Different kind of TV interface, but still: I have a Sony 46HX853 and it really bugs me that after turning it on from standby it still takes many seconds before it will respond to the input select button on the remote. UI responsiveness from startup will definitely be on my list of things to test the next time I buy a TV.
My TV controls the standby LED from software, thus it takes a 5-6 second wait to determine if you actually turned it on
I currently have a Honda Civic with lane keep assist. It doesn't slow down before curves and disengages frequently. Tesla's autopilot works much better from what I have seen.
I have a 2016 Volkswagen (Tiguan II), whose Lane Assist also leaves a lot to be desired. It handles nearly straight roads with no traffic quite ok, but it would surely crash the car on nearly every obstacle (lane narrowing/widening, obstacles, tighter corners, ...) without manual intervention. That's a reason why I don't believe in seeing safe autonomous cars during the next few years at all. But maybe Tesla is that…
It is much better, but a LONG way from autonomous.
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Why is it "curious"? It's a direct consequence of attempting to emulate how non-rigid bodies (including people) move in the real world. For a contrast of what happens when there's no squash and stretch in animation, take a look at pretty much everything ever made by Hanna-Barbera before 1990. Everything remains almost pathologically on-model all the time to reduce animation costs.
Most rigid things do not snap and stretch. Phones, paper, books. People will act that way. Some things will compress. Certainly not all things, though. So, is curious if it is always seen as better.
But, in animated media, "people" can include things like phones, papers, and books.
Most rigid things do not snap and stretch. Phones, paper, books. People will act that way. Some things will compress. Certainly not all things, though. So, is curious if it is always seen as better.
But, in animated media, "people" can include things like phones, papers, and books.
Apologies for missing this. I took the claim to mean not just animated movies, but animations of our devices. I am specifically remembering the silly animation that ubuntu used to have where a window would shimmer and shake as you moved it around. Or how it will "pop" onto the corner of the screen.
Windows that are flimsy are just annoying to me, which is why I would find the view that they are quality curious.
More realistic animation is typically described as more realistic. Not "popping and snappy."
Why is it so hard to just say, "precompile your code?" Just in time means having to take the same code, and do the same transformations to it, parse and reparse the code, every time you start the app. Yes, React may be a nice templating engine, but why make everyone go through the same process over and over again when you can copy once and not have to worry about it anymore?
For folks who really care about performance, the easiest win is just switching to Inferno or Preact. You can pretty much leave your React code unmodified and get massive performance gains.
A simple warning: switching to Inferno using inferno-compat can currently give worse performance than react. I tested this recently when Inferno 1 was released and think it's related to https://github.com/infernojs/inferno/issues/548 The techniques outlined by Netflix should apply to users of Preact and Inferno too, so it's still an interesting article.
It would be awesome if you could give the Inferno team your feedback so we can help improve Inferno. :)