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Sublime Text 3 dev build 3128 released

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Re: Sublime Text 3 dev build 3128 released

#221

Earlier quoted context omitted.

> In this day and age, I think 4 months is pretty long, yeah. Most commercial desktop software, and even web services like Gmail, go on for years on end without an update. Browsers are always adding crap (like Firefox's nth cosmetic update), they should be stabler too. Once every 6 months or so at worst.

>>Most commercial desktop software, and even web services like Gmail, go on for years on end without an update. Yes, and I'm saying that's too long. I don't like waiting months or years for fixes or new features. I also stated that this is my personal opinion. Not sure why people are downvoting.

[deleted]

Re: Sublime Text 3 dev build 3128 released

#222

Earlier quoted context omitted.

> In this day and age, I think 4 months is pretty long, yeah. Most commercial desktop software, and even web services like Gmail, go on for years on end without an update. Browsers are always adding crap (like Firefox's nth cosmetic update), they should be stabler too. Once every 6 months or so at worst.

>>Most commercial desktop software, and even web services like Gmail, go on for years on end without an update. Yes, and I'm saying that's too long. I don't like waiting months or years for fixes or new features. I also stated that this is my personal opinion. Not sure why people are downvoting.

I'm finding it hard to see where people are coming from with this complaint, though you're in good company so I assume there's something to it. But what features? What bugs?

Sublime seems to have a well-defined aim and to be resistant to feature creep. It's doing a good job of meeting that aim, so I'm happy with it only changing as needed to keep up with like, high DPI monitor support or other things that would actually make it unusable.

Re: Sublime Text 3 dev build 3128 released

#223
I am really not at all wealthy (plus i have to provide for my family), but as a developer, i am always completely surprised about the peoples penny-pinching if it comes to paying for good tools. If you use good tools, you can identify with them, and are more likely motivated to learn their functionalities (shortcust,plugins etc..) so you become more productive. So after one or two month this investment will have been more than just payed off.

70$ is nothing for a good tool.

... and then some people wonder why a company can not afford to make marketing etc ...

Re: Sublime Text 3 dev build 3128 released

#224

Excited to hear news from Sublime team! I tried the new beta: it kinda breaks fonts in old themes (I use spacegray) but the new Adaptive theme looks pretty (I wish I could reduce tab bar height, though). Also enjoyed switching UI and syntax themes via palette. Overall looks great but for now I'll stick to ST3 stable release. My #1 feature request is Sidebar API, you know, for version control integration.

To clarify, this is not a beta, this is a dev build. The Beta channel is 3126, which has been a rock for me (paid user).

You are correct, I use 3126 too and it's more stable than Atom ever been :)

Re: Sublime Text 3 dev build 3128 released

#225
post #18
post #7

Earlier quoted context omitted.

I've been very active on the forum, Discord, IRC and the Packages repo on GitHub. I don't think the stereotype of Sublime HQ being radio silent holds true any longer. We don't, however, make blog posts or tweets saying "we're still working on the next build." However, whenever anyone asks on the forum (twitter, etc) I'll be happy to tell you we are still working on the next build! :-)

Thanks for the reply! I'm sure you're right about the stereotype not holding true, I haven't really been following things closely. I also understand that time spent convincing people all over the internet that you're still working on the next build may be better spent... well, working on the next build :)! What I had in mind was more along the lines of "what's happening to Sublime Text in the long term", though that…

If there is a public roadmap, that would be nice to see.

Re: Sublime Text 3 dev build 3128 released

#226
post #151
post #6

The creator of Sublime Text tends to go silent for long periods between stretches of activity, which always makes me wonder about the future of the project. It's a shame, since ST is a well-thought-out editor with great attention to detail, and of course the speed argument (compared to Atom and VS Code), while beaten to death, still holds true. Of course, it's up to the author himself to choose how he communicates, m…

That is exactly the reason why I haven't bought a license yet. I consider the license an investment in Sublime's future. Since I don't have to pay, buying a license is more of a donation in order to show support. But the communication seems a bit too sparse/erratic for me to have much trust in this project. The time spans between updates, blog posts, or even tweets are simply way too long. I also consider the existen…

Are you aware that the unofficial docs site was created in 2014?

There's an official docs site as well now that's actually pretty good. I haven't referenced the unofficial docs in some time.

https://www.sublimetext.com/docs/3/

Re: Sublime Text 3 dev build 3128 released

#227
post #151

Earlier quoted context omitted.

That is exactly the reason why I haven't bought a license yet. I consider the license an investment in Sublime's future. Since I don't have to pay, buying a license is more of a donation in order to show support. But the communication seems a bit too sparse/erratic for me to have much trust in this project. The time spans between updates, blog posts, or even tweets are simply way too long. I also consider the existen…

> I consider the license an investment in Sublime's future. I'm exactly the opposite. I consider the license as compensation for work already done, I operate under the assumption that the vendor will have made enough to not care to work on it further.

Completely agree. What is there today is well worth the license fee even if there's never another update -- though this isn't one of my concerns as Sublime is so much more usable / lightweight / snappy vs Atom. [For it to be sunset, there would have to be a better alternative out there, and for the general case of multiple languages, I don't believe there is.]

Also packages are well separated from the Sublime releases so even in the case that there isn't another update, the ecosystem is still active. That said, I do wish the internal Python for plugins would receive a version bump though.

Re: Sublime Text 3 dev build 3128 released

#228
post #192

Earlier quoted context omitted.

I actually switched to VS Code vs Sublime for most tasks just recently. It has a few quirks (looking at you, files that just close for no reason) and isn't quite as quick, but the language/debugging packages and support are just leagues better.

> ... files that just close for no reason) Do you mean if you select (preview) a file from the tree browser on the left, the file appears, but if you select another one, it goes away ? Use this setting/preferrence: "workbench.editor.enablePreviewFromQuickOpen": false,

Or double click to fully open them.

Re: Sublime Text 3 dev build 3128 released

#229

Earlier quoted context omitted.

> files that just close for no reason I never experienced this, which type of files ?

I actually looked into it a bit more. This may have been the fault of the default "workbench.editor.enablePreviewFromQuickOpen": true, as quick open is literally the only file opening mechanism I use (I assume, if that's cmd+p). Weird default. I turned it to false, maybe that will fix the closing-files issue. Now if only I can get it to stop automatically closing quotes during comments and ruining my english contract…

This sounds like a bug or bad setting. I'm able to type contractions in comments in Sublime without it auto inserting a closing quote. Perhaps try reverting to default settings for a moment.

Re: Sublime Text 3 dev build 3128 released

#230

I love Sublime Text. I really dislike heavy IDEs, so for me, it's almost the perfect editor. But... am I the only person who wants a minimal editor like Sublime, plus an inline debugger? Debugging where you edit code is one of those super-features that I really don't understand why people prefer not to have it. Ideally it would be something generic and lightweight, with the ability to extend via plugins. The debuggin…

Writing Python, I'll use Ctrl-G to go to a line or Cmd-R for a function then insert the breakpoint via a snippet triggered by pdb.
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