Earlier quoted context omitted.
I'll tell you what happened: The industry matured. In the 80s, 90s, hell even the mid 2000s, if you had a great product you could likely get business because simply, you had a great product! Tons of industries were being transformed, disrupted, and shaped by new firms all the time. Famously, Adobe was profitable within its first year of operation thanks to a nice deal with Apple to use postscript (bit of history here…
The way you're framing it sounds like we don't have any alternatives to continuing down this road; from my perspective; this is the future we are creating by not considering options. We didn't come up with these backward ideas, bullshit wears suits. We're the ones we've been waiting for; it's up to us to change this into something better, and that starts with considering options.
So called 'donation' or 'tip jar' type is pretty old too.
Shareware was the original free trial. Then we just started calling it a free trial!
Advertising is old as hat, been funding not just software, but many things, for a long time.
I'm having a hard time thinking of the different ways you can actually sell your software to someone, and in an app store dominated economy, where its idea of how software is paid for really has a cascading (and I would argue detrimental) affect on how all software is sold/distributed/licensed/modeled.
Am I missing something? I'm all for high ideas. I just don't see anything short of revolting against platforms that even come close to difference.
I'm all about options. In fact, i'd love to hear some.