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Nintendo Switch

nintendo.co.jp

201–210 of 431 posts

Re: Nintendo Switch

#201

A good plot twist: Nintendo just sells these left & right Switch controllers you stick to the Switch screen BUT tries to get other smartphone manufacturers to integrate connectors to the left & right Switch controllers PLUS builds there own mobile phones. This is still the biggest bummer when playing games on phones—no physical buttons. At the end of the day, Nintendo must get into the smartphone market and if it's j…

And then being Android everyone would just steal their games since they would be available on Pirate Bay and startups everywhere would be trying to "disrupt" the games industry by making Nintendo JoyCon knockoffs. At which point Chinese manufacturers would be selling them on Alibaba for $2 each.

Somehow I don't think this would be good for Nintendo.

Re: Nintendo Switch

#202

Current concern on the gaming forums is the lack of high-profile launch games, with Splatoon 2 and Mario not being present at that time. Can Zelda alone sell systems? (probably yes)

How many games can you play at once?

How many consoles can Nintendo make per day?

Not having both Zelda and Mario at launch is probably good for reducing demand a bit to help them keep up, because it's nice to sell out but not by too much.

Mario Kart's turning up a month later. Splatoon is coming during the year some time (can't remember if they said when).

And saving Super Mario Odyssey for next holiday season is clear marketing savvy. They get the Nintendo hardcore now, a nice flow during the year as the library strengthens, and then a big boom of Mario people for that bizarrely crucial holiday season.

And staggering out games with online multiplayer makes sense if this new service they're offering needs to have a bit of shakedown time.

Re: Nintendo Switch

#203
post #94

Earlier quoted context omitted.

Nobody actually uses Nvidia's mobile offerings as I understand it, do they?

Their "current" mobile offerings are the Tegra K1 or the X1. The upcoming SoC is the Tegra P1. - Tegra K1 is used in the NVIDIA Shield Tablet/TV, Nexus 9, and two Chromebooks. - Tegra X1 is in the Google Pixel C and NVIDIA's SHIELD Android TV. - Tegra P1 or a variant is rumored to be powering the Nintendo Switch

NVIDIA seems to have switched to targeting their Tegra series for automotive instead of mobile, where the margins can be higher.

For TK1 there's a longer list of devices on Wikipedia. The additional ones are the Jetson TK1 development board, Lenovo ThinkVision 28, Xiaomi MiPad, Snail Games OBox, UTStarcom MC8718, Google Project Tango tablet, Apalis TK1 System on Module, Fuze Tomahawk F1, JXD Singularity S192.

Re: Nintendo Switch

#204
post #70

That[1] was masterful marketing of an upcoming videogame console on all fronts. From the beginning it emphasises mobility with a (hopefully good!) smartphone app to manage online/local wifi matches, as well as multiple levels of play while on the go. It's reasonably priced (matches current generation in total at the register) and has an incredibly diverse range of titles to be excited about this calendar year. It man…

I personally am excited for the Switch and will get one at launch. And for me personally, the Wii U is the best console of this generation. But I'm not nearly as enthusiastic about the Switch in general as you are from this presentation. So far it feels like "the Wii part 3". Yes the Wii sold well, but it didn't sell very many games. Most Wii owners were perfectly content with Wii Sports. The Wii U has pretty much be…

I don't know why there is the perception that the Wii didn't sell many games. That's definitely not true, it had incredible first party game sales beyond Wii Sports, and it actually had good third party sales as well. Here is a list of 5 million+ sellers, including mega hits like Mario Kart which sold 36.8 million and New Super Mario Brothers which sold 29.9 million copies.

https://en.wikipedia.org/wiki/List_of_best-selling_video_gam...

Some third party sales data which shows it was ahead of the 360 and PS3, launch aligned:

http://kotaku.com/5034951/heres-that-wii-third-party-sales-p...

Re: Nintendo Switch

#205

Watching the graphics quality of the Zelda demo, I can't help but think: If only this weren't on Nintendo. The graphics look equivalent to Elder Scrolls: Morrowind (2002). As with so many Nintendo demos; I find myself wishing they were a cross-platform game studio rather than a lagging hardware company.

Lower point of entry for third party developers is important. Strong hardware and hard/expensive development is what killed the PS Vita.

