Because VR games are so physical, gaming will no longer be
perceived as an unhealthy activity. I could have used this
growing up.
I don't see this panning out ever. If "virtual reality" went beyond being room based, then it doesn't really seem like the same idea as virtual reality. And I don't think anyone thinks it's healthy to bump around a small office room.Harkens back to the 'playing Wii is exercise' movement.
Because VR is so immersive, I can imagine myself spending
significant amounts of time (hours) with a headset on,
every day.
While there's plenty of room for improvement, this doesn't sound particularly healthy. It's eerily similar to taping lightbulbs to your eyelids and expecting good results. Even if the light level were healthy, the close screen and lenses could do damage to focus. I would definitely talk to real eye doctors before planning around this idea. But then again, I'm nearsighted just from reading books and using the computer.This is also a naïve attitude as anyone who has or has developed for VR knows that a little time goes a long way.
As a result, gaming will not be the only significant use
case for VR. My headset will steal time time from other
screens (tv/laptop/phone) and as a result there will be an
explosion of VR consumer apps, entertainment apps,
developer tools, and more.
The virtual office concept is nuts. There is never going to be a time when the cost per pixel of virtual monitors outperforms real monitors. VR is inherently selfish, so there's very little room for opening up collaboration. A dry erase board gives a better sense of community. If I am right, over the next five years we will see the
following: 100 million devices distributed.
That's certainly possible but I don't understand the leap from, "this device is cool," to "this is a necessity." When I first saw 3D TV's I thought, "hey, this is great!" but they aren't sold in my local electronics stores any longer.I do think VR is cool. I think it's great that Oculus was able to kickstart all the way to Facebook, and I think the Vive is an even better product. The smartphone VR is a neat way to get rid of wires. And there are plenty of great games and applications, where the community is just getting started.
But I don't think this is the revolution that people are pinning on it. In ways, VR devices are glorified view masters. Everyone loved those as a child but they are a toy. (The armed forces pay a lot for 'serious games' as well, so it isn't a discount.) I think if many people who tried VR tried a Nintendo 3DS they might also love it. And if you tried head tracking on a normal display it might also be exciting.
I don't like the infatuation with VR. It's not healthy and it's only going to make things more disappointing when the bubble bursts. It also rings hollow.