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Wine 2.0 released

winehq.org

101–110 of 314 posts

Re: Wine 2.0 released

#101

Earlier quoted context omitted.

And even games not all that old. I'm currently replaying Fallout 3 (from 2008) just fine under Wine. It really is amazingly smooth -- almost as if it were a native game.

2008 is literally 9 years old, all the current day titles I look up are basically rated "Garbage". I think this will improve though as the move to Vulcan and DX12 should make porting easier as the APIs are more similar I believe. The most recent big name thing I could find was WoW - which, while originally from 2003(?) is actively updated and has had some pretty substantial graphical improvements in more recent expan…

How could miss the top 10 platinum ? it is literally on the landing page of the Wine applications database[1]. It has left 4 dead, Team Fortress 2, Civilization 4, etc. More recent than World of Warcraft which is only rated gold. Then the Gold list has starcraft 2 (Wings of Liberty, Heart of the Swarm, and Legacy of the Void), the sims 3, Final Fantasy XIV, Fallout 3,...

Though none of these are current day, they are not old games.

[1]: https://appdb.winehq.org/

Re: Wine 2.0 released

#102
post #5

Earlier quoted context omitted.

You are downvoted because you are wrong. I have made very good experiences with wine.

How much of a performance hit have you seen when running games, compared to just running them in Windows on the same machine?

On my laptop with an NVidia GTX 880m, under Windows 10 many DirectX 8 games run horrendously slow. Under wine these games run perfectly smooth as you would expect. It seems either Windows or NVIDIA did a lousy job of their DX8 compatibility.

Re: Wine 2.0 released

#103

Earlier quoted context omitted.

> It's also a godsend for windows gaming on Linux here FTFY.

Are you implying that having access to Windows games on Linux does not improve gaming on Linux?

I believe he's saying that gaming on Linux today goes far beyond Wine, given numerous high profile games have been ported to Linux recently (in a large part thanks to Unity and Valve's Steam OS push).

Re: Wine 2.0 released

#104

Cool. I have to admit I haven't thought about Wine in a while because I can't think of any software I use that doesn't have a Linux version. What are people's use-cases nowadays?

Evernote, sqlyog, MS Office (for compatibility or the more sophisticated functionality of Excel). Adobe stuff I run on virtualbox. I have to use Playonlinux and certain versions of the products to make everything work right.

How is MS Office on Wine these days?

Re: Wine 2.0 released

#105

Cool. I have to admit I haven't thought about Wine in a while because I can't think of any software I use that doesn't have a Linux version. What are people's use-cases nowadays?

Playing Spelunky on my Macbook. No, really. It's pretty killer for running older / less demanding games. Lots of older games work better in Wine than they do in modern Windows, if at all. Also, for some indie games with half-assed Mac ports I've found it's often better to just run the Windows version in Wine. I suppose it works with productive Windows apps too...

Hah, another Spelunky-er! That was the title that got me to first explore Wine.

Re: Wine 2.0 released

#106
post #98
post #93

What is the technical use case for Wine these days? Are we basically talking running certain Windows applications on Linux, at reasonable framerates, using hardware that doesn't support full virtualization pass-through? In other words, if you've got virtualization support, and pcie pass-through support, why not just run this stuff through a Windows VM?

The license is LGPL, somewhat different than Microsoft's.

That's why I specified technical reasons.

Re: Wine 2.0 released

#107
post #53

Earlier quoted context omitted.

Wow, I never would have thought they could run better. I'm thinking of old titles, AoE II, Starcraft, etc. They have good ratings but I'm just wondering if it would be anywhere near as bad as when I used to run VMWare on my old Mac.

VMWare is an emulator. Wine is not an emulator.

To be pedantic, VMWare is a virtual machine. It sure as hell doesn't emulate your x86 CPU.

Re: Wine 2.0 released

#108
post #93

What is the technical use case for Wine these days? Are we basically talking running certain Windows applications on Linux, at reasonable framerates, using hardware that doesn't support full virtualization pass-through? In other words, if you've got virtualization support, and pcie pass-through support, why not just run this stuff through a Windows VM?

> What is the technical use case for Wine these days?

Gaming on Linux using Windows games is a widely common use case. Wine works very well for most DX9 games already, but DX11 support is still quite WIP.

> if you've got virtualization support, and pcie pass-through support, why not just run this stuff through a Windows VM?

Because you don't want to run Windows? There can be multiple reasons for the later.

Re: Wine 2.0 released

#109
post #13

Cool. I have to admit I haven't thought about Wine in a while because I can't think of any software I use that doesn't have a Linux version. What are people's use-cases nowadays?

Anything in Adobe's Creative Suite.

Does Adobe's stuff run well? I'd switch to Linux in a heartbeat if Premiere Pro performed adequately.

Re: Wine 2.0 released

#110
Kudos to Wine developers for their work. Hopefully in 2017 Wine will catch up with DX11 support to make games like The Witcher 3 playable on Linux.
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