I love Sublime Text. I really dislike heavy IDEs, so for me, it's almost the perfect editor. But... am I the only person who wants a minimal editor like Sublime, plus an inline debugger? Debugging where you edit code is one of those super-features that I really don't understand why people prefer not to have it. Ideally it would be something generic and lightweight, with the ability to extend via plugins. The debuggin…
Sublime Text 3 dev build 3128 released
191–200 of 241 posts
Re: Sublime Text 3 dev build 3128 released
#192Earlier quoted context omitted.
You're describing VS Code. Now you may not think it's lightweight, but for anyone not toiling away on a turn of the century machine it's plenty fast and has great debugging facilities.
I actually switched to VS Code vs Sublime for most tasks just recently. It has a few quirks (looking at you, files that just close for no reason) and isn't quite as quick, but the language/debugging packages and support are just leagues better.
Do you mean if you select (preview) a file from the tree browser on the left, the file appears, but if you select another one, it goes away ?
Use this setting/preferrence:
"workbench.editor.enablePreviewFromQuickOpen": false,
Re: Sublime Text 3 dev build 3128 released
#193Earlier quoted context omitted.
...as a sublime user, I go back to vim when I have to open really large files. I've never used vscode, but this makes me wonder how small a file has to be for vscode to manipulate it quickly.
I have had better luck with sublime when opening very very long lines (think 56k chars). This comes from a sqldump. Even vim was not up to the task.
The link to this SO question was purple when I Googled this just now: http://stackoverflow.com/questions/908575/how-to-edit-multi-...
In retrospect, I do remember also messing around with disabling syntax highlighting and splitting the file up into more manageable chunks that I loaded into separate buffers.
For my purposes, I was trying to delete certain portions of the dump - so vim was the perfect tool to do something like "delete everything from line 850 to the next time this regex is matched", with a minimum of scrolling around and rendering things unnecessarily. iirc, Sublime just locked up and refused to scroll.
I wonder if I could have used Vintage to do what I wanted in Sublime?
Re: Sublime Text 3 dev build 3128 released
#194Earlier quoted context omitted.
You're describing VS Code. Now you may not think it's lightweight, but for anyone not toiling away on a turn of the century machine it's plenty fast and has great debugging facilities.
I tried Sublime and VS Code with plugins, but I found the autocomplete to be really subpar compared to JetBrains IDEs, which I use day-to-day for work. Any plugins for JavaScript and Python that would improve that situation?
Re: Sublime Text 3 dev build 3128 released
#195The creator of Sublime Text tends to go silent for long periods between stretches of activity, which always makes me wonder about the future of the project. It's a shame, since ST is a well-thought-out editor with great attention to detail, and of course the speed argument (compared to Atom and VS Code), while beaten to death, still holds true. Of course, it's up to the author himself to choose how he communicates, m…
That is exactly the reason why I haven't bought a license yet. I consider the license an investment in Sublime's future. Since I don't have to pay, buying a license is more of a donation in order to show support. But the communication seems a bit too sparse/erratic for me to have much trust in this project. The time spans between updates, blog posts, or even tweets are simply way too long. I also consider the existen…
I'm exactly the opposite. I consider the license as compensation for work already done, I operate under the assumption that the vendor will have made enough to not care to work on it further.
Re: Sublime Text 3 dev build 3128 released
#196Earlier quoted context omitted.
In this day and age, I think 4 months is pretty long, yeah. But that's just my personal opinion. I think Chrome and Firefox has the right idea, with updates every 6 weeks.
> In this day and age, I think 4 months is pretty long, yeah. Most commercial desktop software, and even web services like Gmail, go on for years on end without an update. Browsers are always adding crap (like Firefox's nth cosmetic update), they should be stabler too. Once every 6 months or so at worst.
The approach, in my mind, has had mixed success, but has been a net positive overall. The biggest weakness is that it can be hard to maintain large architectural changes on a branch, which means there's still pressure to ship them in some form. (Though ideally with a configuration option to disable them by default.) Most things aren't like that, though, and for changes with a more controlled scope the six week cadence works very well.
Re: Sublime Text 3 dev build 3128 released
#197I love Sublime Text. I really dislike heavy IDEs, so for me, it's almost the perfect editor. But... am I the only person who wants a minimal editor like Sublime, plus an inline debugger? Debugging where you edit code is one of those super-features that I really don't understand why people prefer not to have it. Ideally it would be something generic and lightweight, with the ability to extend via plugins. The debuggin…
You're describing VS Code. Now you may not think it's lightweight, but for anyone not toiling away on a turn of the century machine it's plenty fast and has great debugging facilities.
Re: Sublime Text 3 dev build 3128 released
#198I've had very buggy experience with the latest release. I had to roll back to 3124. My sidebar file list was always empty and it just had wacky behavior. It is a dev build, afterall. That changelog is massive (!!!) but I am very disappointed in the fact that support for font ligatures (Fira Code) continues to get pushed out – https://forum.sublimetext.com/t/support-font-ligatures/17654
Re: Sublime Text 3 dev build 3128 released
#199For those of us that don't own a license, can I use that build without a license?
No. The dev builds are only available for users with a license. > Sublime Text 3 dev builds are currently available to registered users only. https://www.sublimetext.com/3dev
Re: Sublime Text 3 dev build 3128 released
#200If Sublime only had definite release! It's wonderful GUI editor! I stopped using it years ago when I switched to Vim and Emacs, but if it gets released I will buy it for sure, at least to have it on my work machine. I like editing text in it, everything is so smooth and well looking, and it doesn't feel bloated. And I just hate all those Electron based editors, no matter how much incrementally they get better from mo…
On the contrary, I still miss the speed of ST but the price-vs-feature ratio on VSC is too high for me to ignore anymore. No way the boss will shell out $70 per license if/when ST3 is ever released (now that half our team has dropped it anyway). Guess what you said about not relying on "public opinion" includes your own.
Yeah this is how it always goes. The 'almost as good but totally free' alternative almost always wins in the long run. Even when the cost isn't an issue it's just inconvenient to buy anything in most companies. Most people don't have expense accounts, company credit cards or simply don't want to deal with the hassle of paying out of pocket and getting reimbursed.