> Users can place one tile every 5 minutes, so we must support an average update rate of 100,000 tiles per 5 minutes (333 updates/s). It only takes a couple of outliers to bring everything down. I'm not exactly well-versed in defining specs for large scale backend apps (not a back-end engineer) but it seems to me that preparing for the average would not be a wise decision? For example, designing with an average of a…
It's not an average: Reddit controlled the 5 minute user cool-down period, a.k.a. request throttling. 333 updates/s was the capacity. As alluded to in the article, the 5 minutes was dynamically configurable: if more than 100,000 had users showed up, they would have increased the cool-down period to a value that would yield 333 updates per second at most.