Earlier quoted context omitted.
That's really cool. I see how you sort of built in decay through age. I think the golden information principles for emergent life are easier to find than biological ones, but of course the requirements of space, time, etc are much larger when ones' simulation is at a lower level of abstraction. It really is a question of level of emergent behavior versus level of base behavior. Even QM can be emergent from determinis…
I have tried a few approaches at not having the simulator provide the copying function. But so far no luck. Do you have any concrete ideas? I would suggest it needs to be a simulation in which self-organisation is possible. But also catalyzation and self-catalyzation (autocatalysis)[1]. From there it is a small step to self-copying and thus ... evolution. [1] https://en.wikipedia.org/wiki/Autocatalysis
I would suggest forgetting about reproduction and focusing on principles of information storage and movement. Computation is really the cornerstone of reproduction. In any large enough space that allows computation, computers will pop up that copy themselves. By chance. They will then dominate if their resource requirements allow them to. That's the ticket. Emergent reproduction.