Live data from Hacker News

The Legend of Zelda: Breath of the Wild Review

theverge.com

91–100 of 175 posts

Re: The Legend of Zelda: Breath of the Wild Review

#91

I'm really hoping that Zelda/Switch are successful enough to push game aesthetics in a better direction. This headlong plunge into the uncanny valley is just gonna lead us to the same dead end that art found itself at the end of the 19th century. No one cares about the bad aesthetics of Orientalist painting any more, and this era of hyperreal titilation is gonna meet the same fate in retrospect.

The Long Dark [http://hinterlandgames.com/the-long-dark/] is running with a very unique asthetic and it works brilliantly. A few times I've stopped playing to just watch the sun set. It isn't realistic but it is authentic - if that makes any sense.

I would have expected the painterly style to prevent my suspension of disbelief but it hasn't.

Re: The Legend of Zelda: Breath of the Wild Review

#92
post #79

Earlier quoted context omitted.

My understanding is neither the switch nor Zelda are available to the public yet. Am I confused about your comment maybe?

Horizon was released on Tuesday and, like Zelda, is a 30+ hour game.

I don't understand then, from my perspective the release dates are far enough apart to not be a Titanfall situation.

Re: The Legend of Zelda: Breath of the Wild Review

#93

> Link gets more health and stamina as you progress, and you can acquire stronger weapons and armor, but he never gets stronger himself. He doesn’t learn to swing a sword or shoot a bow any better. But you do. If this is true, that's wonderful, and if more games became more like that again, I'd be interested in them again. Even just the fact that the reviewer mentioned this as a good thing made me smile.

Isn't this true of all games in the Zelda series?

In Zelda II you learn the down-thrust and up-thrust techniques as the game progresses; Link does become better at swordplay over time.

Re: The Legend of Zelda: Breath of the Wild Review

#94
post #41

> Link gets more health and stamina as you progress, and you can acquire stronger weapons and armor, but he never gets stronger himself. He doesn’t learn to swing a sword or shoot a bow any better. But you do. If this is true, that's wonderful, and if more games became more like that again, I'd be interested in them again. Even just the fact that the reviewer mentioned this as a good thing made me smile.

This is the case for every Zelda game ever.

In Zelda II you learn the down-thrust and up-thrust techniques as the game progresses; Link does become better at swordplay over time.

Re: The Legend of Zelda: Breath of the Wild Review

#95

I'm really hoping that Zelda/Switch are successful enough to push game aesthetics in a better direction. This headlong plunge into the uncanny valley is just gonna lead us to the same dead end that art found itself at the end of the 19th century. No one cares about the bad aesthetics of Orientalist painting any more, and this era of hyperreal titilation is gonna meet the same fate in retrospect.

Both styles have their place. Doom 2016 was an amazing game, easily a favorite of mine. I appreciated the incredible, realistic graphics. It worked for this game.

Would I want Zelda, or Minecraft to be that way? Certainly not... Their aesthetic fits their world.

Re: The Legend of Zelda: Breath of the Wild Review

#96

What is with this website? You can't select text?

They are using CSS to make the background colour of your selection invisible. You can still select the text; it just looks like you can't.

    ::selection {
        background: auto
    }
    ::-moz-selection {
        background: auto
    }

See https://css-tricks.com/almanac/selectors/s/selection/

Re: The Legend of Zelda: Breath of the Wild Review

#97

> Link gets more health and stamina as you progress, and you can acquire stronger weapons and armor, but he never gets stronger himself. He doesn’t learn to swing a sword or shoot a bow any better. But you do. If this is true, that's wonderful, and if more games became more like that again, I'd be interested in them again. Even just the fact that the reviewer mentioned this as a good thing made me smile.

Isn't this true of all games in the Zelda series?

No. In Twilight Princess for Gamecube and Wii, Link would learn various sword techniques in certain spots in-game.

Re: The Legend of Zelda: Breath of the Wild Review

#98

What is with this website? You can't select text?

They are using CSS to make the background colour of your selection invisible. You can still select the text; it just looks like you can't. ::selection { background: auto } ::-moz-selection { background: auto } See https://css-tricks.com/almanac/selectors/s/selection/

Oh weird. You're right.

Re: The Legend of Zelda: Breath of the Wild Review

#99
post #84

I'm really hoping that Zelda/Switch are successful enough to push game aesthetics in a better direction. This headlong plunge into the uncanny valley is just gonna lead us to the same dead end that art found itself at the end of the 19th century. No one cares about the bad aesthetics of Orientalist painting any more, and this era of hyperreal titilation is gonna meet the same fate in retrospect.

If Orientalist painting is what Google images shows when you query that, those are some damn beautiful paintings.

I'm pretty sure they are -- and they certainly are a beautiful style. Orientalist paintings are unfashionable in the current Western art world, which likes Modernism and still, 100+ years after its invention, hasn't figured out that the camera didn't make painting obsolete; but they're extremely popular in the Middle East, which used to be beautiful and is now drab, and where the rich want some sort of record of what their world ought to look like.

Art has fallen into the same sort of trap as architecture, where you get otherwise-intelligent, otherwise-tasteful students of the field -- like the author of McMansion Hell -- swooning over abominations like Boston's Government Center. Trust your heart, not academia. Refine your heart, to be sure (art is that which doesn't fall apart when you start asking questions about it); but trust it.

Re: The Legend of Zelda: Breath of the Wild Review

#100
post #24

I'm really hoping that Zelda/Switch are successful enough to push game aesthetics in a better direction. This headlong plunge into the uncanny valley is just gonna lead us to the same dead end that art found itself at the end of the 19th century. No one cares about the bad aesthetics of Orientalist painting any more, and this era of hyperreal titilation is gonna meet the same fate in retrospect.

As I have grown up with all kinds of animated cartoons on the TV, I always wanted a computer game which sported that level of graphics. It turns out, that from the raw hardware capability, computers long ago exceeded this ability, yet there is a big scarcity of real animated games. Windwaker (HD) is a really nice exception from that. It looks like an animate comic movie. From this point of view, I am actually happy t…

Oh man, you're going to love Persona 5! Check out the trailer here: https://www.youtube.com/watch?v=wPqSkzNNPIg The 4th one is really good too, but definitely feels graphically dated.
Post reply on HN