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Why Ever Stop Playing Video Games

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Re: Why Ever Stop Playing Video Games

#81
post #47

Earlier quoted context omitted.

Some people like listening to music while doing productive things, some like watching TV. I play slow online turn-based games when at home doing really boring work. I can context-switch, engage my creative mind for 15-30s, and jump back into page 57 of the design doc I'm reviewing. As for intense gaming sessions, I have young kids = unless it's appropriate for them (more and more the case as they grow up) I don't hav…

OK, now I want to know what games you're playing. I do this too with Starcraft II Arcade offerings.

Nothing exceptional, mainly mobile CCGs or card-based games that exercise my math processing.

Games like Hearthstone, Ascension, Sword & Poker, Carcasonne along with a bit of SF4 Volt. Turns need to be done in at most 1m or games should be done in 2-3m max.

Re: Why Ever Stop Playing Video Games

#82

I've found learning and creating to be more fulfilling activities than videogames. That's not to advocate against gaming, or to generalize all games, but I've thought about how much time I spent playing games in the past and if I was happy with what I gained from it: I largely was not. I felt as if I was lacking in skills that I wished I had, and believe I could have learned in that time. I'm happier with myself afte…

I feel lucky that in my high school days of excessive gaming, my game of choice was Garry's Mod, and I was really into modding it and creating new gamemodes for it. This meant that beyond the social connections that multiplayer gaming provides, I also had a "portfolio" of sorts, of all the things I learned and created. I definitely don't regret those hours.

Re: Why Ever Stop Playing Video Games

#83
post #21

Earlier quoted context omitted.

There's also probably going to be a huge market in making games that older people can play when this generation hits retirement age.

I don't see any reason why retirement-age me won't be able to play Super Mario 2060. Adjustable difficulty, whether through mechanical tweaks or competitive multiplayer matchmaking should be good enough?

Mario already offers invincibility and constant flying items you can take if you die a lot in the recent games, so you should be all set to play Mario 2060 :).

Re: Why Ever Stop Playing Video Games

#84

I've been playing a single video game for more than half of my life (I'm 30 now). I've dabbled with other games, but this game and the community around it contributed a lot in making me the person I am today. I don't plan on stopping any time soon. In fact, for the past few years I've shifted most of my free time from playing that game to helping a friend develop cool shit[0] for it, so we can hopefully prolong its l…

From your first sentence, I knew it was BW. We're the same age. I remember very clearly all those nights fighting away on WGT and later, the PGT ladder. I remember when the patch hit that allowed everyone to save replays. I remember BWChart and how revolutionary it was at the time. The anti-hack programs you needed to run in the background. Traveling to play in the world cyber games once a year. Fighting for a spot on the national team to be involved in nation wars. Although it was virtual, team 88) and team [LighT] made those years for me.

Re: Why Ever Stop Playing Video Games

#85
I tried quitting video games cold turkey shortly before starting university. At the time, I was a huge Diablo II and Broodwar player. It was probably all that I ever did or thought about on a day to day basis during highschool. At lunch, my friends and I would hang out on Battle.net in the computer lab and then again, after school, probably from 5pm to 11:30pm every day (with 11:30pm to 1am dedicated to school work). I was pretty much obsessively playing these games to the point that my schoolwork started to suffer as well as relationships with parents and siblings. I'd get into daily fights with my parents about how much time I was spending online.... luckily I was somehow able to keep my grades pretty decent and got accepted into a good university.

During university it was League of Legends every day. After graduating, I racked up almost 4000 hours of Team Fortress 2 in a two year period in addition to a few thousand hours of World of Tanks.

I can honestly say that I regret all of it and I now look at my 'hours spent playing X' Steam statistic in shame. The thing with all of these games is that time spent playing them is a sunk cost, not an investment. You will never get it back. You will never acquire any returns for your time except for the immediate gratification you receive while playing it. And your real life problems won't just go away but will probably just get worse for lack of attentiveness.

If you are consciously aware of these facts and that is what you are after, then great! But I think many people get sucked into the addictive side of video games unwittingly. It's just a fact that most of these games have been psychologically designed to keep you playing for as long as possible -as long as you keep playing it, you can retain that sense of fake fulfillment and defer whatever reality you were trying to escape from in the first place. Day after day passes by in the blink of an eye because your brain gets put on auto-pilot, and those hard realities never get any easier. "Achievements", ladder ranking, collecting digital pixels... it's all just so meaningless in real life. These things turn people who might otherwise have followed their natural curiosities or be great producers of things (be it code, reading, writing, art, music, etc) into mindless consumers craving that next fake reward. And to me that is a pity.

I wish I could have spent all those hours developing my real life interests instead. All told, I'm probably behind by 5-6 years in terms of technical proficiency and just maturity-wise compared to the peers I look up to the most. I have nothing to make up for those deficiencies except perhaps an overactive adrenal gland and some mild social anxiety.

