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Ask: What would you do/make if you never had to monetize it?

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101–110 of 173 posts

Re: Ask: What would you do/make if you never had to monetize it?

#101

Two girls at the same time.

I've got a couple friends that've tried that. It's apparently not all it's cracked up to be. It's great when you launch, but then you have these multiple users all asking you for support...

Re: Ask: What would you do/make if you never had to monetize it?

#102
post #30
post #18

Earlier quoted context omitted.

AvatarNet. They start off based loosely on your personality but self-develop and become independent over time.

BTW I would seriously like to work on this someday.

I love it when people vote small, well-meant comments like this down. Thx man.

Re: Ask: What would you do/make if you never had to monetize it?

#103
post #76

Earlier quoted context omitted.

What is the purpose in combining the two? A way of creating a distributed system like Inferno? Or because you happen to like both ideas?

I happen to like both ideas. I was big into P2P systems when I got my first programming job - this was right after Napster and Gnutella came out. Then I did a lot of research into programming language design in college. There's some synergy in that every programming language needs some system to script if it wants to gain massive adoption, so you might as well use the programming language you just invented to write t…

That is a cool idea. I just finished a class this quarter on distributed systems, which I really liked. I'd be interested in hearing your ideas about P2P. Things like epidemic protocols and chord are pretty clever.

Re: Ask: What would you do/make if you never had to monetize it?

#104
post #64

Earlier quoted context omitted.

My aunt and uncle opened a private bakery where they bake bread mainly for friends. It's really good stuff. I, for one, appreciate freshly baked bread.

an ice-cream shop would be neat too

a candy store! with all kinds of crazy inventive candy! With a big gingerbread house just for you:)

Re: Ask: What would you do/make if you never had to monetize it?

#105
post #74
post #26

Earlier quoted context omitted.

i wouldn't worry about Microsoft actually developing something new and useful. Unless Apple did it first of course.

Bah, stop pandering to the Microsoft haters.

Actually that's not how I meant it. Regardless of who is working on it, it shouldn't stop you from working on it yourself and doing it better.

Re: Ask: What would you do/make if you never had to monetize it?

#106
post #105
post #74

Earlier quoted context omitted.

Bah, stop pandering to the Microsoft haters.

Actually that's not how I meant it. Regardless of who is working on it, it shouldn't stop you from working on it yourself and doing it better.

And that's why you stuck "do it right" on at the end, eh?

Re: Ask: What would you do/make if you never had to monetize it?

#107
post #74
post #26

Earlier quoted context omitted.

i wouldn't worry about Microsoft actually developing something new and useful. Unless Apple did it first of course.

Bah, stop pandering to the Microsoft haters.

It wasn't meant to pander anybody - it was merely stating an opinion...

Re: Ask: What would you do/make if you never had to monetize it?

#108
post #103

Earlier quoted context omitted.

I happen to like both ideas. I was big into P2P systems when I got my first programming job - this was right after Napster and Gnutella came out. Then I did a lot of research into programming language design in college. There's some synergy in that every programming language needs some system to script if it wants to gain massive adoption, so you might as well use the programming language you just invented to write t…

That is a cool idea. I just finished a class this quarter on distributed systems, which I really liked. I'd be interested in hearing your ideas about P2P. Things like epidemic protocols and chord are pretty clever.

[deleted]

Re: Ask: What would you do/make if you never had to monetize it?

#109
post #103

Earlier quoted context omitted.

I happen to like both ideas. I was big into P2P systems when I got my first programming job - this was right after Napster and Gnutella came out. Then I did a lot of research into programming language design in college. There's some synergy in that every programming language needs some system to script if it wants to gain massive adoption, so you might as well use the programming language you just invented to write t…

That is a cool idea. I just finished a class this quarter on distributed systems, which I really liked. I'd be interested in hearing your ideas about P2P. Things like epidemic protocols and chord are pretty clever.

Yeah, I was really interested in Chord and Kademlia while I was looking at this stuff. You know that rtm, one of Chord's principle researchers, is a founder of YCombinator, right?

One other thing I really wanted to investigate: using statistical uptime records to distribute data across peers and get high-availability. One problem with P2P networks is that infrequently-accessed material tends to become unavailable - this is even an explicit design goal of FreeNet. It's fine when you're downloading the latest TV show, but it's a real problem if you want to distribute micro-social-network-apps over P2P. Yet most people keep their computers on at fairly predictable times of the day. So you could use that statistical uptime data, from their peers, to figure out where to spread data to make sure that at least one copy is always online at all times.

Then you could merge that with access-logs so that data that's frequently accessed migrates to computers near the ones that want to access it. Sorta like a P2P-Akamai. I've noticed that my flists on FaceBook and LiveJournal are very cliquey, and it's always the same folks posting. It's not outside the realm of computational feasibility to connect together your computer with all your friends' computers, P2P, and only push updates to people who are interested in them.

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