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Show HN: DeepUI Programming Studio – A different approach to programming

deepui.io

41–50 of 136 posts

Re: Show HN: DeepUI Programming Studio – A different approach to programming

#41

Some feedback on the website: IMO, it's obnoxious and disrespectful to play full screen video like you're doing. That just made me close it immediately and leave after reading through the text. Considering the complexity involved in developing a an advanced IDE or similar, have you considered publishing an open source community version? Similar to JetBrain with IntelliJ. They seem to be doing great. Since we're on th…

I actually disagree about the fullscreen video. Why would I ever want to watch video not fullscreen?

Vimeo also behaves like this on mobile and it's far superior to Youtube, which often totally hides the fullscreen button.

Re: Show HN: DeepUI Programming Studio – A different approach to programming

#42

From what I understand after watching true video, I think this abstraction could work for extremely simple implementation details, but once the implementation gets even slightly complex, the scale of complexity of coding it with this system balloons.

Yeah then you have Labview, and nobody wants that.

Re: Show HN: DeepUI Programming Studio – A different approach to programming

#43

So they've reinvented Matlab Simulink or LabVIEW with a dorky interface and .5% of the functionality.

I feel like 90% of the problem with Labview is the interface, so I wouldn't discount interface improvements.

Even if this wasn't spaghetti code, most of the Labview icons are totally unreadable:

http://www.ni.com/cms/images/devzone/pub/nrjsxmfm91216399872...

Re: Show HN: DeepUI Programming Studio – A different approach to programming

#44
Is it just me? Or does this look 10 times geekier than writing actual code?

I think the project is trying to be a user friendly way of writing programs, and I think that's an awesome idea, but the actual product looks otherwise.

I finished the video and still have no idea what the hell was going on through out the entire video.

Re: Show HN: DeepUI Programming Studio – A different approach to programming

#45

The video was trying to do two things at once: explain the goals and high level ideas as well as demonstrate "syntax" (the clicks and drag and drops). Since these are both new to people coming to your site, it's hard to digest at the same time. I'd love a video of just explaining what the demo is doing, since I didn't really understand how to program in the new approach you described.

The exact method is not that important but the goal itself. But of course, you have a point. The explanation is planned but had no time for it yet.

Re: Show HN: DeepUI Programming Studio – A different approach to programming

#48

Is it just me? Or does this look 10 times geekier than writing actual code? I think the project is trying to be a user friendly way of writing programs, and I think that's an awesome idea, but the actual product looks otherwise. I finished the video and still have no idea what the hell was going on through out the entire video.

There is a plan for a lengthier explanation video. The intention of the video was to show that it can be done. Of course, some kind of explanation and training is needed for everything, I don't dispute that.

Re: Show HN: DeepUI Programming Studio – A different approach to programming

#49
There is this old idea that programs are somehow "limited" by their textual representation, and that a 2D graphical syntax would unleash more possibilities. Never worked very well so far, unfortunately, except for a bunch of very specific niches.

Re: Show HN: DeepUI Programming Studio – A different approach to programming

#50

I like the idea of a physical analog to game logic, e.g. tripping a certain condition based on collision mechanics. This could be useful for something akin to Game Maker, and I'd be curious to see how it would translate to other mediums. I could imagine front end programming would be well suited for this style, especially when creating interactive prototypes.

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