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Where will UX Design be in 5 years?

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101–110 of 190 posts

Re: Where will UX Design be in 5 years?

#101
post #84
post #78

Earlier quoted context omitted.

Yeah, either you make your whole project GPL, or you buy a license so you can make your code proprietary/non-GPL.

I thought LGPL meant if you link to (Qt) shared libraries, your project does not have to be LGPL ?

Not all platforms allow for dynamic linking.

Re: Where will UX Design be in 5 years?

#102
post #8

To be honest UI dev tools just plain suck, making everything move more slowly that it needs to. If I'm on the web it's the HTML + CSS clusterfuck, If I'm in C# I'm writing color converters for WPF, if it's Java I have to use the outdated looking Swing, if it's C++ it's QT which I need to doll out cash for. Additionally every smart phone OS has it's own groundbreaking GUI layout concepts and ideas too. Then you get th…

> if it's C++ it's QT which I need to doll out cash for. What? *EDIT: TIL, Qt is GPL, but offers a lesser licence for a price. For some reason, I didn't know that.

Nokia relicensed it to LGPL 3. Bindings for other languages can have another license though, obviously. For example, the Python PyQt bindings are licensed under GPL or a commercial license.

Re: Where will UX Design be in 5 years?

#103
post #8

To be honest UI dev tools just plain suck, making everything move more slowly that it needs to. If I'm on the web it's the HTML + CSS clusterfuck, If I'm in C# I'm writing color converters for WPF, if it's Java I have to use the outdated looking Swing, if it's C++ it's QT which I need to doll out cash for. Additionally every smart phone OS has it's own groundbreaking GUI layout concepts and ideas too. Then you get th…

buzzzzzzzz No.

Standardization exists. In two ways. Either your brand has a standardization or your platform does. Both work. It's like saying "we only need one coding language" when the reality is quite different.

The disconnect is when brand isn't as complete as platform. Granted, platform has really only fallen into place in the last few years for iOS and Android. But does brand really need standardization initially? No. Because new paradigms need to stand out, either for UX or for impression. Otherwise AOL would be Snapchat, and it ain't.

I respect that coders don't grok product design fully or in parts. But please understand, a great deal of the fun, the joy of tech, is in UI/UX evolution.

Re: Where will UX Design be in 5 years?

#104
post #88

Earlier quoted context omitted.

UI UX

UX = UI + ? UX % UI = ? Is it a feeling or a thing perhaps?

UX is about needs and goals of users. Is about research with the users, documentation, and then UI, and usability. UI is a part of UX. The most visible, not the most important.

Re: Where will UX Design be in 5 years?

#105
post #30

Earlier quoted context omitted.

Designs have to be implemented in something. Currently UX designers are often like chefs who work by drawing pictures of food and writing down conceptual recipes. When they've created a beautiful menu this way, they're surprised to find out that their recipes can't actually be made using the cooking equipment available, and some of the ingredients don't even exist. You're not going to run a Michelin-rated restaurant…

You really underestimate the amount of time it takes to practice and do adequate UX design; unless you spend 10,000 hours doing design, you are going to suck at it, and most of the jack of all trades designers devs I met have really been mediocre at both. "Designers should code" is as fallacious as "accountants should be lawyers". Specialization has been the direction of human civilization ever since the neolithic re…

I can do both, design and development. For what it's worth, I can't design the best nor code the best, but I make damn fine products because I'm not caught up in being the best at either.

I make products that ship, people like, and can be further developed in both design and code by specialists. That's good enough.

Re: Where will UX Design be in 5 years?

#106
post #42

Earlier quoted context omitted.

You really underestimate the amount of time it takes to practice and do adequate UX design; unless you spend 10,000 hours doing design, you are going to suck at it, and most of the jack of all trades designers devs I met have really been mediocre at both. "Designers should code" is as fallacious as "accountants should be lawyers". Specialization has been the direction of human civilization ever since the neolithic re…

Designers must understand the media they work in. Design involves tradeoffs and accommodations for practical limits. A designer who doesn't understand the capabilities of the systems they design for is destined to produce bad designs. You can't understand the limits of CSS unless you can work with it. Imagine if Apple hardware designers depended on their manufacturers to tell them what's achievable with aluminum and…

FWIW - designers are facing the other way - to meeting and exceeding client expectations. In many cases it's not about what can be built, but what could be. It's not great for devs and most of their best stuff gets tossed when it hits real world production. But for a moment, the client was overwhelmed. And that's what sells design.

Re: Where will UX Design be in 5 years?

#107
post #42

Earlier quoted context omitted.

Designers must understand the media they work in. Design involves tradeoffs and accommodations for practical limits. A designer who doesn't understand the capabilities of the systems they design for is destined to produce bad designs. You can't understand the limits of CSS unless you can work with it. Imagine if Apple hardware designers depended on their manufacturers to tell them what's achievable with aluminum and…

Yes. But this is far far far away from "designers must code." Except for a few unicorns, this just leads to people who are mediocre at both design and code. A designer who is bogged down in code will also produce bad designs, especially when they let their inability to think of how something will be coded (because they aren't advanced coders) limit them! Designers have their own tool chain to prototype UIs and user i…

I'll just add one caveat - it's my experience that developers often have little interest in great design code. I write far better mobile design code than any developer I've met (which to be fair isn't many). For me, I contribute best by focusing on that part, leaving developers to focus on their interests which is often new languages, tools, libraries, architecture...

Re: Where will UX Design be in 5 years?

#108
Snapchat's Spectacles [1] offers an amazing example of user experience design as Norman describes it:

“Today that term [user experience] has been horribly misused. It’s been used by people who say, ‘I’m a user experience designer, I design websites,’ or, ‘I design apps,’ and they have no clue what they’re doing, and they think the ‘experience’ is that simple device – the website or the app or who knows what – no, it’s everything – it’s the way you experience the world, it’s the way you experience your life, it’s the way you experience a service, or, yeah, an app, or a computer system, but it’s a system that’s everything. Got it?”

1. https://www.spectacles.com/

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