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Nintendo Switch

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Re: Nintendo Switch

#421
post #79

I wonder what their plans for the 3DS will be given how the Switch is also portable.

As the dimensions of Switch is only a bit larger than the New 3DS XL, the XL is their best selling model and 3DS is already 6 years old and too slow even for direct Wii game ports without downscaling the textures, though it's still selling well - so the 3DS production will probably end in 2017/18.

I think there is a place for a $ 100 system for quite some time. So either Nintendo has a cheap successor for the 2/3DS, or they are going to sell them for quite a while at somewhat reduced prices. For casual gaming, the power is more than ample, and they can be made more sturdy and compact than the switch.

Re: Nintendo Switch

#422

Earlier quoted context omitted.

Well, seems like they are following the industry in this. You need Xbox Live Gold to play multiplayer on Xbox.

Same with Playstation multiplayer as of this gen (PS4). The obvious answer would be that multiplayer servers cost money to run.

A more obvious answer would be "Bring back the ability to host our own servers in-game, the hardware is obviously powerful enough."

Re: Nintendo Switch

#423

Earlier quoted context omitted.

The Switch GPU does clock down to 307MHz when undocked. In docked mode, it can run at 768MHz, about 2.5x faster. CPU and memory speeds are unaffected. The built in screen is fairly low resolution so there are potentially fewer pixels to push when the Switch is undocked. It remains to be seen exactly how quality/performance will be affected by undocking.

Source?

Eurogamer / Digital Foundry: http://www.eurogamer.net/articles/digitalfoundry-2016-ninten...

Re: Nintendo Switch

#424

Earlier quoted context omitted.

Sample size of one and do you really see the xbox one and the ipad mini as equally good game machines?

Games are the number 1 app category in the iOS app store. [1] and smartphone + tablet game market is bigger than either console or PC game market.[2] So people clearly see them as gaming devices. [1] https://newzoo.com/insights/articles/global-games-market-rea... [2] https://www.statista.com/statistics/270291/popular-categorie...

I don't think mobile games and Xbox games are the same market save for both competing for disposable income. Neither is a fit stand in for the other.

Re: Nintendo Switch

#425

Earlier quoted context omitted.

> You say that like this is a bad thing. Probably because I believe it is a bad thing. > Nintendo isn't just making the same games over and over again. Let's say I haven't owned a Nintendo console in a long time (which is true-- the last one I bought was a GameCube, which was a piece of crap so I sold it to my step-sister), how would I be able to tell that 2017's Mario is any different than 2014's Mario is any differ…

They're not remakes. There's a difference between using the same characters in brand new games, and remaking old games. Your entire comment reads as though you consider them to be literal remakes, and that's completely wrong. People aren't also just buying them for nostalgia. After all, they're new games , it's hard to be nostalgic about new stuff. People are buying them because they're really really fun. And you'll…

You're kind of missing my point. That's great for the person who is already a Nintendo fan and already plays every Mario game like clockwork.

As a person who hasn't own a Nintendo console in a decade, what would be my incentive to buy one to play Mario? How the heck would I be able to tell that the Nintendo Switch Mario is any different than the ones that came before? If it is in fact different, why the heck isn't it in a different series?

(Of course the answer to that last one is: Nintendo's sales are fueled entirely by nostalgia, so of course they want the Mario or Zelda game on it because it's basically "free sales". People will buy it just because it says Mario on the cover. Which, going back to my first post, I find disgusting.)

So Nintendo is doing a great job (presumably) marketing to people who already love their products, but what reason are they giving a person who doesn't to try out the product?

Re: Nintendo Switch

#426

Earlier quoted context omitted.

My youngest stepson (10) just got one for Christmas (secondhand iPad mini 2). He's mostly gaming on it, and he loves it. Bear in mind he has access to an xbox one, too. He doesn't see the iPad as inferior; he certainly did the hudl that he sold in order to part fund the iPad purchase.

Sample size of one and do you really see the xbox one and the ipad mini as equally good game machines?

Obviously a sample size of one - you can disqualify just about every comment anyone makes in such a way, so I'm not sure I see the relevance of it in the context of a discussion explicitly mentioning personal experience? It is of course completely possible that he's the only kid in the world who sees it the way he does.

I don't see them as equal in terms of specs, but I'm not interested in the same things as a 10 year old. I asked my stepson about it this morning, and he gave what I think was a pretty well-reasoned argument off the cuff about it, mostly that the games on the iPad are completely different to those on the xbox, and he prefers the games that are on whichever platform they are on, and he likes the portable nature of the iPad, but the xbox because multiple players can play together. Sounded like a more coherent review of the differences than I've read on some websites.

It's not all about specs, it's about gameplay. I'd actually say I've -enjoyed- playing games on the ZX Spectrum more than some PC games (with infinitely better graphics, sound etc), because I enjoy the game more, and because they could never rely on looking flash to engage you, so they -had- to be excellent games. Technically, there's no way that Manic Miner is a better game than all the FPS that my eldest stepson plays, but I'd take Manic Miner any day of the week.

Re: Nintendo Switch

#427

Earlier quoted context omitted.

