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Mega Man for TempleOS

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11–20 of 162 posts

Re: Mega Man for TempleOS

#11
post #3

This isn't Terry, is it?

No, but the Github user sure is interesting. Have to wonder how Terry feels about https://github.com/tramplersheikhs/hgbd and https://github.com/tramplersheikhs/uriel -- is the Temple being desecrated?? Either way, seriously cool stuff.

Definitely an interesting user.

"I write TempleOS programs and hymns for God."

Re: Mega Man for TempleOS

#13

Earlier quoted context omitted.

It's not. It's impressive Terry's platform has attained a following.

Next year will be the year of the TempleOS desktop.

Well, it seems like 640x480 is a sacred limit for display resolution so I wouldn't get my hopes up, from the F.A.Q:

    God said 640x480 was a covenant like circumcision.  The resolution will remain 640x480 for centuries to come.

Re: Mega Man for TempleOS

#14
post #3

This isn't Terry, is it?

No, but the Github user sure is interesting. Have to wonder how Terry feels about https://github.com/tramplersheikhs/hgbd and https://github.com/tramplersheikhs/uriel -- is the Temple being desecrated?? Either way, seriously cool stuff.

Terry has stated that, apart from serving God, the goal of TempleOS is to encourage C64-like hobbyist experimentation. He seems quite happy with outsiders writing software for his system, and has endorsed this MegaMan game on the TempleOS software page:

http://www.templeos.org/Wb/Home/Web/AppStore/AppStore.html#l...

Re: Mega Man for TempleOS

#16
Cool! This project started out as a way to learn Gr library routines in HolyC, and kind of Frankensteined its way into a game engine. In the coming weeks I'll be doing lots of refactoring to bring the code in line with proper TOS guidelines naming conventions.

(Author here: I cross-posted this comment from a reddit thread, hope it isn't against the rules..)

Re: Mega Man for TempleOS

#17
So, they put a game I used to love and hate on TempleOS. Guess I finally got a reason to visit the Temple. Although that comment about the HolyC going into the shell, compiled, and running was pretty cool.
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