to be teaching mostly children about password security.

no it does not, it launches the vanilla client in which you enter your username and password so it goes directly to Mojang! the launcher (technically a wrapper around the normal launcher) was recently rebranded to Twitch Launcher since Amazon (Twitch) bought Curse

https://mods.curse.com/client

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