Earlier quoted context omitted.
The Dreamcast had second screen gaming and that was released three years before the GameCube. There may well have been other devices doing it before then as well. But Nintendo weren't the first.
You mean the little LCD in the controller?
Nintendo Switch
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Re: Nintendo Switch
#52Re: Nintendo Switch
#53Earlier quoted context omitted.
Good point. What do you think is forcing them to release the system before most games are ready? I know Wii U hasn't been a great success, but would holding off the Switch for another six months have been so dire?
they shut down Wii U production a couple months back. I imagine this is slightly forced by stockholders to prove that Ninty is trying "something".
Re: Nintendo Switch
#54Watching the graphics quality of the Zelda demo, I can't help but think: If only this weren't on Nintendo. The graphics look equivalent to Elder Scrolls: Morrowind (2002). As with so many Nintendo demos; I find myself wishing they were a cross-platform game studio rather than a lagging hardware company.
Art direction makes up for it. By now, photorealism in games is becoming bland. Given a screenshot of most any random modern AAA game, without the HUD, I don't know if I could distinguish them. I won't argue that more graphical fidelity isn't better, but we've reached a saturation point where graphical fidelity alone won't sell your game.
The games I still enjoy playing have poor low resolution graphics, but they're challenging and fun.
This is one of the things I respect so much about Nintendo; they haven't given in to pressure to make everything realistic. They keep their focus on the game play and allow players to use their imagination when it comes to graphics.
Re: Nintendo Switch
#55Earlier quoted context omitted.
In HCI terms, the Gamecube didn't do much. But it was Nintendo's single largest leap in architecture and hardware power—it sticks out above their console "power curve" trend-line quite strikingly. The Wii was basically just a higher-clocked (~2x CPU and GPU) Gamecube—much more like the XBO S or the PS4 Pro are for this generation, than like the architectural reinventions Nintendo usually gets up to. The fact that it…
Wouldn't the biggest leap in power be the N64?
The NES was a phenomenal breakthrough, a paradigm shift.
Which is not to discredit Game & Watch, which brought Nintendo forward from an era of making playing cards. I had several clones as a kid.
Re: Nintendo Switch
#56Re: Nintendo Switch
#57Earlier quoted context omitted.
Wouldn't the biggest leap in power be the N64?
I would say it was the original Famicom or NES, which came hot on the heels of Nintendo's first hit electronic games, Game & Watch: https://en.m.wikipedia.org/wiki/Game_%26_Watch The NES was a phenomenal breakthrough, a paradigm shift. Which is not to discredit Game & Watch, which brought Nintendo forward from an era of making playing cards. I had several clones as a kid.
Re: Nintendo Switch
#58Earlier quoted context omitted.
Is the guy first in line wearing a powerglove?
Triforce? Of Street Fighter and Marvel fame? http://nintendoenthusiast.com/interview/world-record-holder-... http://kotaku.com/5955557/hurricane-sandy-forces-triforce-jo...
Re: Nintendo Switch
#59In line at the NYC store. I'm #2. There are a few people hanging out looking into store which is holding an event with a bunch of kids. Fewer people overall than I expected but there are 9 hours to go.
Re: Nintendo Switch
#60I admire Nintendo's effort but I think they need to make a phone to really compete and they need something graphically powerful. That is to say, they need to raise prices at launch of a new device to ensure the hardware has enough of a shelf life. Spending $300 on a portable for gaming after spending twice that on a phone capable of gaming seems like a hard sell to the mass market/casual gamer. Will this really be ab…
If it were about power we would wax nostalgic about the NeoGeo, TurboGrafx 16, and Atari Jaguar.