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Ask HN: Android or iPhone Os, where do you think the money is for developers?

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11–20 of 24 posts

Re: Ask HN: Android or iPhone Os, where do you think the money is for developers?

#11
Neither. I've been in the business for over a year and the money isn't bad, it's just not enough to sustain a business in and of itself. I wrote about it here: http://techneur.com/post/440686528/its-all-our-fault-why-bui...

If you want specific numbers, just email me.

Re: Ask HN: Android or iPhone Os, where do you think the money is for developers?

#12
I work for a small software company that makes iPhone and Android applications. From what I understand we make much more from the iPhone apps. I'm not exactly sure why this is, but I think the store is just set up in a way that favors free apps. Also the Android store allows for VERY easy refunds.

Re: Ask HN: Android or iPhone Os, where do you think the money is for developers?

#13
post #5

Earlier quoted context omitted.

> It sounds like your after "code a weekend and get paid millions". What gave you that impression? Or has the submission been edited?

The fact that he thinks it's a one-or-the-other choice. My employer has an iPhone, an Android and a BlackBerry app. My personal project (Phonalyzr) is available in both Android and BlackBerry flavours (no iPhone due to SDK restrictions). All three platforms have pretty big market shares, focusing on one exclusively seems like bad business.

If he's just the one guy he might already be swamped by supporting one major application for one platform.

Re: Ask HN: Android or iPhone Os, where do you think the money is for developers?

#15
Maybe try to build for both platforms? There are a lot of interesting options in that way. Titanium Mobile from Appcelerator (http://www.appcelerator.com/) lets you compile one application to Android and iPhone os. Also, MonoTouch is a software to make iPhone apps using C# (if you're used to C# it might be faster than learning objective-c) and the Novell team are currently working on MonoDroid for Android phones. (http://monotouch.net/)

Re: Ask HN: Android or iPhone Os, where do you think the money is for developers?

#16
post #5
post #3

I don't want to be "this guy", but if you have an idea capable of producing revenue and the execution and marketing skills to put it into peoples hands; there's no reason you shouldn't be able to release it to both platforms. It sounds like your after "code a weekend and get paid millions". Which is a statistically non-existent market on either of the platforms.

> It sounds like your after "code a weekend and get paid millions". What gave you that impression? Or has the submission been edited?

Perhaps I was a bit harsh, didn't really mean it as negatively as it sounded. It's just that the entire post gave me the impression that he is more after making money than creating something valuable.

But my comment was that if he really is after making something valuable, he can choose either platform to make it for first and then make it for the other. It really won't make any difference since he will most likely not just be able to make it for one platform then wait for the money to roll in.

Or in other words, making it for one doesn't have to exclude the other; and after having created it for one, he will be able to get a better feel for the market and work on the other while working on the marketing.

I don't see how choosing just one of the platforms will make you the most money unless you're counting on a lucky break and get the lottery sales figures. Hence my judgment that he's really asking what platform he's most likely to get lucky in.

Of course everything I say has limitations in what you want to produce. And sort of contradictory to my point if the project is very big.

Re: Ask HN: Android or iPhone Os, where do you think the money is for developers?

#17
post #15

Maybe try to build for both platforms? There are a lot of interesting options in that way. Titanium Mobile from Appcelerator ( http://www.appcelerator.com/ ) lets you compile one application to Android and iPhone os. Also, MonoTouch is a software to make iPhone apps using C# (if you're used to C# it might be faster than learning objective-c) and the Novell team are currently working on MonoDroid for Android phones. (…

Anyone has any reviews about Titanium Mobile?

Any hooks? They seem to ask for a signup to create an app.

Re: Ask HN: Android or iPhone Os, where do you think the money is for developers?

#18
post #8

3 years ago I bought my first Apple computer. Coming to the Apple platform, I was amazed by all the apps my fellow co-workers would buy for their Macs. Most of them were just simple stupid things that cost only a few bucks but I could never see an average non-Apple user buying. I have no statistical evidence, but it seems like Apple users are more susceptible to buying apps, ring tones, songs, and other junk. My advi…

As a Mac user I don't believe Apple users are susceptible to buying junk. Apple users are more spendy, on average, than a typical Windows users but there is a wide chasm between well designed, simple software and junk.

The typical Windows user won't use more than what came with their PC on the day they bought it. Ever wonder why Dells, HPs, and Gateways come loaded with a lot of crap software? It's because ISVs know that your typical user won't spend more than he has to. If it comes with the PC and it's good enough than they'll use that. But that user will rarely head back to the store to search for an alternative.

When software is well written it's perfectly fine to show the developers some respect by paying for it. That's why the Mac shareware community is in much better shape than the PC side.

Re: Ask HN: Android or iPhone Os, where do you think the money is for developers?

#19
post #18
post #8

3 years ago I bought my first Apple computer. Coming to the Apple platform, I was amazed by all the apps my fellow co-workers would buy for their Macs. Most of them were just simple stupid things that cost only a few bucks but I could never see an average non-Apple user buying. I have no statistical evidence, but it seems like Apple users are more susceptible to buying apps, ring tones, songs, and other junk. My advi…

As a Mac user I don't believe Apple users are susceptible to buying junk. Apple users are more spendy, on average, than a typical Windows users but there is a wide chasm between well designed, simple software and junk. The typical Windows user won't use more than what came with their PC on the day they bought it. Ever wonder why Dells, HPs, and Gateways come loaded with a lot of crap software? It's because ISVs know…

Ever wonder why Dells, HPs, and Gateways come loaded with a lot of crap software? It's because ISVs know that your typical user won't spend more than he has to. You are forgetting that Dell, HP, etc get kickbacks from the software companies.

Re: Ask HN: Android or iPhone Os, where do you think the money is for developers?

#20
I'm an Android handset owner, and I'm considering expanding my skills to develop for Android.

My answer is that it depends. If Apple don't object to your app or business model, then the iPhone is probably the better bet, for now, and until and unless the number of Android handsets greatly outnumber iPhones (i.e. even with a lower customer conversion rate, the absolute numbers then tip in favour of Android).

Factors that limit the money available to Android app developers include a) lots of free apps to choose from; paid apps need to offer something special - even many trivial apps for iPhone seem to be paid b) handset manufacturers' lack of co-operation with Google in getting their firmware releases approved by Google for copy-protected Market apps makes it more likely that potential customers will just download illegal copies of your app because it's actually easier than buying it. Fail.

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