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Show HN: A voxel design tool built on the top of CSS transformations

fatiherikli.github.io

11–18 of 18 posts

Re: Show HN: A voxel design tool built on the top of CSS transformations

#11
post #4

Cute, but perhaps incomplete? If I leave the POV right where it is, and if I plan my artwork correctly, maybe I can build something. But if after I start, I decide I need to hang a voxel off the other side of an existing voxel, I spin the view around, the voxels have no back side that I can select to attach against.

That could happen even if you just want an overhang on the back side. The tool should handle this case but as a workaround you could always lay out voxels as scaffolding then delete them.

Re: Show HN: A voxel design tool built on the top of CSS transformations

#12
Cute but just in case this is an extremely inefficient way to display this kind of data both inefficient in speed and in memory. It also fails in firefox because the algorithms for sorting 3D css are not specified. Or if they've have been finally firefox hasn't implemented them. And, even if they have been specified that just adds more crazy work the browser would have to do what a canvas 2d or webgl solution would not

Re: Show HN: A voxel design tool built on the top of CSS transformations

#14
post #7

Earlier quoted context omitted.

You probably dragged by mistake, revealing the missing backfaces.

I can reproduce it, thank you. I'll work on that.

Similarly if you click on one point continuously it creates "non-physical" topologies and overlapping blocks.

But seriously, really cool work. Excited about the future of CSS with VR, 3D displays, etc.

Re: Show HN: A voxel design tool built on the top of CSS transformations

#16
post #15

Are the missing faces on the cubes on purpose?

Are you using Firefox? I have the same issues, and I believe it's caused by CSS z-order bugs in Firefox.

Edit: possibly this: https://bugzilla.mozilla.org/show_bug.cgi?id=810685

Re: Show HN: A voxel design tool built on the top of CSS transformations

#17
post #15

Are the missing faces on the cubes on purpose?

Are you using Firefox? I have the same issues, and I believe it's caused by CSS z-order bugs in Firefox. Edit: possibly this: https://bugzilla.mozilla.org/show_bug.cgi?id=810685

Seeing the same issue in Safari 10 on Sierra.
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