"Most of the DAW interfaces often seem overcomplicated, and they only tend to get more and more bloated over time." How much can you simplify the interface and still make it do everything producers want to do? Garageband simplified the interface quite a bit compared to Logic, but even that can get complicated and ultimately isn't as flexible as other DAWs. I've been a fairly loyal user of Sonar and FL Studio for over…
Show HN: An attempt to rethink a music sequencer design
81–90 of 119 posts
Re: Show HN: An attempt to rethink a music sequencer design
#82"Most of the DAW interfaces often seem overcomplicated, and they only tend to get more and more bloated over time." How much can you simplify the interface and still make it do everything producers want to do? Garageband simplified the interface quite a bit compared to Logic, but even that can get complicated and ultimately isn't as flexible as other DAWs. I've been a fairly loyal user of Sonar and FL Studio for over…
If you're an artist of sound and musical texture, then sure — a powerful DAW can't be replaced. But if you want to specifically focus on composition — harmony, melody, counterpoint — then a DAW becomes a looming, impenetrable fortress. In my experience, musical creativity thrives when you're able to iterate on your ideas in a rapid loop, adding and removing notes almost as quickly as you think of them. There is plent…
There's already an industry standard for that - Avid Sibelius. If you're composing in a traditional manner, a DAW probably isn't the right tool.
Re: Show HN: An attempt to rethink a music sequencer design
#83Finally a music tool with version control. I've been wishing for this to happen for so long! The first big player (Ableton etc) to integrate versioning will have a huge advantage.
Re: Show HN: An attempt to rethink a music sequencer design
#84After playing with it a little, a few suggestions: 1. Make it possible to (inertial) pan and pinch zoom when using a Mac trackpad. This would be significantly faster than using the lower navigator for Mac users. Also, I don't think it's a good idea to make the scroll wheel change the x-scale. 2. Add a shortcut for deleting notes when in "feather" mode — maybe middle-click? (I see right-click is reserved for changing…
Re: Show HN: An attempt to rethink a music sequencer design
#85"Most of the DAW interfaces often seem overcomplicated, and they only tend to get more and more bloated over time." How much can you simplify the interface and still make it do everything producers want to do? Garageband simplified the interface quite a bit compared to Logic, but even that can get complicated and ultimately isn't as flexible as other DAWs. I've been a fairly loyal user of Sonar and FL Studio for over…
It is possible to simplify the interface by reducing the number of tools without necessarily removing functionality. The idea is to identify large sets of tools that can be replaced with a handful of powerful combinable tools to perform the same tasks - this is not always easy but if done well can end up not only simplifying UI but providing more powerful, intuitive tools and reducing unnecessary learning. I think Mo…
(shameless plug) I've tried taking the approach of making a plugin for existing tools (Sketch, Sketchup, Photoshop, etc.) to make accessing the large set of tools easier via touch gestures at https://thimblemac.com . It also tracks most-recently-used tools.
Re: Show HN: An attempt to rethink a music sequencer design
#86Earlier quoted context omitted.
If you're an artist of sound and musical texture, then sure — a powerful DAW can't be replaced. But if you want to specifically focus on composition — harmony, melody, counterpoint — then a DAW becomes a looming, impenetrable fortress. In my experience, musical creativity thrives when you're able to iterate on your ideas in a rapid loop, adding and removing notes almost as quickly as you think of them. There is plent…
>There is plenty of room in the music software landscape for tools that focus entirely on placing notes instead of generating production-quality sound. There's already an industry standard for that - Avid Sibelius. If you're composing in a traditional manner, a DAW probably isn't the right tool. http://www.avid.com/sibelius
Classical notation was fantastic for use with pen & paper when music was much more conservative and on-the-beat. But we have computers now. We can come up with something better — whether it's software like StaffPad[1] as a first step or something even farther removed from classical paradigms.
I've also written a bit about this in my blog[2]. Frustration with classical notation was one of the reasons why I worked on my own "anti-DAW" music app. (Though it's a somewhat less ambitious project than Helio.)
[1]: http://staffpad.net
[2]: http://beta-blog.archagon.net/2016/02/05/composers-sketchpad...
Re: Show HN: An attempt to rethink a music sequencer design
#87Re: Show HN: An attempt to rethink a music sequencer design
#88Earlier quoted context omitted.
What's pure data in this analogy? https://puredata.info/ A hex editor?
Well, pure data is a 'higher-level' sound programming environment, so it could be emacs.
Re: Show HN: An attempt to rethink a music sequencer design
#89Earlier quoted context omitted.
"There's vim as well: http://csound.github.io/"
What's pure data in this analogy? https://puredata.info/ A hex editor?
Pure Data's domain is digital signal processing, with an emphasis on sound. It's good for prototyping because one edits the signal graph, GUI, and event-triggered scripts in the same visual window using the same event loop.
So in a way it's good for building idiosyncratic little "musical hex editors": https://www.youtube.com/watch?v=Rz1uNLHorEs
I say idiosyncratic because when you can connect anything to anything else, weird things start to happen. (For example, adding two more boxes to the diagram to control the crossfader with the pitch of someone's voice.)
Re: Show HN: An attempt to rethink a music sequencer design
#90This looks really nice! Shameless plug: I've created a looper/DAW also ( https://zenaud.io )