The Demoscene -- an Overview
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The Demoscene -- an Overview
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Re: The Demoscene -- an Overview
#2Re: The Demoscene -- an Overview
#3In the 90s the demoscene was really quite exciting. Second Reality was groundbreaking and opened my eyes to what was possible on our pokey old 486s (plus it was awesome to show off to your friends). Going to demo events and realising there were plenty of fellow hackers in Australia doing cool stuff, and having a chance to hack along with them was also a lot of fun. Good times.
we all grow old.
Re: The Demoscene -- an Overview
#4Re: The Demoscene -- an Overview
#5Re: The Demoscene -- an Overview
#6Re: The Demoscene -- an Overview
#7Re: The Demoscene -- an Overview
#8In the 90s the demoscene was really quite exciting. Second Reality was groundbreaking and opened my eyes to what was possible on our pokey old 486s (plus it was awesome to show off to your friends). Going to demo events and realising there were plenty of fellow hackers in Australia doing cool stuff, and having a chance to hack along with them was also a lot of fun. Good times.
I was hacking the VGA registers to optimize my bitblt to the maximum, all in assembler, and I felt I knew pretty well what was going on inside my computer. Then I ran this demo and it did stuff that I knew wasn't possible with my hardware. Quite mind blowing..
Re: The Demoscene -- an Overview
#9Sad, really. Nothing else -- not even the game projects I work on and don't quite finish -- comes real close to the raw visceral fun of programming, the reason why I got so deeply involved with these infernal machines in the first place.