> (though anybody who has ever had to read a lot of dark gray text on a light gray background knows that this is an issue) On techcrunch which has...yep, dark gray text on a light gray background!
Material Design Color Tool
21–30 of 95 posts
Re: Material Design Color Tool
#22Re: Material Design Color Tool
#23"And the wheel," said the Captain, "What about this wheel thingy? It sounds a terribly interesting project." "Ah," said the marketing girl, "Well, we're having a little difficulty there." "Difficulty?" exclaimed Ford. "Difficulty? What do you mean, difficulty? It's the single simplest machine in the entire Universe!" The marketing girl soured him with a look. "Alright, Mr. Wiseguy," she said, "if you're so clever, yo…
Once you're established and you're tuning the last 0.3% of the market that you might catch if only you used the 'right' colors you can spend time on this.
It's another nice example of premature optimization.
Re: Material Design Color Tool
#24Re: Material Design Color Tool
#25Imo Googles new material design is not impressive. It does however help developers who are not good designers build a cookie cutter app.
You can look at it in much the same way that the early versions of Windows enabled programmers to build applications that looked exactly alike. In much the same vein, Material's "paper" concepts are designed to minimise confusion for lay users - i.e. "What does clicking the '+' button do?". Once you standardise the symbols and appearance of certain widgets, it removes the "have to think about it" barrier. You could a…
Re: Material Design Color Tool
#26Earlier quoted context omitted.
I don't think it's as much a design for designers but a design for users. It's a guideline that all apps can follow so that the user doesn't have to relearn every single app and is more likely to know where to find stuff. As far as aesthetics go it's not the greatest yes, but it doesn't have to be. Having a good looking foundation on which to base your app is great. If you really want it can always be innovated. Ther…
As a user it's super un-intuitive, though. At least how gmail, calendar, maps and other google apps are on Android at the moment. I mostly click and pray.
But Google is a data driven company and they must, surely, have scads of data on this. They must know what their users are trying to do and how they're trying to do it, so why are Google interfaces so hard to use?
Re: Material Design Color Tool
#27Earlier quoted context omitted.
I don't think it's as much a design for designers but a design for users. It's a guideline that all apps can follow so that the user doesn't have to relearn every single app and is more likely to know where to find stuff. As far as aesthetics go it's not the greatest yes, but it doesn't have to be. Having a good looking foundation on which to base your app is great. If you really want it can always be innovated. Ther…
As a user it's super un-intuitive, though. At least how gmail, calendar, maps and other google apps are on Android at the moment. I mostly click and pray.
Do not confuse "Material" with "Anything made by Google".
Re: Material Design Color Tool
#28Imo Googles new material design is not impressive. It does however help developers who are not good designers build a cookie cutter app.
> Imo Googles new material design is not impressive. Agreed. I will add that I have seen some impressive designs that used the material design framework.
So if you understand it well enough and if you have enough weight to ensure what you are designing fits into it then it might work for you and your users.
It seems to mostly be used like bootstrap thought and ends up being tedious and inconsistent. The worst kind of inconsistent as well, the one where you are mislead by familiarity that then doesn't turn out to be real.
Re: Material Design Color Tool
#29"And the wheel," said the Captain, "What about this wheel thingy? It sounds a terribly interesting project." "Ah," said the marketing girl, "Well, we're having a little difficulty there." "Difficulty?" exclaimed Ford. "Difficulty? What do you mean, difficulty? It's the single simplest machine in the entire Universe!" The marketing girl soured him with a look. "Alright, Mr. Wiseguy," she said, "if you're so clever, yo…
HHGTTG. Excellent reference, if you're going to spend time on picking the 'right' colors rather than just any set of half decent colors and then move on you might miss out on that important little thing called functionality without which it really doesn't matter what color it will be. Once you're established and you're tuning the last 0.3% of the market that you might catch if only you used the 'right' colors you can…
You still don't want to be spending more than a moment on that in early design, but with a tool like this covering the issue might only take that moment so you don't have to make alterations later when early design decisions/accidents are baked in and harder to change.
Re: Material Design Color Tool
#30"And the wheel," said the Captain, "What about this wheel thingy? It sounds a terribly interesting project." "Ah," said the marketing girl, "Well, we're having a little difficulty there." "Difficulty?" exclaimed Ford. "Difficulty? What do you mean, difficulty? It's the single simplest machine in the entire Universe!" The marketing girl soured him with a look. "Alright, Mr. Wiseguy," she said, "if you're so clever, yo…
HHGTTG. Excellent reference, if you're going to spend time on picking the 'right' colors rather than just any set of half decent colors and then move on you might miss out on that important little thing called functionality without which it really doesn't matter what color it will be. Once you're established and you're tuning the last 0.3% of the market that you might catch if only you used the 'right' colors you can…