OK, so here's the idea. Initially I was looking to add a flex developer to my team because it would perfectly suit flex/Air. But I am learning that now so this shouldnt be a problem in the future. I was looking to develop a widget-based game creation system, based on customizing a pre-set group of parameters. its limited at first, but as the community grows so will features. Games are output into a widget, shareable…
I'm not sure where the idea is hiding in this description. Game-making systems are an old idea, so that's not it: http://www.garrykitchen.com/product_history/garry_kitchens_g... Sharing things between websites is, well, pretty old too. So that's not the idea.
There are vital differences.
Look at aviary. i have photoshop, why would I use it? Because i can use it from anywhere and share it anywhere.