Video game experiences are, by their very nature, virtual and transient. Would you not rather spend your time honing a skill or producing something of real value (that doesn't end when the servers shut down), something to look back fondly upon when you're older? The only game worth playing is the game of life.

Re: Why Ever Stop Playing Video Games

#86

Every 6 months or so I find a game that swoops in and eats up all my time. Usually it is a valuable and rewarding experience and its missed once I complete the game. Then I spend 6 months trying games from my steam library until I find another one that has that special something. It's not the best method but I try to set a timer for 30 minutes 3 times a week and try a new game I've never played. It's obviously not a…

Last year for me it was The Witness, Life is Strange, and to a lesser extent Monument Valley. Those were all excellent.

This year the first one is Civilization VI, but I fully expected that.

Re: Why Ever Stop Playing Video Games

#87

I've found learning and creating to be more fulfilling activities than videogames. That's not to advocate against gaming, or to generalize all games, but I've thought about how much time I spent playing games in the past and if I was happy with what I gained from it: I largely was not. I felt as if I was lacking in skills that I wished I had, and believe I could have learned in that time. I'm happier with myself afte…

Absolutely, you basically get good at what you do, and conversely you don't get good and what you do not do.

Re: Why Ever Stop Playing Video Games

#88
post #70

Earlier quoted context omitted.

> "Who can find the most abusively unfair strategy first, and then exploit it." I'm not sure I agree with this. "Finding" the best strategy rewards you for a week at most, until the community absorbs the strategy. Then you're no farther than the people you were beating last week. Most games have co-opted the word "metagame" to describe this phenomenon. Someone discovers an effective strategy, it becomes the metagame,…

> I'm not sure I agree with this. "Finding" the best strategy rewards you for a week at most, until the community absorbs the strategy. Then you're no farther than the people you were beating last week. In most cases I experienced, exploitative strategies are only slightly improved, and require a fair amount of skill (usually games hotpatch outrageous exploits quickly). The people who find it worse train to use it fi…

I played Action Quake 2 that way, for about a year. I was in a clan, all of that nonsense, and you're absolutely right. We literally spent hours training each other various tricks we'd found, virtually all of which exploited the geometry of a map, or strafe-running/jumping. We were at a level filled with young, skilled players... we wanted an edge.

It's exactly the same in sports... at least swimming and fencing, in my experience. In both cases (as with games) I realized that the fanaticism and total dedication required wasn't for me. I still enjoy games, I still enjoy swimming and fencing, but I'm done with the treadmill... it's only for the very young, or athletes of some description.

Re: Why Ever Stop Playing Video Games

#89
> more than 40 percent of Americans play at least three hours a week

Watching a single football game per week takes up more time. Honestly, 3-hours / week for an entertainment venue you enjoy is kinda small.

The average football game is 3-hours 12 minutes. The average baseball game is 2-hours 54 minutes.

I find it strange that in our culture, its fine to spend hours upon hours of watching Football, Basketball, Hockey, Baseball (and then play fantasy football and otherwise participate in social norms for even more hours throughout the week).

But a paltry 3-hours of video games spread out in a few sessions per day? That's outrageous!

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Lets compare apples to apples here. If you spend 3-hours gaming per week, its equivalent to watching a single game of football or baseball per week. Its honestly nothing to be ashamed of.

Now I played "Maple Story" (an awful MMORPG) for 4-hours a day at my peak. THAT is shameful and a waste. But 3-hours a week is more than reasonable, and just as healthy as any other entertainment venue. Hell, its arguably better to actually have your mind active in a video game than other, more passive, forms of entertainment.

Real hobbies (music, art, creation, programming, engineering...) probably are the best for your brain though. And you get useful skills to boot.

Re: Why Ever Stop Playing Video Games

#90

I've found learning and creating to be more fulfilling activities than videogames. That's not to advocate against gaming, or to generalize all games, but I've thought about how much time I spent playing games in the past and if I was happy with what I gained from it: I largely was not. I felt as if I was lacking in skills that I wished I had, and believe I could have learned in that time. I'm happier with myself afte…

I can relate to you. Ten years ago (with 20 yo) i was playing WOW and skipping college. Before that, i was playing competitive Counter Strike and doing bad on high school. Today i look back and think: if i studied and worked more, i would be much far by now. Probably rich. I´m creating an online business where i have to learn and create every day. And yes, i'm very happy doing it and not playing anymore (one year now…

>if i studied and worked more, i would be much far by now. Probably rich.

Or not. Maybe at the same place in life. Studies are not as important as a defining criteria for your life as sociocultural group, or class. I wouldn't get too hung up on it if I were you, what's done is done.

>What if it paid well to be a Counter Strike player?

If you're a pro player, sure, it does. There are regular tournaments with $1m prize pools, teams like Virtus Pro pay their players generously. There's money in it, if you can manage to be in a top 16 European team. Or top 4 North America because of level discrepancies. That's around 100 spots.

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