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Ask HN: Building a side project that makes money. Where to start?

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Re: Ask HN: Building a side project that makes money. Where to start?

#231
post #228

Earlier quoted context omitted.

How did you query such list?

crawled google play data earlier and filtered offline.

Thanks for the reply. Did you face any issues during crawling process like access restrictions. If you share your practice I will be appreciated.

Re: Ask HN: Building a side project that makes money. Where to start?

#232
post #231

Earlier quoted context omitted.

crawled google play data earlier and filtered offline.

Thanks for the reply. Did you face any issues during crawling process like access restrictions. If you share your practice I will be appreciated.

My crawler is modified from https://github.com/KopLyf/GPlayCrawler. Crawled 100k+ apps without any access issue.

Re: Ask HN: Building a side project that makes money. Where to start?

#234
My advise: don't focus so much on how to build it, focus on how to grow it... REALLY!

I've done so many complex projects that at the end I couldn't sell, that's frustrating... please hear me: figure out first how to sell it (or at least get good traffic to a crappy wordpress site), then build a very crappy version and then improve it over time.

I read recently this, and I think is gold: https://www.blackhatworld.com/seo/making-money-online-it-all...

Re: Ask HN: Building a side project that makes money. Where to start?

#235
Instead of focusing on what you need to build, focus on what you want to fix.

Firstly do you have any code, processes, methods or scripts you have created as part of your job that saves your team time or money? Could you re-package them for sale?

I don't think that tech is a good starting point because your solution might not need to be software.

Re: Ask HN: Building a side project that makes money. Where to start?

#236

This is going to sounds like crazy advice, but having worked on many side projects in my life the last thing that's going to let you down is your skills. What you really need is time. Let's say it takes you 400 hours to build your project -- in those 400 hours, you will build up enough skills to get you started (not nearly enough to be good at it, but good enough). So you need to work consistently 1-2 hours a day on…

But isn't time a function of skill? To put it another way, if you had a lot of practice at building CRUD apps, have your IDE set up, know the short cuts, might it take you 40 hours where someone else needs 400? In that case, time and skill would be fungible. (Or, skill can be thought of as "stored time.")

This exact question is addressed in the book "Grit" by Angela Duckworth. I highly recommend reading the book, but to summarize her findings on this question...

    talent x effort = skill
    skill x effort = achievement
So yes, you can achieve more by starting with a higher level of skill, however putting in effort (through deliberate practice) is the best way to increase both your skill and achievement (talent x effort^2).

Re: Ask HN: Building a side project that makes money. Where to start?

#237

Earlier quoted context omitted.

> If you prefer knocking together a site to sell your own books, it is essentially an hour to get the minimum thing to charge money and ~2 days to get something which could plausibly be the kernel of an ongoing business. But what about traffic? How do you get eyeballs to your book-selling microsite? Do you reach out to people who might be interested? Do you post on forums? Do you use paid advertising? I can guess it'…

If it were me and I was coming at it from nothing I'd write, in order: 1) Minimal stake-in-the-Internet landing page. ("I'm writing a book on ActiveRecord optimization. I've worked for 3 years on AR optimization. For more details, [ ].") 2) ~3 blog posts about the topic at issue which each mention the forthcoming book and link to your landing page. Promote blog posts in the usual ways: tweet about them, send cold ema…

To get "hundreds of emails" (let's say 500), with a ~1% conversion rate, you need 50,000 page views. How long to get to that point with just 3 blog post when you start from nothing?

Re: Ask HN: Building a side project that makes money. Where to start?

#238

Earlier quoted context omitted.

I find the font colour/weight of "Available for free on Mac, Windows, and Linux" almost impossible to read. http://imgur.com/a/AUVxr

Oh my, that is awful. What OS are you running?

(Chrome 56.0.2924.87 (64-bit) / Ubuntu )

Re: Ask HN: Building a side project that makes money. Where to start?

#240

This is going to sounds like crazy advice, but having worked on many side projects in my life the last thing that's going to let you down is your skills. What you really need is time. Let's say it takes you 400 hours to build your project -- in those 400 hours, you will build up enough skills to get you started (not nearly enough to be good at it, but good enough). So you need to work consistently 1-2 hours a day on…

The time thing really resonates with me. I've had this crazy idea rolling around in my mind for a few months. It's basically a sabbatical for the private sector. I haven't devised a good model, but it's like: "we'll pay for a 3 month vacation, you give us equity in return." The main problem, of course, is the incentive to take a risk-free vacation and do nothing.

I think the problem to be solved is: lots of people dream of doing something, but risk aversion stops them from going all in. As a side project, the idea starves. If you could decrease the risk, more people would try new projects, and some of them would be really valuable.

Ironically, I don't want to quit my job to pursue this

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