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Sublime Text 3 dev build 3128 released

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Re: Sublime Text 3 dev build 3128 released

#101

Earlier quoted context omitted.

Well price-vs-feature ratio is debatable. The thing is that VSC has many IDE-like features, that I don't want in text editor. So everything comes down to a personal preference. And I don't know if somebody will finance piece of software for you, I mean they can, again depending on situation, but I don't turn off the possibility of me personally paying for piece of software that I like.

How so? VSC is approaching 1:1 feature parity with ST at a $70 price reduction. Some features you need extensions for in ST are included with VSC OOTB.

I am a big vscode user, have a couple of contributions too. But because of perf, sublime feels light weight. Opening up minified and large packaged js files larger than 100 MB, sublime shines.

I still have a licence and want to support the excellent work. There's a ton of features in VSC that were inspired from sublime. Minimap being one.

Re: Sublime Text 3 dev build 3128 released

#102
post #96

If Sublime only had definite release! It's wonderful GUI editor! I stopped using it years ago when I switched to Vim and Emacs, but if it gets released I will buy it for sure, at least to have it on my work machine. I like editing text in it, everything is so smooth and well looking, and it doesn't feel bloated. And I just hate all those Electron based editors, no matter how much incrementally they get better from mo…

Notepad++ just works and is great. It's lean and has a common UI, has syntax highlighting and auto-complition. The Texteditor that comes with Gnome is similar. Same with Nano, it just works and has a good enough UI.

My biggest problem with Notepad is performance. It absolutely chokes on large files.

Re: Sublime Text 3 dev build 3128 released

#103
post #41

Earlier quoted context omitted.

You'd t think with their big team and resources, they would have been able to use a more performant cross platform toolkit, say Qt or maybe some of their .Net stuff. Why did they choose to base their editor on Electron, of all things, especially considering the existing results of Atom (horrible) is beyond me.

I think the development of VS Code was kind of an accident. They built Monaco (the editor component) for Visual Studio Online, then made it a standalone text editor as a side project and it ended taking off big time.

I'd rather have VSC team have members working on making underlying electron API'S faster. Get it to speed of sublime.

Re: Sublime Text 3 dev build 3128 released

#104
post #6

The creator of Sublime Text tends to go silent for long periods between stretches of activity, which always makes me wonder about the future of the project. It's a shame, since ST is a well-thought-out editor with great attention to detail, and of course the speed argument (compared to Atom and VS Code), while beaten to death, still holds true. Of course, it's up to the author himself to choose how he communicates, m…

Instead of writing blog posts as a vital sign, maybe it would help to offer some regularly updated pre-defined "bundles" of ST together with package sets for a certain audience (JS/TS/Python developer, etc.). Many packages have a higher update frequency, so even when there is no new ST build it would make sense to also update such bundles on a more regular basis (I know packages are updated automatically -- but this…

There's a command to "install package control" with the newer versions of ST3 that doesn't require manually copying and pasting a script into the console. It's a big improvement and still allows users who don't want package control to not have it.

Re: Sublime Text 3 dev build 3128 released

#105
post #39

Earlier quoted context omitted.

I'm curious why you don't want to rely on non-free software for your work. Usually paying for something helps it not to die, like limetext, for example. For my work, I'd rather pay for something I rely on to increase the likelihood of it staying alive and keeping up with the work I need to do.

I don't mind paying for software as long as it respects my four freedoms.

How doesn't ST respect your freedom? It's amazingly open and extensible. More so, than many open source projects.

Re: Sublime Text 3 dev build 3128 released

#106
post #105
post #39

Earlier quoted context omitted.

I don't mind paying for software as long as it respects my four freedoms.

How doesn't ST respect your freedom? It's amazingly open and extensible. More so, than many open source projects.

https://en.wikipedia.org/wiki/Free_software#Definition_and_t...

1, 2, 3. The violation of Freedom 3 is somewhat ameliorated by the plugin feature.

Re: Sublime Text 3 dev build 3128 released

#107
post #79

Earlier quoted context omitted.

Instead of writing blog posts as a vital sign, maybe it would help to offer some regularly updated pre-defined "bundles" of ST together with package sets for a certain audience (JS/TS/Python developer, etc.). Many packages have a higher update frequency, so even when there is no new ST build it would make sense to also update such bundles on a more regular basis (I know packages are updated automatically -- but this…

> While the package control setup is already pretty straightforward, it is still rather confusing for new users that they have to manually install such a 'basic' feature If that confuses you, why bother trying to code at all?

Yes, it's simple, but it's on almost every installation of Sublime Text, and moreover, package management is a baseline expectation in modern editors, so having it built-in makes a lot of sense.

Re: Sublime Text 3 dev build 3128 released

#108
post #79

Earlier quoted context omitted.

Instead of writing blog posts as a vital sign, maybe it would help to offer some regularly updated pre-defined "bundles" of ST together with package sets for a certain audience (JS/TS/Python developer, etc.). Many packages have a higher update frequency, so even when there is no new ST build it would make sense to also update such bundles on a more regular basis (I know packages are updated automatically -- but this…

> While the package control setup is already pretty straightforward, it is still rather confusing for new users that they have to manually install such a 'basic' feature If that confuses you, why bother trying to code at all?

[deleted]

Re: Sublime Text 3 dev build 3128 released

#109
post #80

Earlier quoted context omitted.

Total Commander isn't updated for a long time now and still one of the most useful windows file manager out there. With ST we see slow but constant development, personally I don't care if the author is not a Twitter addict.

4 months is a "long time" nowadays?

In this day and age, I think 4 months is pretty long, yeah. But that's just my personal opinion.

I think Chrome and Firefox has the right idea, with updates every 6 weeks.

Re: Sublime Text 3 dev build 3128 released

#110

Earlier quoted context omitted.

That's true. Sublime 3 never felt like "beta" software. But as somebody said below, I am afraid of people quitting and leaving it to die slowly (like TextMate died) and that's the reason why I was hesitate to buy it for so long. Nobody guarantees if the developers drop the ball for some hypothetic reason thing will go open source, even that is not guaranteeing anything (again TextMate's case).

A week's worth of Starbucks. For software you have probably used a lot already.

I am student, and not from rich enough country. We don't even have Starbucks. But I don't want it to be excuse. With this new update, Sublime feels fresh again, and I think it will be worth investing into.
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