Re: Nintendo Switch

#206
post #140

Earlier quoted context omitted.

You're absolutely wrong. The PS1 was nothing like an SNES + SuperFX chip spec wise. PS1 has nothing in common hardware wise with the "Nintendo Playstation" add-on other than in name alone.

Yeah I'm curious to hear a defense of the 'PSX, architectural successor of the SNES' argument myself.

He is completely wrong and must be confusing PS1 with the unreleased add-on, which would make more sense. The Nintendo Playstation is not much more than an SNES with a CD-ROM drive and some extra memory:

https://www.youtube.com/watch?v=ug-CyGXMabg

He is probably too young to have grown up with a PS1. I believe reading at the time that Sony poured close to $1bn into developing the PS1 hardware. This made sense-- the Sony brand then was what Apple is now, and this was their first full foray into the games industry.

If you compare Star Fox running at 15fps on a SuperFX chip w/ untextured polys to Gran Turismo 2 running at 30fps, you will see why OP is spewing clueless garbage. The PS1 was a monster for its time. It blew away the hardware of Saturn and 3DO, when it came to 3D at least. 3D acceleration was new, and even PC gamers were jealous of what the PS1 had to offer at launch. And arguably it was not even dethroned by the N64 a year later.

Get off my lawn.

Re: Nintendo Switch

#208
post #137

Earlier quoted context omitted.

Nintendo and arguably Microsoft simply can't compete with Sony right now. Sony is dominating the high end, exclusive game market. The Last of Us, Uncharted, Metal Gear Solid and coming up in 2017: Horizon Zero Dawn, Death Stranding etc. All of these push the console to the limits and show just how superior the PS4 hardware is over its competitors. Nintendo isn't really suited anyway. Their games are arguably better c…

As years go by the less I'm convinced that the platform with the fastest hardware is the best. With consoles, on the technical front, I want constant fluid framerates and predictability. For instance, I fail to see how PS4 Witcher 3 could be better than Witcher 3 on XBox one by any standard I care about when gaming (and I'm a professional graphics programmer). That said, yes, it seems Sony is winning this generation…

No PS4 is winning because of their exclusives. When you have Uncharted 4 for example as GOTY it makes it very hard for people not to choose your console.

The reason the hardware is important is because games like Uncharted, Last of Us etc (which are system sellers) stand apart from the likes of Witcher 3 because of the ability to use the superior hardware to product superior graphics. I would argue this is just as important as the game play. But again not for all games just these specific type of games.

Re: Nintendo Switch

#209

Earlier quoted context omitted.

I do want to point out that it matches current consoles in the US, but is actually going to be significantly more expensive than anything on the market in many countries. Where I am, for example, if they release at exactly the US price -- which they won't, prices always get inflated -- a Switch will cost more than a PS4 that comes packed with Fallout 4, Skyrim, and Dishonored 2, three hit games. On top of this, I thi…

Regarding the iPad, do kids/parents see that as a gaming device? You can't get real games on one of those.

>do kids/parents see that as a gaming device?

It's a "make my kids shut up in the car or in a restaurant" device.

Re: Nintendo Switch

#210

Earlier quoted context omitted.

You're stretching it. The N64 was a beast even quite some time after introduction. I understand the point about SNES 3D ability blurring the line for the average consumer. But 1 minute into play and you'd understand the massive leap. I remember when Zelda 64 was released, a friend got all the latest PSX games (moto racer N, Tomb Raider 3, whatever). We played Zelda a few minutes, but then switched to the PSX. We trie…

Comparing the N64 and PSX is painful on many levels, I've always found the polygon tearing effect on the PSX extremely distracting and off-putting visually. (This artifact is an apparent result a lack of floating point support[0]) However the massive size of disc based PSX games vs N64 carts yielded visual variety that we just didn't get on the N64. Not to mention the music, although N64 Tetrisphere's amazing music b…

It's not tearing, it's called affine swim, and on PC is a tell tale sign of a software renderer. Overall the N64 was ok (I had one). The PS2 was so much better though, there was just a way better variety of good games. N64 kind of sucked if you didn't want to play Goldeneye, Zelda or Super Mario 64 clones.

Also, Tetrisphere! There is a game I had forgotten about. It was so good!

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