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Nintendo Switch

nintendo.co.jp

141–150 of 431 posts

Re: Nintendo Switch

#141
The Wii U didn't sell a lot. The 3DS did sell a lot.

The Wii U has a higher price than the 3DS, and that is revenue Nintendo needs.

So how to create something as successful as the 3DS, with but as valuable as the Wii U... this seems to be their answer.

Then, "software sells hardware" is Nintendo's motto. They do not license their intellectual property, all games are exclusively released on Nintendo consoles.

Now, it has always been challenging for game studios other than Nintendo to profit a lot by releasing on a Nintendo system. Mostly because specs are always lower than the current generation of competitor consoles.

Re: Nintendo Switch

#142
post #79

Earlier quoted context omitted.

As the dimensions of Switch is only a bit larger than the New 3DS XL, the XL is their best selling model and 3DS is already 6 years old and too slow even for direct Wii game ports without downscaling the textures, though it's still selling well - so the 3DS production will probably end in 2017/18.

So they are pretty much becoming a one console company. This is a huge gamble given how successful the portables have been.

I think something had to change eventually. When the 3DS was announced, iPads weren't on the market (so tablets were still a very niche thing) and smartphones were still quite new. In the 7 years since, they've become omnipresent, and it didn't take long for them to become massively more powerful and capable than the 3DS while also being much more portable. I think Nintendo were justifiably worried that if they stayed on their current path, the next handheld wouldn't survive 7 years, just being utterly demolished by phones and tablets. At the same time, the Wii U was a relative failure, and it looked unlikely that they'd ever recapture the audience that made the Wii a phenomenon -- for related reasons, the Wii was an affordable novelty smash with people who weren't big game fans, and that market has all their needs satisfied by their phones and tablets now. So it makes total sense for them to fuse the handheld and console worlds together and focus all their efforts on one platform.

To my disappointment, personally. I wish it were a home console rather than a handheld for reasons that are entirely based on my own needs and tastes (I'll never take it outside so it adds cost for no benefit, the need for portability means games can never really make great use of the motion controls, a lot of multiplayer seems based on the joycons which look absurdly small for adult man hands).

Re: Nintendo Switch

#143

That[1] was masterful marketing of an upcoming videogame console on all fronts. From the beginning it emphasises mobility with a (hopefully good!) smartphone app to manage online/local wifi matches, as well as multiple levels of play while on the go. It's reasonably priced (matches current generation in total at the register) and has an incredibly diverse range of titles to be excited about this calendar year. It man…

I do want to point out that it matches current consoles in the US, but is actually going to be significantly more expensive than anything on the market in many countries. Where I am, for example, if they release at exactly the US price -- which they won't, prices always get inflated -- a Switch will cost more than a PS4 that comes packed with Fallout 4, Skyrim, and Dishonored 2, three hit games. On top of this, I thi…

Regarding the iPad, do kids/parents see that as a gaming device? You can't get real games on one of those.

Re: Nintendo Switch

#144
post #19

What are some of the reasons why Nintendo Switch isn't just phone + app + chromecast-like device + bluetooth controllers?

Who would buy that? Screen is too small to be of great utility for gaming, cellphones have awful battery life for gaming, controllers wouldn't be as nice to bind to such a device while sticking it in a pocket, and it directly brings it into competition with Apple and Android phone vendors. I love gaming as much as anyone else, but that makes a lot less sense than what Nintendo is currently doing. The Switch isn't a p…

I have an iPhone 6S and my battery life when 3D gaming is about smack in the middle of the Switch's range. Admittedly the Switch is presumably going to run better graphics, but still -- its battery life is about the same as cellphone battery life.

Re: Nintendo Switch

#145

This is the first Nintendo platform from the "next generation" of developers at Nintendo that studied under Satoru Iwata and Shigeru Miyamoto. During the presentation, the heads of software development (Yoshiaki Koizumi and Shinya Takahashi) introduced the hardware, and the head of hardware development for Switch (Kouichi Kawamoto) introduced the launch title 1 2 Switch. Staples of such presentations like Miyamoto, R…

IGN brought this up too in their aftermath video - this presentation showed a lot of people we've just never met before. And the games (like the mario one) had something NEW to them which was exciting, and it's exciting that nintendo's letting the new generation try it out.

Re: Nintendo Switch

#146
Did anyone else think this looked like prep for taking over the low-end VR space, given all the emphasis on motion tracking? It seems like all they'd have to do is release a headset like Sony is doing with the PS4 and you'd have a good portable VR setup. Probably with a better library than Samsung gear too.

Re: Nintendo Switch

#147

What are some of the reasons why Nintendo Switch isn't just phone + app + chromecast-like device + bluetooth controllers?

$300 for a tablet, chromecast device + bluetooth controllers that all integrate nicely is a pretty good deal.

Gaming on mobile phones with controllers is a pretty janky affair right now. Poor quality controllers and iffy compatibility are the norm. Getting your display remoted to the TV is also well in the "doesn't always work" territory.

Re: Nintendo Switch

#148
post #87
post #60

Earlier quoted context omitted.

Power doesn't matter. Phones get slower with each passing year as more bloat is added OTA. Consoles get faster as new games exploit more and more of the power available at launch. The experience has almost always been better on consoles, and not the most powerful ones. If it were about power we would wax nostalgic about the NeoGeo, TurboGrafx 16, and Atari Jaguar.

The Neo Geo is still popular for all famous arcade games like King of Fighters. And people still play them for competition. You can't really say the same thing for the Super Famicom and the like. Plus "power does not matter" does not make sense. It worked for Nintendo before. The SUper Famicom was the most powerful console at the time and it sold better than the Megadrive. The N64 did not beat the playstation but it…

The reason for Neo Geo being more popular than SNES in competitions is probably that the Neo Geo catalog was almost all competitive simultaneous 2-player games (as they doubled as arcade games), while in the SNES most iconic games are single-player. For SNES games with the simultaneous multiplayer mode (e.g. Super Mario Kart) championships are also healthy.

In my opinion SNES and Neo Geo were, each in its style, the best consoles of all time, and in general they have aged really well, as can also be seen by the persisting popularity of their games in 2017. I think this is probably because they were the pinnacle of 2D gaming. Of course 3D bought amazing possibilities to gaming, but for example the precious artfulness and attention to detail in Last Blade II (IMO a much better game than the overrated KoFs, by the way) is something I am still yet to see in a modern fighting game. On the other hand, when I play an early 3D game like many PSX releases, I just see things that can be done much better now, which makes the game look more dated.

Re: Nintendo Switch

#149

I admire Nintendo's effort but I think they need to make a phone to really compete and they need something graphically powerful. That is to say, they need to raise prices at launch of a new device to ensure the hardware has enough of a shelf life. Spending $300 on a portable for gaming after spending twice that on a phone capable of gaming seems like a hard sell to the mass market/casual gamer. Will this really be ab…

personally I'm tired of fucking phones

Re: Nintendo Switch

#150

I admire Nintendo's effort but I think they need to make a phone to really compete and they need something graphically powerful. That is to say, they need to raise prices at launch of a new device to ensure the hardware has enough of a shelf life. Spending $300 on a portable for gaming after spending twice that on a phone capable of gaming seems like a hard sell to the mass market/casual gamer. Will this really be ab…

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