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The Tragic Cost of Google Pac-Man – 4.82 million hours

blog.rescuetime.com

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Re: The Tragic Cost of Google Pac-Man – 4.82 million hours

#3
When productivity or work ethic really matters stuff like this has almost zero impact - if anything this just demonstrates how many people are lazy and unproductive. :)

When I saw this at work I immediately and automatically thought "cool. i'll check if that's really playable at home later"

Re: The Tragic Cost of Google Pac-Man – 4.82 million hours

#7
post #3

When productivity or work ethic really matters stuff like this has almost zero impact - if anything this just demonstrates how many people are lazy and unproductive. :) When I saw this at work I immediately and automatically thought "cool. i'll check if that's really playable at home later"

I don't see why what the first part (before the hyphen) has to do with the rest. I'd agree with the first bit, but not because anyone who dinks around a bit online at work is "lazy and unproductive."

Re: The Tragic Cost of Google Pac-Man – 4.82 million hours

#9
And what percentage of total work produced do those 4.82 million hours represent?

You can't evaluate if it is a "tragic" cost or not without knowing the other half.

From their writeup, sounds like average time spent on Google for that day went from 33.6 million hours to 38.4 million hours - an increase of 14% more time spent per person on google.com for a single day. This doesn't sound tragic to me. If the average RescueTime user spends 4 and a half minutes on Google each day, an extra 36 seconds isn't going to destroy the economy.

Re: The Tragic Cost of Google Pac-Man – 4.82 million hours

#10
post #6

Am I the only one who didn't see this? I never go straight to http://google.com , but use the search box or vimperator's ":open google search terms." To think, I had to lose productivity in traditional ways...

You can still play it. They made a permanent place for it here: http://www.google.com/pacman/

According to their blog post its staying there: http://googleblog.blogspot.com/2010/05/pac-man-rules.html

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