Another way to look at it is: What causes projects to succeed or fail? I've seen my share of failed projects throughout my career (as a participant and as a co-worker watching it happen). By a huge margin, most of the failed project did not fail because the engineering team was weak, or because they didn't hire "rockstar" programmers, or because the engineers didn't go to Stanford. They failed because of things like…
I agree with everything you've said so I won't add to it. There is an interesting anecdote that I love. Some number of years ago there used to be a show called EcoChallenge. It was made by Marc Burnett but before Survivor. It was simply an adventure race but no politics and no contrived voting. Each team of 4 must be co-ed. There is a starting point, there is a stopping point and there are way stations along the way.…
In fact, a lot of business is probably a lot closer to something more sadistic and cruel in gross mechanics like from Takashi Miike's 2014 As the Gods Will (and the manga of the same) - arbitrary filters where the rules are very clear only until after people have died. Some stages test raw individual skills while others test cooperation. And in some cases it didn't actually matter if you had either of those because "luck" is the bigger factor (the fact few in practice agree upon these slack variables to achieving business success shows how random things are for survivorship moreso than controllable factors like skill and effort)