Dolphin EMU really highlights how strong and under-appreciated so many of the GameCube gen games are: Viewtiful Joe, F-Zero X, Luigi's Mansion, Mario Sunshine, Pikmin, Wind Waker, and especially the Metroid Prime series are outgrageously good games. Hard to think of any real bombs in that entire library TBH.

Oh man, games like F-Zero GX, you just don't get this stuff on Sony or Microsoft consoles. Also Metroid Prime, Super Smash Bros Melee! Stuff of legends. 4 player support on the same couch? Damn. Gamecube might have been the best console from Nintendo in my view.

For some real speed the Extreme-G series always made me happy, the audio ducks when you break the sound barrier, I love that.

Difficult control and the "battle mode" multiplayer is garbage, also lacks the character of F-Zero series but a very pretty and enjoyable game with lots of variety in the tracks.

Re: Nintendo Switch

#428

Earlier quoted context omitted.

Games are the number 1 app category in the iOS app store. [1] and smartphone + tablet game market is bigger than either console or PC game market.[2] So people clearly see them as gaming devices. [1] https://newzoo.com/insights/articles/global-games-market-rea... [2] https://www.statista.com/statistics/270291/popular-categorie...

I don't think mobile games and Xbox games are the same market save for both competing for disposable income. Neither is a fit stand in for the other.

They also compete for a limited amount of time. There are very few console gamers who also don't have a smartphone or tablet with some games on it. They may not explicitly choose to game on their phone over Xbox, and they may acknowledge that they enjoy console games more. But on a given night, maybe they choose to watch tv, and second screen some games on their phone. And if that phone didn't exist, they would have chosen to play on their console. So they aren't equivalent, but they can still substitute for each other, and compete for time/money/attention.

Re: Nintendo Switch

#429

Earlier quoted context omitted.

> Typically the best games on the whole platform. Also perhaps the only worthwhiles games on Nintendo's consoles.

The Fire Emblem and Bravely Default series on 3ds are both as good as any series on other platforms. Wii and Wii U are difficult cases but the DS line has in general been an incredibly good console platform. I actually think it was the best of the last generation. Maybe the switch can carry that on but I'm not sure.

Fair enough. My comment was mostly valid for the Wii and Wii U lineup, I agree that it's better for the DS.

Re: Nintendo Switch

#430

Earlier quoted context omitted.

They're not remakes. There's a difference between using the same characters in brand new games, and remaking old games. Your entire comment reads as though you consider them to be literal remakes, and that's completely wrong. People aren't also just buying them for nostalgia. After all, they're new games , it's hard to be nostalgic about new stuff. People are buying them because they're really really fun. And you'll…

You're kind of missing my point. That's great for the person who is already a Nintendo fan and already plays every Mario game like clockwork. As a person who hasn't own a Nintendo console in a decade, what would be my incentive to buy one to play Mario? How the heck would I be able to tell that the Nintendo Switch Mario is any different than the ones that came before? If it is in fact different, why the heck isn't it…

You keep missing the most important point, which is that these games are very fun. That's the reason for someone who hasn't played a Mario before to pick it up.

> As a person who hasn't own a Nintendo console in a decade, what would be my incentive to buy one to play Mario?

Because it's a lot of fun.

> How the heck would I be able to tell that the Nintendo Switch Mario is any different than the ones that came before?

If you haven't played the ones before, then you don't really have a point for comparison. But in that case, the question doesn't seem meaningful at all. Why does it matter that it's different than the previous games, as long as it's fun? You certainly don't have to buy the latest console just to play Mario, you could buy an older console in order to play the older games. Or you could buy the latest console and then pick up older games on the Virtual Console. That said, if you're going to start with Mario (or Zelda or any other Nintendo IP), it's never a bad idea to go with the latest, then if you like it you can pick up the older games. Of course, if you're playing games from older platforms, the visuals won't be as good as the more recent ones. And you may also find that they're not quite as polished as the later ones, because they learn from their older games so that way each new one is better. Most notably, the current level design philosophy they have with Mario started with Super Mario Galaxy 1 (and refined in 2 and then Super Mario 3D Land), so the older games will feel a little different (info about this level design philosophy can be found in this interview - http://www.gamasutra.com/view/feature/168460/the_structure_o...). And of course there's an obvious important difference between the 2D Mario games and the 3D Mario games.

> If it is in fact different, why the heck isn't it in a different series?

Why? It's not radically different, every Mario game has a lot of commonalities (though each new game tends to introduce something new to the formula). And just in general, why throw away an IP that millions of people love? There's literally no upside to doing that.

Also, if we consider Zelda instead of Mario, even though each Zelda game is a brand new story, they're all connected to each other (a timeline of all games through Skyward Sword can be found from the book Hyrule Historia, or at https://zeldawiki.org/images/7/7c/Timeline_Hyrule_Historia.j...). But there are also really big differences between the games. As one example, The Wind Waker takes place on a series of islands scattered across a large sea, and you have a boat (that talks) that you literally sail from island to island, and with a lot of related mechanics around that. Compare that with the other Zelda games, where every other game takes place mostly on land without any sailing (except for Phantom Hourglass, which was a direct sequel to Wind Waker). Similarly, almost every game follows an entirely different character, but each character is basically a reincarnation of the Hero Of Time (Link).

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