They didn't say 4k resolution they said 4(xxx)K model CPU which is a very standard enthusiast Intel CPU.
You are correct if they're trying to do 4k 144hz they're not going to have any luck. Stick with 1080 or 1440 max resolution 144 hz gaming.
Also personally I think 144hz is a waste. I work for Twitch so I have access to and play on 144hz hardware a ton and I could easily afford it. I instead go for max screen real-estate and high end color reproduction. I'm totally fine with my 60hz gaming on my dell u2714 at home and at work where I can walk 10 feet and use nice 144hz gaming rigs I generally just play on my 30" dell instead.
Totally anecdotal but my coworker was all about the big glorious 1440 display, bought a raptor or whatever and a 1080 gpu. Then because the raptor had an issue he bought a 48" 4k tv instead. The raptor has been replaced but sits idle because having equivalent 4 screens with no border on the tv is much more useful to him.
144hz is like 3d in movies, if it doesn't distract you (glasses for movies, smoothness for games) then it's immersive. And that's the problem. Immersive things you forget about, they bleed away. Gaming is already very immersive so you're just forgeting about more things.
Go with more screen real estate if your desk will fit it. I've convinced 30+ friends to go with more monitors over better single monitors, friends who thought that 2 monitors was ridiculous, friends who thought that 3 was ridiculous. No one has ever come back and said I was wrong.
Final point: Overwatch, I believe, is capped in the engine at 60fps. This means that if you run over 60fps you're not getting additional information. I don't think they even do sub-frame interpolation, so you're likely just seeing the same frame multiple times. But best case even sub-frame interpolation is just showing you predictions for 6.49 milliseconds at a time, but these are not actually accurate, they're interpolations.