Show HN: A voxel design tool built on the top of CSS transformations
fatiherikli.github.io
Show HN: A voxel design tool built on the top of CSS transformations
1–10 of 18 posts
Re: Show HN: A voxel design tool built on the top of CSS transformations
#2Getting flashbacks of the Sim City 3000 building architect tool.
Re: Show HN: A voxel design tool built on the top of CSS transformations
#3Rendering errors. Build up, then out, then change color and click around at random.
Re: Show HN: A voxel design tool built on the top of CSS transformations
#4Cute, but perhaps incomplete? If I leave the POV right where it is, and if I plan my artwork correctly, maybe I can build something. But if after I start, I decide I need to hang a voxel off the other side of an existing voxel, I spin the view around, the voxels have no back side that I can select to attach against.
Re: Show HN: A voxel design tool built on the top of CSS transformations
#5Breaks in FF when zooming.
Re: Show HN: A voxel design tool built on the top of CSS transformations
#6This is neat, and reminds me of http://www.themaninblue.com/experiment/Cubescape/new.php circa 2010. Very clever uses of css.
Re: Show HN: A voxel design tool built on the top of CSS transformations
#7Rendering errors. Build up, then out, then change color and click around at random.
You probably dragged by mistake, revealing the missing backfaces.
Re: Show HN: A voxel design tool built on the top of CSS transformations
#8This is nice. Had some issues when moving the scene but still, a nice V1. I'd love something like this for three.js.
Re: Show HN: A voxel design tool built on the top of CSS transformations
#9This is nice. Had some issues when moving the scene but still, a nice V1. I'd love something like this for three.js.
same here - a three.js implementation could help with adding rotation, translation and zooming.