Earlier quoted context omitted.
The aim of the AI isn't to adopt to poor strategies, rather to play an approximate optimal strategy itself. It's aiming to be unexploitable, the further the other players deviate from optimal, the more it wins. It's EV (expected value) comes from the other players not playing optimally, it doesn't care about exploiting individual weaknesses.
Then I'd say it's not a very good poker player.
An example, say the humans are getting to a river situation with too many bluffs for a given betsize, an exploit for the AI would be to always call. The opposite is also true, if they are bluffing too little it should always fold. The players notice that the AI has adjusted, and adjust their frequencies - now exploiting the AI. By taking an exploitative approach the AI leaves itself open to be exploited, this is not the goal.
If this were rock paper scissors, the AI is doing the equivalent of always throwing each at 1/3 - even when it's opponent throws rock every time. It could switch to paper, but a thinking opponent will now switch to scissors, this will continue until we are back at equilibrium. The AI aims to play poker in this same fashion, having the correct frequencies of actions for a given range in every spot.