The late 80s/early 90s BBS scene was an amazing time for me. I was in high school and I've never been as interested in computers and communications as I was then. I never ventured into the "dark" side like OP--I was too scared of my parents--so I ran a legit FidoNET BBS using the RemoteAccess BBS software and the Frontdoor mailer (and later, Maximus and BinkleyTerm). The most amazing thing about it all was that it wa…
Oh the Nostalgia! My soul hurts. I was just a kid (teenager) so I didn't have the funds to run a BBS myself. But I remember the 60 minute limits, the long lists of local BBSes, the ANSI graphics, Maximus, RemoteAccess and others (I had played with a few in the hopes of starting a BBS, but that era was starting to end when I graduated in the early 2000s), Door games, RIP graphics (the very early days of vector art on…
I liked how they were turn based (each user got X turns per day) and one player played at a time, but you were playing in a multi-player world against other people who would take their turns for the day.
I always thought it'd be interesting to do something similar in modern day, where you could take turns offline in a game (eg. in a subway or something, without internet access) and when you had online access, those turns were submitted against other people in the game. I wonder if there is anything like that?
RIP graphics were progress and a great innovation.