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Nintendo Switch

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351–360 of 431 posts

Re: Nintendo Switch

#351

Earlier quoted context omitted.

> Finally, I'll be able to have one piece of hardware for playing at home and on the go. Until you're done playing both games, and then what ?

If it is like the Wii U older titles will also work. Games like splatoon, mario u (we love playing this as a family)and all older titles (via emulation) should be available.

The Wii U is a faster Wii (from a hardware point of view), basically same CPU architecture, just more cores and higher clock speed.

The Switch runs on an ARM CPU. I doubt it will be compatible in any way.

Re: Nintendo Switch

#352
post #94

Earlier quoted context omitted.

Their "current" mobile offerings are the Tegra K1 or the X1. The upcoming SoC is the Tegra P1. - Tegra K1 is used in the NVIDIA Shield Tablet/TV, Nexus 9, and two Chromebooks. - Tegra X1 is in the Google Pixel C and NVIDIA's SHIELD Android TV. - Tegra P1 or a variant is rumored to be powering the Nintendo Switch

I have both the Shield Tablet and the Shield TV. The tablet suffers from the form factor (16:10, still don't get why) but the Shield TV is a fantastic little device. It makes it even more crazy that both of the nVidia devices retail for under $200 but Nintendo's supposedly subsidised console costs a third more.

> Nintendo's supposedly subsidised console

Nintendo hasn't subsidized a console for years (and has been rather public about that). And Nintendo includes a full wireless controller with rechargeable batteries, a TV display dock, and a tablet charger -- none of that ships with the Shield K1 Tablet (not even a cheap USB charger). And Nintendo's Switch likely uses the faster X1 chip, not the slower K1 in the Shield Tablet.

It's not really fair to complain about Nintendo's $100 higher price over the Shield Tablet, without mentioning all extra stuff Nintendo throws in for that price that the Shield Tablet doesn't include.

Re: Nintendo Switch

#353

That[1] was masterful marketing of an upcoming videogame console on all fronts. From the beginning it emphasises mobility with a (hopefully good!) smartphone app to manage online/local wifi matches, as well as multiple levels of play while on the go. It's reasonably priced (matches current generation in total at the register) and has an incredibly diverse range of titles to be excited about this calendar year. It man…

>> But the marketing and presentation was honestly textbook.

I don't know if anyone else noticed but I thought this presentation would have played better if it had been done with a western live audience because of cultural differences. The Japanese audience was very polite and seemed fairly quiet throughout the presentation. If it was done in front of western fans, there would have been continuous eruptions of raucous applause during each of the game presentations (much like an Apple event).

Re: Nintendo Switch

#354
post #331

Earlier quoted context omitted.

You kinda have access to USB power on a flight. It should suffice I think.

I've flown hundreds of times in my life and never been on a plane which had power or usb sockets. Airbus 320/Boeing 737 don't tend to be equipped with them.

Sorry, but that's just impossible, really. Any sufficiently long flight, especially international, ALWAYS has power connectors and/or USB slots. Admittedly the power plug is often hard to find, hidden under the seat or armrest, but the USB slots are usually right below the heads up screen for movies. Unless you're flying extremely short distances only, power is basically included in all flights at this point. This applies to coach as well.

Re: Nintendo Switch

#355
post #331

Earlier quoted context omitted.

You kinda have access to USB power on a flight. It should suffice I think.

Is this a first/business class thing? I've never been on a plane with USB power outlets (though it has been about 6 months since I few last).

Fly on long haul flights, especially internationally with screens on the back of the seats. There is usually USB slots right below it.

Re: Nintendo Switch

#356

Earlier quoted context omitted.

Dolphin EMU really highlights how strong and under-appreciated so many of the GameCube gen games are: Viewtiful Joe, F-Zero X, Luigi's Mansion, Mario Sunshine, Pikmin, Wind Waker, and especially the Metroid Prime series are outgrageously good games. Hard to think of any real bombs in that entire library TBH.

Oh man, games like F-Zero GX, you just don't get this stuff on Sony or Microsoft consoles. Also Metroid Prime, Super Smash Bros Melee! Stuff of legends. 4 player support on the same couch? Damn. Gamecube might have been the best console from Nintendo in my view.

>Super Smash Bros Melee

I'd love to be able to get a few people over and just bust out the SSB for a few hours - so many great memories from uni. A seconnd hand GC + the game is ridic expensive though so my options are pretty much limited to homebrew

Re: Nintendo Switch

#357
post #331

Earlier quoted context omitted.

Um, yes? 2.5 hours is terrible. Besides a daily commute, many flights are more than 1 hour. Also, it'd be nice to not have my device die immediately if I forgot to charge it three times a day.

You kinda have access to USB power on a flight. It should suffice I think.

That's only with select airlines and only on long haul flights between major hubs. It's not a feature you can rely on in the least.

Re: Nintendo Switch

#358
post #81

Earlier quoted context omitted.

Gamecube was all about the controller. Besides the PS4 controller, the Gamecube is still the most comfortable controller ever. Buttons all felt great as well.

I kind of prefer the Steam Controller honestly. After getting used to it even the DS4 feels akward.

For any kind of pointing/aiming/selection task, the SC is hands down the best I've seen (arguably even more comfortable than mouse/kb for some things).

Where it fails in comparison to other controllers is button-feel, IMO. The shoulder buttons for example, compared to those on the DS4, feel very clicky/hollow (actually I think this is true of everything other than the face buttons) and can be distractingly loud. The DS4 buttons manage to feel soft/gentle while still being precise (and quiet).

My uses tend to be almost entirely centered around pointing/aiming, so I absolutely love the SC and use it heavily, but I'm really looking forward to a second revision.

Re: Nintendo Switch

#359
post #194

Earlier quoted context omitted.

> It's reasonably priced (matches current generation in total at the register) Not if you want to get lots of controllers, though.

But it does come with two. Sure they not two dual-analogues, but you can play two-player Mario Kart with the pair of Joy-Cons (urgh, naming) that come with the system.

Those things do not look comfortable at all. I'll wait until the reviews come out, but it looks like I'd start cramping after 10 minutes with those.

Re: Nintendo Switch

#360
The big question is how many people are willing to carry another device to play games vs using their phone with a good controller case. Are phone controllers at least standardized yet?
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