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Show HN: An attempt to rethink a music sequencer design

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Re: Show HN: An attempt to rethink a music sequencer design

#41
post #10

"Most of the DAW interfaces often seem overcomplicated, and they only tend to get more and more bloated over time." How much can you simplify the interface and still make it do everything producers want to do? Garageband simplified the interface quite a bit compared to Logic, but even that can get complicated and ultimately isn't as flexible as other DAWs. I've been a fairly loyal user of Sonar and FL Studio for over…

If you're an artist of sound and musical texture, then sure — a powerful DAW can't be replaced. But if you want to specifically focus on composition — harmony, melody, counterpoint — then a DAW becomes a looming, impenetrable fortress. In my experience, musical creativity thrives when you're able to iterate on your ideas in a rapid loop, adding and removing notes almost as quickly as you think of them. There is plenty of room in the music software landscape for tools that focus entirely on placing notes instead of generating production-quality sound.

In other words, your favorite Markdown editor doesn't replace Microsoft Word — but that's hardly the goal!

Re: Show HN: An attempt to rethink a music sequencer design

#42
post #33
post #8

I would really like the equivalent of Unity in the DAW world. Let me script modulators/sound design while doing arrangement/mixing and stuff in UI.

max/msp might be of interest, then: https://cycling74.com/products/max/

And/or PD (pure data)[1] which is its FOSS cousin.

1: http://puredata.info/

Re: Show HN: An attempt to rethink a music sequencer design

#44
Beautifully clean, and simple! I've had my eye out for something like this, and I really do feel the other solutions are too big and clunky.

That said, I think the font is clutery.

The intro user flow is atypical and disruptive. I think it should start on this https://puu.sh/vy4pd/776dde20a8.png screen instead of inside a project. Then once inside maybe a little walkthrough or some guides?

Lastly I think the weird labels (Arps, counterpoint, melodic) on the left hand side are unintuitive for a novice. Also the addition of alt+drag to duplicate would be really nice ;)

But all in all, would use!

Re: Show HN: An attempt to rethink a music sequencer design

#45
post #35

Earlier quoted context omitted.

What if the tool does the committing, and automatically does the commits as deltas? Something like the idea that the 'save' is fairly similar to the undo-redo data rather than some optimized object graph or optimized relational database representing one iteration.

Ardour has snapshots [1] which is a somewhat manual approach to this. I assume you can copy/paste parts of a session between snapshots as a "merge". [1] http://manual.ardour.org/working-with-sessions/snapshots/

Hydrogen also has a "save version" action that does something similar.

Re: Show HN: An attempt to rethink a music sequencer design

#46
I was interested, until I saw the way too minimalistic demo on the homepage. If you call it a DAW with VST support and so, than just a demo of a piano piece with a huge piano roll doesn't really impress.

I don't want to be too negative as I really like the idea. But at first sight this is by far no match at all with the great DAW's out there. You can say they are bloated, but no one says you need to use all the features that are available. With most DAW's you can make a similar demo with ease.

Re: Show HN: An attempt to rethink a music sequencer design

#47

It has a product home page: https://helioworkstation.com One of the features is "Incomplete - Helio is a one-man hobby project, that is a work in progress. The author builds it for himself and shares with the world." I give +1 for honesty. Honestly it has the same "piano roll" grid layout many other programs I've dabbled with have (garage band, ableton). It has linux support which is great.

From the video, it appears to me that the main interface is basically a combined piano roll? I did not get the information I wanted from the page or the video.

Re: Show HN: An attempt to rethink a music sequencer design

#48
It's beautiful and the version control feature is something I've been wishing for for a while. In the best case it'll probably still take a while till it is - no pun intended - production ready (in the sense that I would feel comfortable giving up my current sequencer), though.

For the moment I am rather happy with Presonus' Studio One (even though the current version is a bit bug ridden) Compared to Cubase it already has a drastically simplified (and enhanced) workflow.

Re: Show HN: An attempt to rethink a music sequencer design

#49

Beautifully clean, and simple! I've had my eye out for something like this, and I really do feel the other solutions are too big and clunky. That said, I think the font is clutery. The intro user flow is atypical and disruptive. I think it should start on this https://puu.sh/vy4pd/776dde20a8.png screen instead of inside a project. Then once inside maybe a little walkthrough or some guides? Lastly I think the weird la…

Yeah — I just realized those labels were the default names for different layers, not special modes!

Re: Show HN: An attempt to rethink a music sequencer design

#50
post #10

"Most of the DAW interfaces often seem overcomplicated, and they only tend to get more and more bloated over time." How much can you simplify the interface and still make it do everything producers want to do? Garageband simplified the interface quite a bit compared to Logic, but even that can get complicated and ultimately isn't as flexible as other DAWs. I've been a fairly loyal user of Sonar and FL Studio for over…

Both Bitwig and Tracktion are available cross-platform and are as capable as the competition (Bitwig being closer to the Ableton Live paradigm, Tracktion being more traditional). I guess the issue you might have on Linux is plugin support.
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