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Nintendo Switch

nintendo.co.jp

21–30 of 431 posts

Re: Nintendo Switch

#21
Watching the graphics quality of the Zelda demo, I can't help but think: If only this weren't on Nintendo. The graphics look equivalent to Elder Scrolls: Morrowind (2002). As with so many Nintendo demos; I find myself wishing they were a cross-platform game studio rather than a lagging hardware company.

Re: Nintendo Switch

#22

Current concern on the gaming forums is the lack of high-profile launch games, with Splatoon 2 and Mario not being present at that time. Can Zelda alone sell systems? (probably yes)

After watching the presentation of Zelda, I would say yes.

Re: Nintendo Switch

#23

What are some of the reasons why Nintendo Switch isn't just phone + app + chromecast-like device + bluetooth controllers?

game machines often have dedicated hardware made specifically for running games on otherwise slow hardware. Also things like extremely thin OSes with almost-real-time guarantees about the speed at which things will run.

The screen is also much larger than a Phone screen, more like an iPad. So now you're selling an iPad accessory, locked to Apple's store and architectuaral decisions.

Not to mention that selling it themselves like this while controlling software distribution lets them subsidize the cost of the machine with software sales

It would be quite a challenge to get Skyrim working on a phone, I imagine.

Re: Nintendo Switch

#24
post #4

I had to laugh when during the livestream they were going through each of the innovations of their past systems, and the only thing they could mention about the Gamecube was that it had a handle :) But overall I think they continue to show real innovation in gaming. They're the only company who puts so much effort into maximizing their software with the uniqueness of their hardware.

The GameCube was the first device to use a second-screen experience, with the GBA Link! (yeah, yeah)

The Dreamcast had second screen gaming and that was released three years before the GameCube. There may well have been other devices doing it before then as well. But Nintendo weren't the first.

Re: Nintendo Switch

#25
I haven't worked in game console hacking since the Wii days, but I'm getting a Switch day one to do just that. I can't wait to be able to use this as a hackable game tablet and be able to throw it on the dock to play emulated games on the TV.

I really haven't seen anything like this before. I'm super excited to break it.

Edit: For those interested in working on this or following along, I created a Discord server for collaboration. Invite link: https://discord.gg/hSMpnuG

Re: Nintendo Switch

#26

Watching the graphics quality of the Zelda demo, I can't help but think: If only this weren't on Nintendo. The graphics look equivalent to Elder Scrolls: Morrowind (2002). As with so many Nintendo demos; I find myself wishing they were a cross-platform game studio rather than a lagging hardware company.

Art direction makes up for it. By now, photorealism in games is becoming bland. Given a screenshot of most any random modern AAA game, without the HUD, I don't know if I could distinguish them. I won't argue that more graphical fidelity isn't better, but we've reached a saturation point where graphical fidelity alone won't sell your game.

Re: Nintendo Switch

#27
post #4

I had to laugh when during the livestream they were going through each of the innovations of their past systems, and the only thing they could mention about the Gamecube was that it had a handle :) But overall I think they continue to show real innovation in gaming. They're the only company who puts so much effort into maximizing their software with the uniqueness of their hardware.

Gamecube was all about the controller. Besides the PS4 controller, the Gamecube is still the most comfortable controller ever. Buttons all felt great as well.

Re: Nintendo Switch

#28
The Nintendo Wii was innovative and fun .. even the Wii U was a bit innovative and fun (ever play Mario Chase with friends .. worth buying Wii U for). Though... Switch does anyone see anything innovative besides a GameCube like system that is also portable?

Re: Nintendo Switch

#29
post #4

I had to laugh when during the livestream they were going through each of the innovations of their past systems, and the only thing they could mention about the Gamecube was that it had a handle :) But overall I think they continue to show real innovation in gaming. They're the only company who puts so much effort into maximizing their software with the uniqueness of their hardware.

Haven't watched the presentation yet, but I believe the GCN might have been the first console to come standard with "analog" shoulder buttons (dutifully demonstrated by its use in Mario Sunshine to control the spraying power of the backpack).

EDIT: Oh also, the Wavebird controller was the first wireless first-party controller.

Re: Nintendo Switch

#30

Watching the graphics quality of the Zelda demo, I can't help but think: If only this weren't on Nintendo. The graphics look equivalent to Elder Scrolls: Morrowind (2002). As with so many Nintendo demos; I find myself wishing they were a cross-platform game studio rather than a lagging hardware company.

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