Nintendo Switch review: pure potential
141–150 of 380 posts
Re: Nintendo Switch review: pure potential
#142Earlier quoted context omitted.
I think there's a bit of a darker side as well. The Wii was so unbelievably successful, and profitable that it seems to have created a kind of corporate-level of addiction, and subsequent profit-seeking behavior. The Wii was underpowered, quirky, but just happened to hit all of the notes that a ton of people who hadn't played games before (and would later move on to playing on phones and tablets) were looking for. Mo…
Nintendo has a history of doing quirky things, in an effort to differentiate themselves. They've always been innovative. - Directional Pad (NES) - Shoulder buttons on controller (SNES) - third handle on a controller and controllers with expansion slots (N64) - portable gaming systems (starting with gameboy, which didn't even have a backlit screen) - subsequent iterations that included: folding designs (SP), Touch scr…
Re: Nintendo Switch review: pure potential
#143As a late Wii U owner, I'm willing to wait until the Switch proves to be a success. The horror stories of the Wii U's launch, combined with lackluster support and signs that Nintendo didn't know how to adapt to the Internet age haven't exactly been mitigated by what we know of the Switch so far: no web browser, no Virtual Console nor movie services like Netflix at launch. Everything smells rushed...in the meantime, I…
Reliability especially...the drive has pretty much stopped reading any discs, even when there aren't any scratches. The console randomly stops with a fatal error. I don't really want to pay to get it fixed, since new consoles are coming out and there isn't a huge catalog for the Wii U.
Re: Nintendo Switch review: pure potential
#144Earlier quoted context omitted.
"... sometimes is better than a master of one" is the rest of the saying ;) The Switch is almost a Wii U. The one big difference is that the Switch doesn't allow both screens at once - by using the small screen as the console. It is an average Nintendo TV console with the added functionality of being able to let someone else use the TV by undocking the Switch and continuing game play - just like the Wii U.
You are literally the first person I've ever met who knew the rest of that rhyme! It would be on HN of course... chuckle I agree with your closing point, which is why I'm so disappointed here. I love Nintendo games, but for a long time now I've despised their hardware.
The Switch, however, will be the first console I'll buy. I'm not too happy with the low specs, but it's somewhat justified by the portability. And if Nintendo does what I hope they'll do, I'll be able to play a whole bunch of older and indie games now that there's a normal controller as a default (portable Metroid Prime!?!).
Unfortunately I don't quite trust Nintendo to be sensible, so I'll have to wait and see what happens first. I'm very tempted to get a second-hand Wii U so I can play Zelda and go through my unplayed first-party back-log, though.
Re: Nintendo Switch review: pure potential
#145If someone can answer that question for me: Why has Nintendo shifted towards producing underpowered consoles? I used to play the Super Nes when I was a kid, and it was the most powerful console of its generation. The N64, the GameCube, the Wii and subsequent offerings were all underpowered in terms of graphical abilities and raw power after that. I hear people say "But the gameplay is what matters", which I agree wit…
The SNES was extremely underpowered compared to my desktop at that time. A 3 MHz 16 bit CPU in the early mid 90s like I had in my 80s home computer, except it was 1994 not 1984 and I had a 40 mhz 32 bit 386 and was playing with this new "linux" thing I downloaded as a series of floppy disks from a local BBS. Nintendo hasn't changed, but the console market has, such that their competitors gave up on the console ideal…
First, PCs were extremely expensive at the time compared to the SNES. Your desktop likely cost $2000 or more I'm guessing.
Second, the graphics co-processors for rendering sprites and tiles in the SNES where much more interesting than what you'd get on a computer of the time.
Commander Keen was the most advanced PC scrolling game back then and it used a severely restricted colour palette compared to the SNES.
Re: Nintendo Switch review: pure potential
#146Earlier quoted context omitted.
Exactly...two things that are ubiquitous on modern devices, but aren't on the Switch because of what seems like rushed online infrastructure. Why should we have faith that Nintendo has successfully executed social matchmaking and account services, which are much more bespoke?
Something only 60s/70s kids will remember is the bubble in digital LCD clocks in the early 80s meant the average 80s kitchen had over 15 digital clocks in it, and keeping them set or covering the screen with electricians tape was an annoyance. I'm happy to be down to 4 digital clocks to maintain in my kitchen and I could achieve a mere 1 with some effort. I'm happy I don't have to install and maintain a netflix accou…
Re: Nintendo Switch review: pure potential
#147Re: Nintendo Switch review: pure potential
#148I reckon it will be a big success. But, honestly, I believe video-game only hardware should no longer be a thing in 2017. Almost all features of the Nintendo Switch could have been built on the top of iOS or Android. Nintendo should pivot to a software only company.
Re: Nintendo Switch review: pure potential
#149Earlier quoted context omitted.
I think there's a bit of a darker side as well. The Wii was so unbelievably successful, and profitable that it seems to have created a kind of corporate-level of addiction, and subsequent profit-seeking behavior. The Wii was underpowered, quirky, but just happened to hit all of the notes that a ton of people who hadn't played games before (and would later move on to playing on phones and tablets) were looking for. Mo…
Nintendo has a history of doing quirky things, in an effort to differentiate themselves. They've always been innovative. - Directional Pad (NES) - Shoulder buttons on controller (SNES) - third handle on a controller and controllers with expansion slots (N64) - portable gaming systems (starting with gameboy, which didn't even have a backlit screen) - subsequent iterations that included: folding designs (SP), Touch scr…
Re: Nintendo Switch review: pure potential
#150As a late Wii U owner, I'm willing to wait until the Switch proves to be a success. The horror stories of the Wii U's launch, combined with lackluster support and signs that Nintendo didn't know how to adapt to the Internet age haven't exactly been mitigated by what we know of the Switch so far: no web browser, no Virtual Console nor movie services like Netflix at launch. Everything smells rushed...in the meantime, I…
I honestly don't really care about a browser or NetFlix, because I've never used NetFlix with our Wii U. The two things that have disappointed me about the Wii U have been: * Lack of games * Reliability Reliability especially...the drive has pretty much stopped reading any discs, even when there aren't any scratches. The console randomly stops with a fatal error. I don't really want to pay to get it fixed, since new…