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iOS and MacOS Developers Can Now Respond to Reviews

developer.apple.com

191–200 of 222 posts

Re: iOS and MacOS Developers Can Now Respond to Reviews

#191
post #123

Earlier quoted context omitted.

Simple: By rejecting apps which do that.

They are already allowing apps to do stuff which is against the rules. I am on a personal crusade on Twitter against apps that spam me with notifications to "come back".

I also hate this, but what rule does that violate? Perhaps 4.5.4?

> 4.5.4 Push Notifications must not be required for the app to function, and should not be used for advertising, promotions, or direct marketing purposes or to send sensitive personal or confidential information.

It's a should and not a must... I'm not sure if they enforce all "shoulds." Also, from a review perspective, how could you tell? These sort of notifications are typically triggered after days (or hours) of inactivity, and I don't think they observe your app that long.

If you, as a user, complained about an app doing this to Apple, I wonder if they'd pull it.

Re: iOS and MacOS Developers Can Now Respond to Reviews

#193
post #125

I really hope that it would be finally possible to use touch id to identify myself when leaving reviews. I do not understand why reviewing seems to be the most sensitive thing I can do on an iPhone, as it is the only feature that always requires the whole password.

To slow down review farms?

Likely this has a lot to do with it...

Re: iOS and MacOS Developers Can Now Respond to Reviews

#194
post #102

As a small indie dev (dealing with hundreds or thousands, not hundreds of thousands of customers), the best way I've found to encourage reviews is to prominently display my email address for any questions or ideas. Then, when customers write (many of them do), I write back a nice response and then add: P.S. If you enjoy Mindscope, would you take a minute to write a short review? It would mean a lot and helps give Min…

Game reviews are hard because people are playing and are usually annoyed, not as annoying as push notifications but both need to be use sparingly.

I find that when we place an ask for review button after there is a reward, bonus or after something fun, they perform better. As an example, after you play a level and possibly have a reward screen on the result, you do a random/progression based bonus per level or some sort of prize chest/box etc.

Popping review dialogs or buttons to ask for reviews after giving them something is a good way to make them not so angry it is there, you can't do after they rate as a reward as that is gaming the system but before you can butter up their perception. You can game it a bit, give them something then ask.

Timing the ask is key, you don't want to do that randomly as it may be after someone just had a bad level.

Re: iOS and MacOS Developers Can Now Respond to Reviews

#195
post #153

Earlier quoted context omitted.

10.3 is on current new devices, so it takes affect now for all new iPhones and iPads. Later, it will also affect existing ones.

10.3 is in beta and the first beta was released to developers yesterday. That link is to pre-release documentation.

Also, itunes connect still isn't allowing us to respond to reviews (which is the whole point of this post...)

Re: iOS and MacOS Developers Can Now Respond to Reviews

#196

So uhh... can users respond to developers responding to user reviews? ;-)

Both users and dev can edit their reviews/responses. Seems reasonable, as starting a multi-layer thread in reviews would ultimately defeat the purpose...

i guess it's reasonable indeed. Although users being able to edit their initial comment can become messy...

Re: iOS and MacOS Developers Can Now Respond to Reviews

#197

Earlier quoted context omitted.

>Secondly, the 3rd items you list is actually a dark pattern. If you are going to ask users to review, let them be honest. Directing 5 stars to app store and 4 or fewer to an internal system is gaming the system. Sorry, but that particular pattern is 100% appropriate, IMO. * If someone has a problem with my app, I absolutely don't want to send them to the reviews where they'll post a "tech support review". Yes Apple…

> That's just common sense, not gaming the system. I bet about 95% of people would disagree with you. This is a very dark pattern, few people are engaging in it, and if you told me non-anonymously that your app does it I would put you and your app on my blacklist of "not to be trusted, ever".

And I'd be happy to not have customers who are so extreme with their viewpoints, to be honest. If you have that kind of extreme negative reaction and would rate an app one star for asking you for help in promoting an app that they otherwise like, then I'm sure you'd be likely to express other entitled attitudes about how the app should and shouldn't work. People like that tend to be a support nightmare.

I'm not really anonymous here anyway. Check my profile. It points at my company web page. Feel free to never download any of my games. Please.

FWIW none of my games follow this pattern. But apps live and die based on ratings. I've had people rate my app one star simply because it was a paid version, and the Google return policy at the time was 15 minutes. So the review? "I can't judge whether this app is good in 15 minutes, so I'm rating it one star in protest." [1]

My fledgling, otherwise 5-star app that never even had a single review ask, with its measly ~5 reviews or so, now was pulled down to 4 stars because of one jerk. Who likely downloaded the app to pirate it. Yes, he almost certainly pirated the paid version; it showed up shortly thereafter on pirate sites. And his complaint was specious since I had a free demo you could also download.

