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Mozilla closes Connected Devices division, lays off 50

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11–20 of 131 posts

Re: Mozilla closes Connected Devices division, lays off 50

#11
post #3

I'm kind of sad about this because I found development for the OS to be better than for any other mobile OS, even though I've got no love for javascript. It also ran a lot smoother than android even on the potato quality phone it come on. I hope in future they can leverage their rust knowledge and give us a platform that's open, easy to develop and fast.

>It also ran a lot smoother than android

I find that hard to believe considering the reviews I've read on it.

Re: Mozilla closes Connected Devices division, lays off 50

#12
post #9

I use to have a Firefox OS phone (the Flame), but since I broke it last july, I switched to Android and 7 month in I still miss my FFOS phone :/. Android UX is just terrible, and the interface looks so slow (my new phone is a $400 phone from 2016, compared to a 180$ phone from 2014 …)

What Android phone are you using? Stock Android is pretty good in my opinion but the manufacturer and carrier-flavored versions of Android can get pretty disgusting.

Re: Mozilla closes Connected Devices division, lays off 50

#13

The original announcement that Netscape would release Mozilla as open source included some FAQs, including one question along the lines of "are you going to release your own operating system?" The answer was that there was no good reason to build an operating system on a browser. If only they had remembered that!

> The answer was that there was no good reason to build an operating system on a browser.

Because Chromebooks are such a failure right.

Re: Mozilla closes Connected Devices division, lays off 50

#14
post #8

Should have been kept as a research project, and only launched for consumer devices when service workers and PWA's became mainstream, and also the new rendering techniques from servo are integrated into gecko. If we're lucky, web apps will be able to cover 50-80% of native app use-cases in the next 2-3 years. When Firefox OS was launched, it was clear they were simply not up to scratch to make a system like that viab…

> web apps will be able to cover 50-80% of native app use-cases in the next 2-3 years Feels like this has been 2-3 years out for almost as long as "native apps" have existed. Reminds me of the first scene in "Snatch" - Turkish: What's happening with them sausages, Charlie? Sausage Charlie: Five minutes, Turkish. Turkish: It was two minutes five minutes ago.

In addition, a portion of the cross-platform native development toolkits use bottled web app as their approach anyway.

Re: Mozilla closes Connected Devices division, lays off 50

#15
post #8

Should have been kept as a research project, and only launched for consumer devices when service workers and PWA's became mainstream, and also the new rendering techniques from servo are integrated into gecko. If we're lucky, web apps will be able to cover 50-80% of native app use-cases in the next 2-3 years. When Firefox OS was launched, it was clear they were simply not up to scratch to make a system like that viab…

> web apps will be able to cover 50-80% of native app use-cases in the next 2-3 years Feels like this has been 2-3 years out for almost as long as "native apps" have existed. Reminds me of the first scene in "Snatch" - Turkish: What's happening with them sausages, Charlie? Sausage Charlie: Five minutes, Turkish. Turkish: It was two minutes five minutes ago.

I agree but there really has been a lot of progress lately. Service Workers allowing offline, web notifications, and just today I read that Chrome webapp will appear in Android as if they are full apps.

The part I'm still concerned about is UI performance - it's still miles off native.

Re: Mozilla closes Connected Devices division, lays off 50

#16
post #8

Should have been kept as a research project, and only launched for consumer devices when service workers and PWA's became mainstream, and also the new rendering techniques from servo are integrated into gecko. If we're lucky, web apps will be able to cover 50-80% of native app use-cases in the next 2-3 years. When Firefox OS was launched, it was clear they were simply not up to scratch to make a system like that viab…

> web apps will be able to cover 50-80% of native app use-cases in the next 2-3 years Feels like this has been 2-3 years out for almost as long as "native apps" have existed. Reminds me of the first scene in "Snatch" - Turkish: What's happening with them sausages, Charlie? Sausage Charlie: Five minutes, Turkish. Turkish: It was two minutes five minutes ago.

I think we're really starting to see the saturation point with native apps, particularly on phones. I am so sick of having to install yet another mobile app, for something that basically shows me a bunch of text, pics, and like buttons. 90% of these shouldn't exist. There is a time and place for it, but I think there is going to be a shift to the web app with more OS integration stuff.

Re: Mozilla closes Connected Devices division, lays off 50

#17

Should have been kept as a research project, and only launched for consumer devices when service workers and PWA's became mainstream, and also the new rendering techniques from servo are integrated into gecko. If we're lucky, web apps will be able to cover 50-80% of native app use-cases in the next 2-3 years. When Firefox OS was launched, it was clear they were simply not up to scratch to make a system like that viab…

> when service workers and PWA's became mainstream, and also the new rendering techniques from servo are integrated into gecko

If service workers were invented, PWAs were a thing, or Servo had been built, Mozilla's actions around Firefox OS would probably have been much different.

What really killed Firefox OS was the lack of ecosystem. VP of Apps Rick Fant put all the emphasis on apps for Firefox OS instead of Firefox for Android. Firefox OS could run any app built for F4A, but not the other way around. Why would I, as an engineer, write an app for a device that I can hardly get my hands on, running an operating system almost nobody uses, with customers who (in many cases) don't want to pay $0.99 for an app, using APIs that don't work on anything else, and translate it to a language you don't speak? There were millions of F4A users at the time, and Mozilla made no effort to get folks to build for it at all. A real shame.

Re: Mozilla closes Connected Devices division, lays off 50

#18

The original announcement that Netscape would release Mozilla as open source included some FAQs, including one question along the lines of "are you going to release your own operating system?" The answer was that there was no good reason to build an operating system on a browser. If only they had remembered that!

WebOS was hardly a failure from a technical perspective.

Re: Mozilla closes Connected Devices division, lays off 50

#19
post #8

Should have been kept as a research project, and only launched for consumer devices when service workers and PWA's became mainstream, and also the new rendering techniques from servo are integrated into gecko. If we're lucky, web apps will be able to cover 50-80% of native app use-cases in the next 2-3 years. When Firefox OS was launched, it was clear they were simply not up to scratch to make a system like that viab…

> web apps will be able to cover 50-80% of native app use-cases in the next 2-3 years Feels like this has been 2-3 years out for almost as long as "native apps" have existed. Reminds me of the first scene in "Snatch" - Turkish: What's happening with them sausages, Charlie? Sausage Charlie: Five minutes, Turkish. Turkish: It was two minutes five minutes ago.

> Feels like this has been 2-3 years out for almost as long as "native apps" have existed

Yup. I've been reading about the imminent demise of native apps forever, but even Steve Jobs couldn't sell that vision. Web apps on mobile are the way of the future, and always will be.

Re: Mozilla closes Connected Devices division, lays off 50

#20
post #3

I'm kind of sad about this because I found development for the OS to be better than for any other mobile OS, even though I've got no love for javascript. It also ran a lot smoother than android even on the potato quality phone it come on. I hope in future they can leverage their rust knowledge and give us a platform that's open, easy to develop and fast.

>It also ran a lot smoother than android I find that hard to believe considering the reviews I've read on it.

I know, I read the same reviews so I was pleasantly surprised. I even went back to the store a few days later and bought dad his first smart phone for Christmas. It really is quite criminal how slow android is on machines that would have been unimaginably high powered desktops not long ago.

Firefox/gecko has always been great on "underpowered" hardware though. A few years ago I bought an unusably slow android tablet. This thing couldn't play an MP3 without long pauses every 5 seconds. Chrome was absolutely useless but with Firefox it became a half decent web browsing machine.

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