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The Legend of Zelda: Breath of the Wild Review

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Re: The Legend of Zelda: Breath of the Wild Review

#81
post #24

Earlier quoted context omitted.

As I have grown up with all kinds of animated cartoons on the TV, I always wanted a computer game which sported that level of graphics. It turns out, that from the raw hardware capability, computers long ago exceeded this ability, yet there is a big scarcity of real animated games. Windwaker (HD) is a really nice exception from that. It looks like an animate comic movie. From this point of view, I am actually happy t…

I think all kids growing up in this period had fantasies about games matching up with their imaginations of them through some technical revolution. What modern game dev misses is that it's the space to imagine things within a more abstract visual framework that creates that sense of wonder and possibility. Game aesthetics have to have "space" for their players' imaginations to fill in order to have the same impact as…

This is exactly why Minecraft is one of my favorite games ever.

Yesterday, my daughter made a pool out of sea lanterns because they look kind of like pool tiles. Would she have thought to do that if the art for sea lanterns was more precise? Probably not.

Re: The Legend of Zelda: Breath of the Wild Review

#82

One thing that is really interesting to me is that they are going back to the roots of the original Zelda: with exploration and discovery being a key part of the game. So much so that they made prototypes in the original Zelda style: http://www.polygon.com/2017/3/1/14780954/the-legend-of-zelda... . This to me seems like a great strategy of helping communicate the 'soul' of something to team members by imitating the o…

Yep. I remember back in the day you could go into the dungeons out of order, even with a wooden sword (which made the game magnitudes of order more difficult). Looking forward to tomorrow.

Re: The Legend of Zelda: Breath of the Wild Review

#83
post #43
post #24

Earlier quoted context omitted.

As I have grown up with all kinds of animated cartoons on the TV, I always wanted a computer game which sported that level of graphics. It turns out, that from the raw hardware capability, computers long ago exceeded this ability, yet there is a big scarcity of real animated games. Windwaker (HD) is a really nice exception from that. It looks like an animate comic movie. From this point of view, I am actually happy t…

Transformers Devastation is about as close to an interactive cartoon as any game has managed so far; https://www.youtube.com/watch?v=FM1StfCCxok It looks pretty much exactly like the cartoons I grew up watching. Apparently it's not a great game though.

This is amazing. I would have been the happiest little boy in the world if the Bay obscenities had been just this instead.

And how has no 3D artist on the planet got around to modeling an authentic transforming 1986 Unicron yet?

Re: The Legend of Zelda: Breath of the Wild Review

#84

I'm really hoping that Zelda/Switch are successful enough to push game aesthetics in a better direction. This headlong plunge into the uncanny valley is just gonna lead us to the same dead end that art found itself at the end of the 19th century. No one cares about the bad aesthetics of Orientalist painting any more, and this era of hyperreal titilation is gonna meet the same fate in retrospect.

If Orientalist painting is what Google images shows when you query that, those are some damn beautiful paintings.

Re: The Legend of Zelda: Breath of the Wild Review

#85
post #43
post #24

Earlier quoted context omitted.

As I have grown up with all kinds of animated cartoons on the TV, I always wanted a computer game which sported that level of graphics. It turns out, that from the raw hardware capability, computers long ago exceeded this ability, yet there is a big scarcity of real animated games. Windwaker (HD) is a really nice exception from that. It looks like an animate comic movie. From this point of view, I am actually happy t…

Transformers Devastation is about as close to an interactive cartoon as any game has managed so far; https://www.youtube.com/watch?v=FM1StfCCxok It looks pretty much exactly like the cartoons I grew up watching. Apparently it's not a great game though.

Do you like platinum style beat-em-up/spectacle fighters? If yes, then for what it is, its a great little game.

If you do not like those games, then no. I got it as a gift, but I would have gladly paid 20-30USD for it. Even though I'm not a massive transformers fan.

Re: The Legend of Zelda: Breath of the Wild Review

#86
post #14

> Link gets more health and stamina as you progress, and you can acquire stronger weapons and armor, but he never gets stronger himself. He doesn’t learn to swing a sword or shoot a bow any better. But you do. If this is true, that's wonderful, and if more games became more like that again, I'd be interested in them again. Even just the fact that the reviewer mentioned this as a good thing made me smile.

I've been lamenting this ever since CoD 4 which many hail as a pinnacle in gaming. That was the day that gaming went from performance to grind. In QuakeWorld when I started a match, I had the exact same pre-conditions as Thresh, other than me sucking as a player in comparison. The same was true in Counter-Strike (any iteration), and now Dota 2, which I've played for 2000 hours. I've stopped playing every CoD, BF, LoL…

I'm not a CoD guy so I can't speak for it, but I don't think BF initial progressions hinder you much. It's a pretty well-balanced game in that the new weapons do more to add variety than give the player an advantage. I will say though that the new BF1 has some dark patterns that encourage you to keep playing (like progression meters that scale non-linearly, so it always looks like youre really close to getting the next level).

I get what you're saying though, and I would say most sustainably competitive games, the ones that really stick around, are ones where everyone starts every game from the same initial conditions.

Re: The Legend of Zelda: Breath of the Wild Review

#88
post #77
post #14

Earlier quoted context omitted.

I've been lamenting this ever since CoD 4 which many hail as a pinnacle in gaming. That was the day that gaming went from performance to grind. In QuakeWorld when I started a match, I had the exact same pre-conditions as Thresh, other than me sucking as a player in comparison. The same was true in Counter-Strike (any iteration), and now Dota 2, which I've played for 2000 hours. I've stopped playing every CoD, BF, LoL…

I think you'd like overwatch a great deal. There is literally no advantage whatsoever you can gain via having played the game longer other than your own increased skill, but there are some fun things like skins (well, I think they're fun.) Not only that, the barrier to entry is practically non-existent, and yet there oodles to master.

For some reason I wasn't very into TF2 despite trying many times, and am thinking Overwatch is a newer and better version of that. I would probably be playing it if more of my long time gamer friends were into it.

And I totally understands skins being fun. I've probably poured more money into Dota 2 than any other game I own, for 0 in-game advantage (only hats and tournament viewer tickets). I regret nothing :)

I think the best multiplayer I've experienced was 4v4 Left 4 Dead (1 & 2). Everyone was talking about the co-op-campaign, but versus was a hundred times more interesting.

I've been waiting for L4D3 for 7 years now. Evolve (made by the turtlerock team of L4D1) wasn't any good, unfortunately.

Re: The Legend of Zelda: Breath of the Wild Review

#89

It's unfortunate that Zelda was released against Horizon: Zero Dawn (which is beyond amazing on a PS4 Pro), as there is now a lot of competition over the past couple months for good games out now (and such limited time to play!); something which hasn't happened to this degree this generation of consoles.

You have a strange definition for "unfortunate."

Re: The Legend of Zelda: Breath of the Wild Review

#90
post #88
post #77

Earlier quoted context omitted.

I think you'd like overwatch a great deal. There is literally no advantage whatsoever you can gain via having played the game longer other than your own increased skill, but there are some fun things like skins (well, I think they're fun.) Not only that, the barrier to entry is practically non-existent, and yet there oodles to master.

For some reason I wasn't very into TF2 despite trying many times, and am thinking Overwatch is a newer and better version of that. I would probably be playing it if more of my long time gamer friends were into it. And I totally understands skins being fun. I've probably poured more money into Dota 2 than any other game I own, for 0 in-game advantage (only hats and tournament viewer tickets). I regret nothing :) I thi…

I've spent more than I am willing to admit on Dota 2 skins....
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