We're not talking about voting for a politician here. We're talking about encouraging the people who like an app to vote for it; as I mentioned, the people who hate it already are motivated to slam it. So you're telling me that it's a dark pattern to encourage people who like your app to rate it, and to help the people who are having trouble with your app? Then you have zero empathy or understanding of the life of an indie app developer.

[1] EDIT: Actually, my current app under development is explicitly designed to not care about ranking in the various stores. And it will be Cordova (or similar) based, so I won't need to "reset" the reviews when I push patches to the app. But I don't promise that I won't occasionally ask for a review, so please feel free to blacklist my company and not download it anyway.

Re: iOS and MacOS Developers Can Now Respond to Reviews

#198

Earlier quoted context omitted.

> that you're using for free Rude assumption. I always, as a matter of principle, buy the "remove ads" IAP if I use an app regularly. Even if I didn't it wasn't my choice to charge nothing for the app. That's on the developer. Apple doesn't owe you a living, I don't owe you a living. The state of the app store has been known for years now and you've had a long time to decline to participate. Your problems with Apple…

They are user problems in a way, but indirectly. Without user reviews new apps are buried even when searched with exact names. So the exact app you need for a niche task will never be found in the first place. The only real solution is for Apple/Google to not wipe the slate every app update. You have to see the user benefit to that - apple right now literally has a direct disincentive to updating an app.

Google doesn't wipe the slate, to my knowledge. Has that changed?

Re: iOS and MacOS Developers Can Now Respond to Reviews

#199

Earlier quoted context omitted.

>What's your preferred user response to the practice of seemingly every single app begging for reviews? An actual, actionable response. Complain to Apple for having a broken system, but don't hurt the developers of the very apps you're F-ing using. As OP said above, Apple could fix this issue. Maybe weight recent reviews more, but don't just wipe the history for every upgrade. The profound sense of entitlement that u…

> that you're using for free Rude assumption. I always, as a matter of principle, buy the "remove ads" IAP if I use an app regularly. Even if I didn't it wasn't my choice to charge nothing for the app. That's on the developer. Apple doesn't owe you a living, I don't owe you a living. The state of the app store has been known for years now and you've had a long time to decline to participate. Your problems with Apple…

>Your problems with Apple are not my problems as a user.

My problems with Apple are exactly your problems as a user.

If you want the apps that don't ever ask for reviews, then search past the first 100 that show up. Almost no one does. You'll find them there, because they don't rank at the top of the results.

Guess how much money those apps make? Not enough to pay for development. It's a power law distribution. At the top of the search you can make a decent living. By the time you're down to 20th place, you might be making $20/month.

You want good apps to use? Even apps you pay for? Then work within the system that exists, and work to change the system. Don't screw the developers who provide you the apps your using.

All you're doing by using the apps that you're slamming is being a hypocrite. The very reason you found those apps is that they asked users to post reviews. And the only reason that an app developer can continue to make and support the apps you're using is that they stay near the top of the rankings. Meaning that they really have no choice, most of the time, but to ask for reviews.

You want to have apps that work, and that aren't exclusively created by huge companies that can afford to get them to the top of the charts with big ad buys? Then support the developers who create them.

You don't want those apps? Then why do you have them installed on your phone at all? Easy solution here. Uninstall the annoying apps.

No, you owe us nothing. But neither do we owe you anything. If you're using our apps, and you want us to be able to afford to continue to make such apps, your one time $1-2 payment to remove ads isn't enough to pay for development for more than a couple of minutes. It's appreciated, don't get me wrong. A typical user of an ad-supported app probably makes $0.25 in a lifetime (depending on many variables). So the only way to actually make app development work is to get hundreds of thousands of downloads.

I actually have stopped trying to participate as an indie app developer who depends on the arbitrary and awful rankings that are ubiquitous in all the various markets. But I have empathy for those who keep trying, and I do want apps to continue to exist.

If one annoys me, I'll uninstall it. That's the honest thing to do, and by the way, it also hurts the ranking of the app. Rating it one star for a single annoyance is effectively lying out of spite. A "one star" ranking should be reserved for an app that you intend to immediately uninstall. Period.

Re: iOS and MacOS Developers Can Now Respond to Reviews

#200

Developers always want this - but responding to reviews hardly every works out in your favor... its either a shallow "thanks" kind of message or a shallow "sorry" kind of message... and it almost always comes off as disingenuous

My thoughts exactly. This may or may not improve things.
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